guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490189 | Shackles of Light (strings) Emanate shackles of light, Rooting all enemies for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Shackles of Light 500195 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
490239 | Phoenix (strings) Summon a phoenix that causes (DMG0) + (FixDMG-620201) x INT [SC_SKILLTIPS_FLAME|Fire Damage] to targets in its path. Effective up to a range of 120. | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 620201 8: Meditation Path 623146 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 120 >effectcount: 15 RangeSelect: Fan(4) >shared: 0 | |
490450 | Snipe (strings) For Snipe, your range is increased by 60 and deals (DMG0) ranged weapon DPS plus (FixDMG-500909) damage. (Will be interrupted as soon as damage is taken.) | cast: 3 >delay: 0 hits: 1 >delay 1 | 8 | 0: 500909 | AttackDistance: 60 RangeType: target(0) | |
490581 | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 501060 | AttackDistance: 50 RangeType: target(0) | |
490597 | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 506754 | AttackDistance: 75 RangeType: target(0) | |
490598 | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 | AttackDistance: 75 RangeType: target(0) | |
490599 | Malice (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Shadowstab 624990 4: Bleed 624989 | AttackDistance: 50 RangeType: target(0) | |
490644 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501107 4: Slow Down 502584 | AttackDistance: 100 RangeType: target(0) | |
490649 | Rising Tide (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501107 | AttackDistance: 217 RangeType: target(0) | |
490660 | Rising Tide (strings) | cast: 0 >delay: 0 hits: 2 >delay 1 | 8 | 0: 501107 | AttackDistance: 217 RangeType: target(0) | |
491139 | Thunder (strings) To be used when the target is in Weakened state. Causes (DMG0) main hand weapon DPS with an additional (Buff4-Time) second Stun. (For players this effect lasts for (Buff5-Time) seconds.) (Requires a one-hand weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501508 4: Thunder Stun 501511 5: Thunder Stun 503836 8: 502923 | AttackDistance: 50 RangeType: target(0) | |
491538 | Sneak Attack (strings) By attacking the target from behind, Sneak Attack causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional (Buff4-Time)-second Stun and (Buff8-Time)-second Bleed effect. (Can only be used when behind the target.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 620284 4: Sneak Attack Stun 500725 8: Sneak Attack Bleed 500726 | AttackDistance: 50 RangeType: target(0) | |
492291 | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 501060 | AttackDistance: 50 RangeType: target(0) | |
492345 | Snipe (strings) For Snipe, your range is increased by 60 and deals (DMG0) ranged weapon DPS plus (FixDMG-500909) damage. (Will be interrupted as soon as damage is taken.) | cast: 2 >delay: 0 hits: 1 >delay 1 | 8 | 0: 500909 | AttackDistance: 60 RangeType: target(0) | |
493290 | Snipe (strings) For Snipe, your range is increased by 60 and deals (DMG0) plus (FixDMG-500909) points of ranged DPS. You also have a chance of gaining 20 points of rage or canceling any positive magic effects the target has. (Will be interrupted as soon as damage is taken.) | cast: 3 >delay: 0 hits: 1 >delay 1 | 8 | 0: 500909 4: 503516 8: 501890 | AttackDistance: 60 RangeType: target(0) | |
493398 | Elven Prayer (strings) Heals your pet restoring (current max HP x (DMG-507338)) + (DMG-503636) HP. | cast: 0 >delay: 0 hits: 0 >delay 1 | 8 | 0: 620138 4: Connection 505155 | AttackDistance: 150 RangeType: target(0) | |
493543 | Rockslide (strings) Hits your target with falling stones after (Buff0-Time) seconds causing (DMG-620210) + (FixDMG-620210) x Intelligence of [SC_SKILLTIPS_EARTH|Earth damage]. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Rockslide 503812 4: 503823 | AttackDistance: 180 RangeType: target(0) | |
493616 | Earth Split (strings) Uses the Power of Earth to inflict (DMG0) on the enemy. It can also produce Earth Energy. | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 503899 4: Earth Energy III 503918 5: Earth Energy III 503918 6: Earth Energy II 503917 7: Earth Energy I 503916 | AttackDistance: 75 RangeType: target(0) | |
494063 | Rockslide (strings) Hits your target with falling stones after (Buff0-Time) seconds causing (DMG-620210) + (FixDMG-620210) x Intelligence of [SC_SKILLTIPS_EARTH|Earth damage]. It also deals additional [SC_SKILLTIPS_EARTH|Earth damage] to the tune of (DMG-620217) + (FixDMG-620217) x Intelligence. Has a chance of restoring 1 point of Nature's Power. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Rockslide 504581 4: 503823 | AttackDistance: 180 RangeType: target(0) | |
494111 | Show of Strength (strings) Reduces target's magical attack power by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Show of Strength 504418 | AttackDistance: 100 RangeType: target(0) | |
495113 | Ram (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 500972 | AttackDistance: 250 RangeType: target(0) | |
495248 | Psionic Frenzy (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Psionic Frenzy 622796 | AttackDistance: 1 RangeType: target(0) | |
495372 | Iron Wing (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 8 | 0: 505096 | AttackDistance: 50 RangeType: target(0) | |
495661 | Keen (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Slow 501009 | AttackDistance: 75 RangeType: target(0) | |
498016 | Enchanted Blood (strings) | cast: 5 >delay: 0 hits: 1 >delay 1 | 8 | 0: Enchanted Blood 509611 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 120 RangeSelect: Circle(0) >shared: 0 | |
498533 | Rune Energy Influx (strings) Converts rage to life. Restores (DMG0) HP. If used while in [621218|Shield Form], then the amount of aggro caused by attacks is increased by (Buff4-0)%. Lasts (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 621181 4: Rune Energy Influx 621182 | AttackDistance: 1 RangeType: target(0) | |
498550 | Soul Trauma (strings) Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] on the enemy. If target is in a [501577|Weakened] state, the target will be stunned for (Buff8-Time) seconds. (If the target is a player, effect lasts for (Buff4-Time) seconds.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 621272 4: Soul Trauma 621274 8: Soul Trauma 621273 | AttackDistance: 200 RangeType: target(0) | |
499507 | Mana Needle (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Mana Needle 623033 | AttackDistance: 300 RangeType: target(0) | |
499576 | Snipe (strings) Attacking distance is increased by 60 and the attack inflicts (DMG0) ranged weapon DPS + (FixDMG-623116) damage. (Breaks when damage is received.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 3 >delay: 0 hits: 1 >delay 1 | 8 | 0: 623116 | AttackDistance: 60 RangeType: target(0) | |
499680 | Freeze (strings) Shoots a frozen arrow that deals (DMG0) main hand weapon DPS to the target, Slowing the target when it hits, lasting (Buff4-Time) seconds. The skill can be cast while moving. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 2 >delay: 0 hits: 1 >delay 1 | 8 | 0: 623552 4: Slow 623553 | AttackDistance: 150 RangeType: target(0) |