result count: 39

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guidiconnamecasttimecd group,magicinfo
490069801325Punishment Thrust
(strings)

[490185|Strike of Punishment] will now cause the Stun effect.
cast: 2
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
490073570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500200
1: 500201
2: 500202
3: 500203
4: 500143
AttackDistance: 50
RangeType: target(0)
490074570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500170
1: 500171
2: 500172
3: 500173
4: 500143
AttackDistance: 50
RangeType: target(0)
490075570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500280
1: 500281
2: 500282
3: 500283
4: 500143
AttackDistance: 50
RangeType: target(0)
490151570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500145
1: 500216
2: 500217
3: 500219
4: 500143
AttackDistance: 50
RangeType: target(0)
490179803035Strike of Punishment
(strings)

Deals (DMG0) [SC_SKILLTIPS_DMG|Physical Light Damage] to the target and makes it unable to carry out physical and normal attacks for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1170: 500767
4: Restrained 500147
AttackDistance: 90
RangeType: target(0)
490185803035Strike of Punishment
(strings)

Attacks the target and causes (DMG0) [SC_SKILLTIPS_DMG|Physical Light Damage]. The target will also have a Stun effect for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1170: 500767
4: Punishment Stun 500223
AttackDistance: 90
RangeType: target(0)
490613570928Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
550: 501063
4: 501071
5: 501070
6: 501069
7: 501068
8: Remove Light Seal 501067
AttackDistance: 150
RangeType: target(0)
491441574251Light Punishment for the Wicked
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 501851
AttackDistance: 200
RangeType: target(0)
491442574251Medium Punishment for the Wicked
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 501852
AttackDistance: 200
RangeType: target(0)
491443574251Heavy Punishment for the Wicked
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 501853
AttackDistance: 200
RangeType: target(0)
491608801340Divine Punishment
(strings)

Increases damage dealt by [490151|Punishment] by (Buff0-500284)%. When [490151|Punishment] hits the target, it will increase the Light damage on the target by (Buff0-502052)% for (Buff-Time-502052) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
4938560Rune Chair Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Rune Chair Punishment 504279
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 300
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
493861578897Hour of Punishment
(strings)

cast: 3
>delay: 0
hits: 1
>delay 1
00: Divine Punishment Mode 504269
AttackDistance: 1
RangeType: target(0)
493866578900Punishment - Hunt
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
0AttackDistance: 50
RangeType: target(0)
4938910Punishment - Imprison
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Punishment- Imprison 504509
4: Punishment- Imprison 504500
AttackDistance: 20
RangeType: bad_range(3)
>EffectRange: 50
>effectcount: 200
RangeSelect: Circle(0)
>shared: 0
493984576364Punishment- Terrify
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Punishment- Terrify 504363
AttackDistance: 20
RangeType: bad_range(3)
>EffectRange: 50
>effectcount: 200
RangeSelect: Circle(0)
>shared: 0
493985579205Punishment- Divine Retribution
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 503044
AttackDistance: 20
RangeType: bad_range(3)
>EffectRange: 50
>effectcount: 200
RangeSelect: Circle(0)
>shared: 0
495713582466Punishment
(strings)

When the target is Vulnerable this brute force attack causes (DMG0) main hand weapon DPS to the target reducing the target's [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff4-0)%, for (Buff4-Time) seconds.
(Targeting a player will reduce their [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff5-0)% for (Buff5-Time) seconds.)
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-506879) [SC_SKILLTIPS_CD_2| seconds.])
cast: 0
>delay: 0
hits: 1
>delay 1
00: 506866
4: Punishment 506878
5: Punishment 504255
8: 501520
AttackDistance: 50
RangeType: target(0)
496542579206Punishment - Imprison
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Punishment - Imprison 507968
AttackDistance: 200
RangeType: target(0)
497244586577Unrivaled Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 509082
AttackDistance: 2000
RangeType: target(0)
497942570928Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
550: 620153
AttackDistance: 150
RangeType: target(0)
498067587925Divine Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Divine Punishment 620467
AttackDistance: 100
RangeType: target(0)
498073587931Royal Punishment
(strings)

Triggers shared debuff damage
cast: 0
>delay: 0
hits: 1
>delay 1
00: Royal Punishment 620473
AttackDistance: 1000
RangeType: bad_range(3)
>EffectRange: 500
>effectcount: 50
RangeSelect: Circle(0)
>shared: 0
498085575249Imminent Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 502549
AttackDistance: 1000
RangeType: target(0)
498278586577Unrivaled Punishment
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 620840
AttackDistance: 2000
RangeType: target(0)
498409800321Amplified Punishment
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
00: 620999
4: Energy Overload 621000
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 500
>effectcount: 50
RangeSelect: Circle(0)
>shared: 0
498655589518Dark Energy Punishment
(strings)

Consumes (Buff0-Dot)% HP every second and increases [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-0)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-1)%.
(This state ends when HP has been exhausted.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: Dark Energy Punishment 621343
AttackDistance: 1
RangeType: target(0)
498700800021Crime and Punishment
(strings)

[SC_SKILLTIPS_P1|

Only usable under the state of [497955|Willpower Blade]

]
Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] on the target. If the target has been affected by Perception Extraction, Soul Pain or Soul Poisoned Fang then each additional state will increase damage caused by [498700|Crime and Punishment] by 25% and will reset the effect duration of these states.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: 621440
AttackDistance: 200
RangeType: target(0)
499529801277Illegal Punishment
(strings)

Inflicts additional damage caused by your [490074|Punishment] depending on [SC_SKILLTIPS_AGI|Dexterity].
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)

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num pages: 2