guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490133 | Whirlwind (strings) Whirling in place you cause (DMG0) main hand weapon DPS to the targets within range. | cast: 0 >delay: 0 hits: 1 >delay 1 | 56 | 0: 500122 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490175 | Whirlwind Shield (strings) Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 500175 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490176 | Whirlwind Shield (strings) Deals (DMG0) + (FixDMG-500176) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 500176 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490178 | Whirlwind Shield (strings) Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Also causes (DMG4) Wind [SC_SKILLTIPS_MDMG|Magical Damage] and reduces the movement speed by (Buff8-0)% for (Buff8-Time) seconds. Each skill level adds to aggro. (Must have a shield equipped) (For players the movement speed will be reduced by (Buff0-503848)%) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 500175 4: 623201 8: Whirlwind Shield Slowdown 502071 9: Whirlwind Shield Slowdown 503848 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490520 | Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 15 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490534 | Whirlwind Sweep (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490539 | Giant Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490622 | Whirlwind Shield (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509445 4: 508297 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 120 RangeSelect: Circle(0) >shared: 0 | |
490627 | Whirlwind Strike (strings) Inflicts (DMG0) main hand weapon DPS plus (FixDMG-501676) times the shield's defense value as damage to all enemies in range and adds aggro for each skill level. (Must have shield equipped.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 52 | 0: 506253 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490821 | Whirlwind Shield (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Whirlwind Shield 501304 4: Whirlwind Shield 501305 | AttackDistance: 100 RangeType: allPlayer(5) >EffectRange: 85 >effectcount: 99 RangeSelect: Circle(0) >shared: 0 | |
491093 | Bash Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 50 | 0: 500967 4: Blasting Cyclone 500968 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
491129 | Whirlwind Chop (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501841 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 200 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
491609 | Whirlwind Shield Mastery (strings) Increases the main hand weapon damage dealt by Whirlwind Shield. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 0 RangeType: target(0) | ||
491639 | Deadly Whirlwind (strings) The rage cost for Whirlwind is reduced by 10 points, cooldown is reduced by 20 seconds. For 10 seconds the target suffers Deadly Wounds and the effectiveness of healings is reduced by 30%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 0 RangeType: target(0) | ||
492006 | Rising Dragon Whirlwind Slash (strings) | cast: 1 >delay: 1 hits: 3 >delay 1 | 46 | 0: Crescent Cleave 502212 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
492079 | Bash Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500962 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 40 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
492232 | Double-walled Enemy Whirlwind Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 50 | 0: 502431 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 500 >effectcount: 6 RangeSelect: Circle(0) >shared: 0 | |
492349 | Whirlwind Mastery (strings) Reduces the cost of Whirlwind by 20 rage and decreases cooldown by 20 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
492350 | Whirlwind (strings) Whirling in place you cause (DMG0) main hand weapon DPS to the targets in range. | cast: 0 >delay: 0 hits: 1 >delay 1 | 56 | 0: 620286 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
492356 | Whirlwind (strings) Whirling in place you cause (DMG0) main hand weapon DPS to the targets within range. You also inflict Deadly Wounds lasting (Buff4-Time) seconds, which reduce the effectiveness of heals on the target by (Buff4-0)%. (For players Deadly Wounds last (Buff5-Time) seconds and effectiveness of heals is reduced by (Buff5-0)%.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 56 | 0: 500122 4: Deadly Wound 502054 5: Deadly Wound 504254 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
492580 | Whirlwind Chop (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500972 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
492817 | Whirlwind of Destruction (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 502443 4: Root 503091 | AttackDistance: 50 RangeType: target(0) | |
493120 | Whirlwind Chop (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500972 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 30 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
493282 | Whirlwind (strings) Whirling in place you cause (DMG0) main hand weapon DPS to the targets within range. | cast: 0 >delay: 0 hits: 1 >delay 1 | 56 | 0: 500122 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
493463 | Grounded Whirlwind Slash (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 1 | 0: 500972 4: Rooted 502855 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 5 RangeSelect: Circle(0) >shared: 0 | |
493708 | Whirlwind Attack (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 500972 4: Stun 502571 | AttackDistance: 50 RangeType: target(0) | |
493892 | Deadly Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 504508 4: Deadly Wound 504302 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 200 RangeSelect: Circle(0) >shared: 0 | |
494324 | Savage Whirlwind (strings) Harness primal natural forces to launch an attack. Inflicts (DMG0) main hand weapon DPS on target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 503952 | AttackDistance: 50 RangeType: target(0) | |
494355 | Savage Whirlwind (strings) Harness primal natural forces to launch an attack. Inflicts (DMG0) main hand weapon DPS on target. Additionally, a successful hit can increase your own and nearby friendly party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)% for (Buff-Time-504901) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-505168)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 503952 4: 505167 | AttackDistance: 50 RangeType: target(0) | |
494523 | Whirlwind Chop (strings) | cast: 0 >delay: 0 hits: 1 >delay 0.5 | 1 | 0: 502580 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 |