ID: 422305

Text:

Name
Campfire Materials

Note

Description
Follow [112827|Augsi's] instructions, go into the [ZONE_SPORE MIRE|Spore Grove], and get four pieces of [<S>204585|Dry Soft Wood] and two pieces of [<S>204586|Dry Hard Wood] from the [<S>112843|Piles of Wood]!

AcceptDetail
Now, let's talk about campfires! In the human world, campfires can be seen all over the wilderness!

Campfires can be used for cooking food, they can be used to quickly warm your body, and of course they can also be used to defend against wild animals! However, in the human world, a campfire seems to be the best place to discuss information! They apparently like to sit by a campfire and talk about their personal matters and adventures they've had!

Setting up a campfire in the wild isn't difficult at all. You can collect wood to burn!

Speaking of wood, there are several types of wood that can be used in a fire: [<S>204585|Dry Soft Wood], [<S>204586|Dry Hard Wood], and rotten wood! [<S>204585|Dry Soft Wood] is useful for making a big fire, while [<S>204586|Dry Hard Wood] makes a continuously raging fire! However, when you can't find dry wood, you can choose rotten wood, which can easily be found all over the forest! While rotten wood is easy to light, it creates a lot of smoke that can make you sick. So, for this reason, it's the last choice for building a campfire!

I think you all understand the true meaning of all of this, so the time for experience is here! The location is still the [ZONE_SPORE MIRE|Spore Grove]. I've put some [<S>112843|Piles of Wood] in here!

Now, I want you to go inside and bring back four pieces of [<S>204585|Dry Soft Wood] and two pieces of [<S>204586|Dry Hard Wood]!

CompleteDetail
Yes, very good. No one got the wrong wood!

Thank the Holy King! You've done very well!

UnCompleteDetail
Remember that [<S>204585|Dry Soft Wood] and [<S>204586|Dry Hard Wood] are important for making a good fire!

As long as you remember these two points, you'll be successful at making a campfire!

Rewards:

XP: 212Honor: 0TP: 3Gold: 501
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 1*(0)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 9(7/17)Loop: 0Prequest: (0)
check1: 1*Wilderness Survival Code(422304)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 2*Dry Hard Wood(204586)kill1: 1*(0)
item2: 4*Dry Soft Wood(204585)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: Crisis Management(422306)

Delete:

deleteitem1: 0*(0)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: Pile of Wood(112843)procrate1: 100%getitem1: 1*Dry Soft Wood(204585)
clickitem2: Wood Pile(112929)procrate2: 100%getitem2: 1*Dry Hard Wood(204586)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 50%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Augsi(112827)taker: (0)questlink1: (0)
starter2: (0)tag: none(1)questlink2: (0)
starter3: (0)catalog: Spore Grove(159)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend

request