ID: 424316

Text:

Name
Calm the Spirit's Complaints

Note

Description
Defeat 5 wandering [<S>105766|Battlefield Phantoms] in the [ZONE_STEEL_ARENA|Battlefield of Steel].

AcceptDetail
This war has been fought for ten years and who knows how many families it has destroyed. If you're lucky, you'll only lose an arm and can return. You can't keep fighting, but you can still help your family. If your luck is slightly worse, then you'll die on the battlefield and your body can be returned to your family. If your luck is bad, however, then either your body is blown to pieces or it disappears and cannot be found. What do you think? How many angry spirits are created by this...

Recently a brother, who has entered the [ZONE_STEEL_ARENA|Battlefield of Steel], often complains to me. He says that he was attacked by some invisible force. After consulting with a shaman, he says that some wandering [<S>105766|Battlefield Phantoms] on the battlefield will attack living things that pass through. But how can the brothers cross swords with their companions who have already died on the battlefield? . . Furthermore, since they can't see the spirits, wouldn't they look foolish just waving their swords blindly through the air?

That is why I'd like to ask you to find a way to let those spirits, who are wandering around the [ZONE_STEEL_ARENA|Battlefield of Steel], rest in peace.

CompleteDetail
I am eternally grateful!

Now not only will the spirits of the fallen finally be able to rest in peace, our people will also be able to pass through this area without worry...

UnCompleteDetail
Is it done? I want to allow the people who pass through this area to do so without difficulty...

Rewards:

XP: 172821Honor: 0TP: 2160Gold: 3998
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 10*Phirius Token Coin(203038)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 65(63/73)Loop: 1Prequest: (0)
check1: 1*(0)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*(0)kill1: Kill 5*Battlefield Phantom(105766)
item2: 1*(0)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: (0)

Delete:

deleteitem1: 0*(0)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Carollo(118315)taker: (0)questlink1: (0)
starter2: (0)tag: z20-Redhills(125)questlink2: (0)
starter3: (0)catalog: Redhill Mountains(227)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 2; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend

request