ID: 427217

Text:

Name
Please Squire, I Want Some More

Note

Description
Distribute [<S>203723|Food Stamps] to 10

residents of Brinewind Castle

.

AcceptDetail
Looks like some people still haven't received any [<S>203723|Food Stamps]. Could you help me to distribute them to the

residents of Brinewind Castle

? Otherwise they won't get anything to eat.

CompleteDetail
We've been forced to start rationing the food, in particular since the grain supplies are running low. But I know that a lot of people go hunting for food themselves, or buy meat from hunters, so at least there's no danger of anyone starving for the time being.

UnCompleteDetail
Managing resources well isn't an easy task at the best of times, but it only gets harder if you attract people's ire. But as long as even just a single person thanks us for our efforts, it makes our job all the more worthwhile.

Rewards:

XP: 0Honor: 0TP: 6548Gold: 0
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 50*Public Event Points(545752)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 93(91/101)Loop: 1Prequest: (0)
check1: 1*Food Rationing(427180)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*(0)kill1: 10*Distribute the Food Stamps to the Residents(103752)
item2: 1*(0)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 10*Food Stamp(203723)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: Please Squire, I Want Some More(427217)

Delete:

deleteitem1: 0*Food Stamp(203723)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Ritz Patsig(123802)taker: (0)questlink1: Brinewind Castle Resident(123790)
starter2: (0)tag: z32-SplitwaterCoast(139)questlink2: Brinewind Castle Resident(123791)
starter3: (0)catalog: Splitwater Coast(254)questlink3: Brinewind Castle Resident(123792)
starter4: (0)team: 1questlink4: Brinewind Castle Resident(123793)
starter5: (0)type: 0; questlink5: Brinewind Castle Resident(123794)
questgroup: 3; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete
@Lua_ZonePE_3th_GetScore(50)

onclickobjbegin

onclickobjend

request