result count: 9

keystringeneu
SC_423056_0([114635|Morrok Wallinder] sighs, and doesn't seem to notice your arrival.)
SC_423056_1Based on my past experience, when the questions become too numerous to count, we are already getting close to the truth.
SC_423056_2(You call [114635|Morrok Wallinder's] name.)
SC_423056_3And now?
Sys423056_nameKnow Full Well the Danger
Sys423056_szquest_accept_detail([114639|Morrok Wallinder] takes out an herb, puts it in his mouth, and shakes his head as if to drive something out of his mind. When he raises his head again, his expression looks much more natural. After listening to you, his expression changes many times.)\n\nThose shadows went to the [ZONE_BOHEMOTH_POINT|Behemoth Skull]? Those monsters aren't to be messed with...Do you remember when Midnight told us to look for corpses, and I told you how I'd nearly lost my life searching for a body he wanted? He wanted a [103444|Behemoth] body. But it was because of this that I met the Silverstar Centaurs, so it was a blessing in disguise...\n\nTo get back to the point, [<S>103444|Behemoths] are extremely tough, and I would only go up against them as a last resort. I don't believe [103438|Luke Ponzi's] forces could beat the [<S>103444|Behemoths]. There's something suspicious going on. If they're [103438|Luke Ponzi's] men, why wouldn't they find a quiet place? It looks like we'll have to investigate the area around the [ZONE_BOHEMOTH_POINT|Behemoth Skull]. Wherever they've gone they will have left clues!\n\nThe [ZONE_BOHEMOTH_POINT|Behemoth Skull] is to the south of the [ZONE_SILVER_STAR_CLEARING|Silverstar Camp]. If you find any information, come back and discuss it with me. Yes, we will still act separately on this. I have yet another way to collect intelligence. When you come back we'll combine our information.\n\nBe careful, [<S>103444|Behemoths] aren't to be trifled with.
Sys423056_szquest_complete_detailSo? Did you find any clues? I didn't find any tracks outside the [ZONE_BOHEMOTH_POINT|Behemoth Skull]. If they really went into the [ZONE_BOHEMOTH_POINT|Behemoth Skull], why didn't the [<S>103444|Behemoths] attack them?\n\nHey? What's this bottle you've got there?
Sys423056_szquest_descGo investigate around the perimeter of the [ZONE_BOHEMOTH_POINT|Behemoth Skull], and report back to [114639|Morrok Wallinder].
Sys423056_szquest_uncomplete_detailBe careful, the Behemoths aren't to be trifled with.