result count: 6

keystringeneu
SC_425353_RETAKEGet the [209468|Lost Seed] again.
Sys425353_nameFalse Trail
Sys425353_szquest_accept_detailTo fight, one needs an enemy, but to win a war, one needs not necessarily fight. Do you catch my drift, [$playername]? No? Oh well. One day you'll understand. \n\nLook to plant these [<S>209468|Lost Seeds] that you brought in [121059|Soft Earth] on the way to the Bloody Battlefield. That outta disrupt the [SC_BAD_ANT_01|Kulech] ability to direct themselves using their sense of smell. In other words, the effect from planting these seeds can render them "lost."\n\nIndeed, I want to use the [<S>209468|Lost Seeds] to lure [SC_BAD_ANT_01|Kulech] to the [ZONE_BLOODY_BATTLEGROUNDS|Bloody Battlefield]. This is surely a development that won't be welcomed by our friends on the [ZONE_BLOODY_BATTLEGROUNDS|Bloody Battlefield], but our manpower is limited here and we don't have much of a choice in the matter.
Sys425353_szquest_complete_detailThe number of [SC_BAD_ANT_01|Kulech] is dropping. This is all thanks to you planting the [<S>209468|Lost Seeds]. \n\nI trust in the strength of the warriors on the [ZONE_BLOODY_BATTLEGROUNDS|Bloody Battlefield]. They also have superior equipment. May the Holy King watch over the warriors of the [ZONE_BLOODY_BATTLEGROUNDS|Bloody Battlefield]. But for now, let's focus on the task in front of us: wrapping up this war as quickly as possible!
Sys425353_szquest_descPlant [<S>209468|Lost Seeds] in the [121059|Soft Earth] that lines the road to the [ZONE_BLOODY_BATTLEGROUNDS|Bloody Battlefield]. The [<S>209468|Lost Seeds] can help make [SC_BAD_ANT_01|Kulech] lose their bearings, directing them to a battlefield where the Alliance has the upper hand.
Sys425353_szquest_uncomplete_detailIt's a race against time. Whether or not we can run our sword through the heart of the enemy depends on us!