guid | icon | name | casttime | cd group | magic | info |
---|---|---|---|---|---|---|
490090 | Récupération de la lumière sacrée (strings) | cast: 5 >delay: 0 hits: 1 >delay 0 | 0 | 0: 500394 | AttackDistance: 0 RangeType: target(0) | |
490091 | Linceul ténébreux (strings) | cast: 5 >delay: 0 hits: 1 >delay 0 | 0 | 0: 500394 | AttackDistance: 0 RangeType: target(0) | |
490092 | Sainte guérison (strings) | cast: 0 >delay: 0 hits: 1 >delay 0 | 0 | 0: 500462 | AttackDistance: 0 RangeType: good_range(1) >EffectRange: 1000 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490093 | Diffusion des ombres (strings) | cast: 0 >delay: 0 hits: 1 >delay 0 | 0 | 0: 500463 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490094 | Protection de l'anneau magique de lumière de fer (strings) Les dégâts de zone subis diminuent de (Buff0-0) %. (Cet effet n'est pas efficace en même temps que la [495476|protection armée].) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500121 | AttackDistance: 1 RangeType: target(0) | |
490095 | Frénésie (strings) Augmente la [SC_SKILLTIPS_01|Puissance d'attaque physique] de (Buff0-1)% et baisse la [SC_SKILLTIPS_DEF|Défense physique] de (Buff0-0)% pendant (Buff0-Time) secondes. [SC_SKILLTIPS_LEVEL50| Le niveau maximum de cette compétence est 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 57 | 0: Frénésie 500096 | AttackDistance: 50 RangeType: target(0) | |
490096 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500418 | AttackDistance: 50 RangeType: target(0) | |
490097 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500418 4: 500419 | AttackDistance: 150 RangeType: target(0) | |
490098 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 45 RangeType: target(0) | ||
490099 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 45 RangeType: target(0) | ||
490100 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500899 | AttackDistance: 45 RangeType: target(0) | |
490101 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500900 | AttackDistance: 45 RangeType: target(0) | |
490102 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500902 | AttackDistance: 45 RangeType: target(0) | |
490103 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 45 RangeType: target(0) | ||
490104 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 3 | 0: 500409 | AttackDistance: 250 RangeType: target(0) | |
490105 | (strings) | cast: 2 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500408 4: 500407 | AttackDistance: 225 RangeType: target(0) | |
490106 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500003 | AttackDistance: 1 RangeType: target(0) | |
490107 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500005 | AttackDistance: 150 RangeType: target(0) | |
490108 | Coup de bouclier (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 65 | 0: Coup de bouclier 500406 | AttackDistance: 65 RangeType: target(0) | |
490109 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Immobilisé 500663 | AttackDistance: 450 RangeType: target(0) | |
490110 | (strings) | cast: 0 >delay: 1 hits: 3 >delay 2 | 104 | 0: 500000 4: 500001 | AttackDistance: 100 RangeType: target(0) | |
490111 | Poison d'araignée Boismort (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 63 | 0: Poison d'araignée Boismort 500895 | AttackDistance: 120 RangeType: target(0) | |
490112 | Antidote (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500898 | AttackDistance: 1 RangeType: target(0) | |
490113 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 3 | 0: 500441 | AttackDistance: 50 RangeType: target(0) | |
490114 | Bénédiction de Robin (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 3 | 0: Bénédiction de Robin 500440 | AttackDistance: 350 RangeType: target(0) | |
490115 | Baiser de triton (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 66 | 0: Baiser du triton 500910 | AttackDistance: 225 RangeType: bad_range(3) >EffectRange: 150 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490116 | Explosion putride (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500484 4: 500502 | AttackDistance: 0 RangeType: allObj(4) >EffectRange: 2000 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
490117 | Attaque putride (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500480 4: Putréfaction 500481 | AttackDistance: 50 RangeType: target(0) | |
490118 | Absorption putride (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Lent 500490 4: Accumulation de pourriture 500491 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
490119 | Substitut de champignon pourri (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500492 | AttackDistance: 0 RangeType: target(0) |