guid | icon | name | casttime | cd group | ,magic | info |
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490032 search: Items | Threaten (strings) Deals (DMG0) + current strength x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases aggro by (Buff8-0)% for (Buff8-Time) seconds. If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%. When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 502099 4: Threaten 500225 5: Threaten 500227 6: Threaten 500228 7: Threaten 500241 8: Threaten 500246 | AttackDistance: 50 RangeType: target(0) | |
490130 search: Items | Taunt (strings) Forces the target to turn towards you, and you become the one with the most aggro. Also increases your aggro by (Buff0-621219)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Taunt 500118 | AttackDistance: 50 RangeType: target(0) | |
490153 search: Items | Threaten (strings) Deals (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases your own aggro by (Buff8-0)% for (Buff8-Time) seconds. If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] according to the number the effect stacks and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. The effect is enhanced according to the amount of the effect stacks. Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 505950 4: Threaten 500225 5: Threaten 500227 6: Threaten 500228 7: Threaten 500241 8: Threaten 500246 | AttackDistance: 50 RangeType: target(0) | |
490156 search: Items | Additional Threaten Damage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500242 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490157 search: Items | Additional Threaten Damage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500244 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490161 search: Items | Additional Threaten Damage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500245 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490162 search: Items | Additional Threaten Damage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500257 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490294 search: Items | Healing Salve (strings) The effectiveness of heals received by the target increases by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Healing Salve 500527 | AttackDistance: 150 RangeType: target(0) | |
490355 search: Items | Evasion (strings) Increases dodge rate by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Evasion 500744 | AttackDistance: 50 RangeType: target(0) | |
490457 search: Items | Reflected Shot (strings) Causes (DMG0) ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time. | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500927 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 3 >decreasearg: 50 RangeSelect: Lighting2(6) >shared: 0 | |
490534 search: Items | Whirlwind Sweep (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490539 search: Items | Giant Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
491122 search: Items | Everlasting Life (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 11 | 0: Spawn 501485 | AttackDistance: 200 RangeType: target(0) | |
492243 search: Items | Hack (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500972 | AttackDistance: 60 RangeType: bad_range(3) >EffectRange: 35 >effectcount: 2 RangeSelect: Lighting1(5) >shared: 0 | |
492265 search: Items | Beads of Evil Bones (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 502492 | AttackDistance: 1 RangeType: target(0) | |
492274 search: Items | Claw Swipe (strings) | cast: 0 >delay: 0 hits: 3 >delay 1 | 11 | 0: 500963 | AttackDistance: 60 RangeType: target(0) | |
493294 search: Items | Reflected Shot (strings) Causes (DMG0) of ranged DPS on a target and to deflect 2 times to other target. Also, upon hitting the target, if you are carrying Poison Powder, it causes the target (Buff4-Dot) points of poison damage every 2 seconds for (Buff4-Time) seconds. (After the poison effect has ended it cannot be triggered again for (Buff-Time-503521) seconds.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500927 4: Poisonous Spit 503522 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 3 RangeSelect: Lighting2(6) >shared: 0 | |
493318 search: Items | Reflected Shot (strings) Causes (DMG0) long-distance weapon DPS and reflects two shots. Also, when you hit your target, the [SC_SKILLTIPS_01|Physical Attack Power] of party members within a range of 100 increases by (Buff0-503556) points and their [SC_SKILLTIPS_02|Magical Attack Power] by (Buff1-503556) points for (Buff-Time-503556) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503563)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500927 4: 503555 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 3 RangeSelect: Lighting2(6) >shared: 0 | |
493347 search: Items | Power of the Oak (strings) You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Power of the Oak 503580 | AttackDistance: 50 RangeType: target(0) | |
493384 search: Items | Entangle (strings) Binds the target tightly to your pet, making it unable to move, attack or cast spells for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Entangle 503583 1: Entangle 504243 4: Entangle 503584 | AttackDistance: 50 RangeType: target(0) | |
493544 search: Items | Rock Protection (strings) Makes your body as hard as rock reducing damage taken by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Rock Protection 503813 4: 509797 | AttackDistance: 50 RangeType: target(0) | |
493619 search: Items | Ice Lance (strings) Water forms ice lances in the hand which inflict (DMG0) when fired. After three Icy Chill hits, Rolling Thunder may cause additional damage. | cast: 1 >delay: 1 hits: 1 >delay 1 | 11 | 0: 503900 4: Icy Chill III 504009 5: Icy Chill II 504008 6: Icy Chill I 503915 | AttackDistance: 200 RangeType: target(0) | |
493709 search: Items | Sweeping Whip (strings) | cast: 0 >delay: 0 hits: 3 >delay 1 | 11 | 0: 500963 | AttackDistance: 60 RangeType: target(0) | |
494114 search: Items | Flowing Meditation (strings) Calms the pet's master restoring (DMG0) MP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 504421 | AttackDistance: 100 RangeType: target(0) | |
494579 search: Items | Rock Protection (strings) Makes your body as hard as rock, reducing suffered damage by (Buff0-0)% for (Buff0-Time) seconds. When the effect ends, you will recover (DMG-505164) HP and MP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Rock Protection 505183 4: 509794 | AttackDistance: 50 RangeType: target(0) | |
494761 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 505417 | AttackDistance: 1 RangeType: target(0) | |
494825 search: Items | Meteor Shower (strings) | cast: 0 >delay: 0 hits: 1 >delay 2 | 11 | 0: 505785 | AttackDistance: 150 RangeType: target(0) | |
494826 search: Items | Rain of Flaming Arrows (strings) | cast: 1 >delay: 0 hits: 0 >delay 3 | 11 | 0: 504628 | AttackDistance: 200 RangeType: target(0) | |
494827 search: Items | Thunder Bonecracker (strings) | cast: 1 >delay: 1 hits: 3 >delay 1 | 11 | 0: 502974 4: 504671 8: Fallen 502174 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
494829 search: Items | Summoning: Tornado (strings) Summon a fierce tornado to strike all enemies ahead. | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Summoning: Tornado 502978 | AttackDistance: 150 RangeType: target(0) |