result count: 13
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
492596 search: Items | Frozen Magic Circle (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 40 | 0: Rooted 502855 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 500 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
494611 search: Items | Coat of Arms (strings) When you cast [494611|Coat of Arms] on a friendly party member, it increases your and the friendly member's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: Coat of Arms 620695 4: Coat of Arms 621116 | AttackDistance: 200 RangeType: target(0) | |
494930 search: Items | Nourish (strings) It causes Nature's Power to be stored in a friendly target for (Buff0-Time) seconds. When the target's HP drops below 40%, it will immediately restore (DMG-505736) HP and restore 2 points of Nature's Power to you. (Healing effect requires a (Buff-Time-505899) seconds cooldown.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: Nourish 505704 8: 505898 | AttackDistance: 200 RangeType: target(0) | |
494965 search: Items | Elven Amulet (strings) Gain the protection of the Elves to decrease physical damage by (Buff0-0)% for (Buff0-Time) seconds. Any attack damage received while the effect lasts may cause your next 2 spell casting times to be 1 second, for (Buff-Time-505755) seconds. (Only triggers again 5 seconds after the Elves' Favor wears off.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: 501928 4: -法術 501929 | AttackDistance: 50 RangeType: target(0) | |
495410 search: Items | Maul (strings) Inflicts (DMG0) physical damage on target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: 500972 | AttackDistance: 50 RangeType: target(0) | |
497205 search: Items | Illusion Blade Dance (strings) After this is cast, you enter a [491189|Illusion Blade Dance] state that lasts for (Buff-Time-502599) seconds. It will also cause (DMG-502577) projectile DPS + (FixDMG-502577) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] physical damage to surrounding enemies every 2 seconds. While in effect, it also increases [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-0)% and critical damage by (Buff0-1)%. (Consumes 10 projectiles.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: Illusion Blade Dance 502599 | AttackDistance: 50 RangeType: target(0) | |
497415 search: Items | Green Ribbon (strings) Memento for the Masked Ball | cast: 1 >delay: 0 hits: 1 >delay 1 | 40 | 0: 509239 | AttackDistance: 50 RangeType: target(0) | |
498687 search: Items | High-Energy Barrier (strings) Uses energy to protect the target. Resists an amount of damage equal to (Buff0-Shield)% of Maximum HP for (Buff0-Time) seconds. Also increases [SC_SKILLTIPS_HEAL_PASSIVE|Received Healing] by (Buff0-1)% and [SC_SKILLTIPS_DMG|Physical Damage] by (Buff0-0)%. When the effect ends, it deals (DMG-621419) main hand weapon physical DPS on targets in range and roots them for (Buff-Time-621420) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ][SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: High-Energy Barrier 621416 4: 621418 | AttackDistance: 200 RangeType: target(0) | |
498740 search: Items | Spirit-Cracking Blow (strings) Inflicts (DMG0) main hand weapon physical DPS on target and carries a Spirit Wound state. Every 2 seconds, this state inflicts (Buff4-Dot) physical damage on the target and increases the caster's rage by (Buff8-Dot). Lasts for (Buff4-Time). [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: 621487 4: Spirit Wound 621488 8: Spirit Wound 621489 | AttackDistance: 75 RangeType: target(0) | |
498821 search: Items | Stifling Attack (strings) [SC_SKILLTIPS_HP5| This skill cannot be used when HP drops under 5%. ]Inflicts (DMG0) main hand weapon physical DPS + (FixDMG0) x STR damage on the target and reduces the target's [SC_SKILLTIPS_DEF|Physical Defense] by (Buff4-0)% for (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: 621615 4: Stifling Attack 621616 | AttackDistance: 50 RangeType: target(0) | |
498837 search: Items | Burying Mechanism (strings) Creates a Burying Mechanism under the caster's feet. When a target passes through the mechanism, it activates and increases the damage received by the target by (Buff0-621651)%. It also reduces the target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] and [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff2-621651) for (Buff-Time-621651) seconds. This mechanism lasts for 25 seconds. (Only one mechanism can exist at a time.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: 623431 1: 621614 4: 621653 | AttackDistance: 1 RangeType: target(0) | |
499712 search: Items | Bloodthirsty Mastery (strings) Learn the skill first and then it will increase [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-623599)% for (Buff0-Time) seconds. While the effect is active, [SC_SKILLTIPS_MOVE|Movement Speed] is increased by (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 40 | 0: Bloodthirsty Mastery 623600 | AttackDistance: 0 RangeType: target(0) | |
850785 search: Items | Ring of Potential (strings) | cast: 0 >delay: 0 hits: 3 >delay 1 | 40 | 0: 624224 | AttackDistance: 120 RangeType: target(0) |