result count: 13

guidiconnamecasttimecd group,magicinfo
492596
search:
Items
576918Frozen Magic Circle
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
400: Rooted 502855
AttackDistance: 50
RangeType: bad_range(3)
>EffectRange: 500
>effectcount: 10
RangeSelect: Circle(0)
>shared: 0
494611
search:
Items
581115Coat of Arms
(strings)

When you cast [494611|Coat of Arms] on a friendly party member, it increases your and the friendly member's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] by (Buff0-0)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
400: Coat of Arms 620695
4: Coat of Arms 621116
AttackDistance: 200
RangeType: target(0)
494930
search:
Items
581125Nourish
(strings)

It causes Nature's Power to be stored in a friendly target for (Buff0-Time) seconds. When the target's HP drops below 40%, it will immediately restore (DMG-505736) HP and restore 2 points of Nature's Power to you. (Healing effect requires a (Buff-Time-505899) seconds cooldown.)
cast: 0
>delay: 0
hits: 1
>delay 1
400: Nourish 505704
8: 505898
AttackDistance: 200
RangeType: target(0)
494965
search:
Items
806789Elven Amulet
(strings)

Gain the protection of the Elves to decrease physical damage by (Buff0-0)% for (Buff0-Time) seconds. Any attack damage received while the effect lasts may cause your next 2 spell casting times to be 1 second, for (Buff-Time-505755) seconds. (Only triggers again 5 seconds after the Elves' Favor wears off.)
cast: 0
>delay: 0
hits: 1
>delay 1
400: 501928
4: -法術 501929
AttackDistance: 50
RangeType: target(0)
495410
search:
Items
570831Maul
(strings)

Inflicts (DMG0) physical damage on target.
cast: 0
>delay: 0
hits: 1
>delay 1
400: 500972
AttackDistance: 50
RangeType: target(0)
497205
search:
Items
801323Illusion Blade Dance
(strings)

After this is cast, you enter a [491189|Illusion Blade Dance] state that lasts for (Buff-Time-502599) seconds. It will also cause (DMG-502577) projectile DPS + (FixDMG-502577) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] physical damage to surrounding enemies every 2 seconds. While in effect, it also increases [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-0)% and critical damage by (Buff0-1)%.
(Consumes 10 projectiles.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
400: Illusion Blade Dance 502599
AttackDistance: 50
RangeType: target(0)
497415
search:
Items
586532Green Ribbon
(strings)

Memento for the Masked Ball
cast: 1
>delay: 0
hits: 1
>delay 1
400: 509239
AttackDistance: 50
RangeType: target(0)
498687
search:
Items
589525High-Energy Barrier
(strings)

Uses energy to protect the target. Resists an amount of damage equal to (Buff0-Shield)% of Maximum HP for (Buff0-Time) seconds. Also increases [SC_SKILLTIPS_HEAL_PASSIVE|Received Healing] by (Buff0-1)% and [SC_SKILLTIPS_DMG|Physical Damage] by (Buff0-0)%. When the effect ends, it deals (DMG-621419) main hand weapon physical DPS on targets in range and roots them for (Buff-Time-621420) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
400: High-Energy Barrier 621416
4: 621418
AttackDistance: 200
RangeType: target(0)
498740
search:
Items
800133Spirit-Cracking Blow
(strings)

Inflicts (DMG0) main hand weapon physical DPS on target and carries a Spirit Wound state. Every 2 seconds, this state inflicts (Buff4-Dot) physical damage on the target and increases the caster's rage by (Buff8-Dot). Lasts for (Buff4-Time).
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
400: 621487
4: Spirit Wound 621488
8: Spirit Wound 621489
AttackDistance: 75
RangeType: target(0)
498821
search:
Items
800166Stifling Attack
(strings)

[SC_SKILLTIPS_HP5|

This skill cannot be used when HP drops under 5%.

]
Inflicts (DMG0) main hand weapon physical DPS + (FixDMG0) x STR damage on the target and reduces the target's [SC_SKILLTIPS_DEF|Physical Defense] by (Buff4-0)% for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
400: 621615
4: Stifling Attack 621616
AttackDistance: 50
RangeType: target(0)
498837
search:
Items
800190Burying Mechanism
(strings)

Creates a Burying Mechanism under the caster's feet. When a target passes through the mechanism, it activates and increases the damage received by the target by (Buff0-621651)%. It also reduces the target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] and [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff2-621651) for (Buff-Time-621651) seconds. This mechanism lasts for 25 seconds.

(Only one mechanism can exist at a time.)
cast: 0
>delay: 0
hits: 1
>delay 1
400: 623431
1: 621614
4: 621653
AttackDistance: 1
RangeType: target(0)
499712
search:
Items
801689Bloodthirsty Mastery
(strings)

Learn the skill first and then it will increase [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-623599)% for (Buff0-Time) seconds. While the effect is active, [SC_SKILLTIPS_MOVE|Movement Speed] is increased by (Buff0-0)%.
cast: 0
>delay: 0
hits: 1
>delay 1
400: Bloodthirsty Mastery 623600
AttackDistance: 0
RangeType: target(0)
850785
search:
Items
803099Ring of Potential
(strings)

cast: 0
>delay: 0
hits: 3
>delay 1
400: 624224
AttackDistance: 120
RangeType: target(0)