result count: 29
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
495128 search: Items | Mad Rush (strings) Increases movement speed by (Buff0-0)% for 10 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Mad Rush 506015 | AttackDistance: 10 RangeType: target(0) | |
495129 search: Items | Scorching Rage (strings) Increases physical attack speed and casting speed by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Scorching Rage 506016 | AttackDistance: 0 RangeType: target(0) | |
495130 search: Items | Regal Cry (strings) A shockwave spreads around you, inflicting (DMG0) damage to multiple enemies within a range of 80, based on the main hand weapon DPS and interrupts any spells that are being cast. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506017 4: 502703 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 30 RangeSelect: Fan(4) >shared: 0 | |
495131 search: Items | Battle Cry (strings) A loud cry that inflicts (DMG0) damage on multiple targets in front of you within a range of 80, and interrupts any spells that are being cast. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506018 4: 502703 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 30 RangeSelect: Fan(4) >shared: 0 | |
495132 search: Items | Storm Assault (strings) Causes (DMG0) [SC_SKILLTIPS_WIND|wind damage] to enemies within a range of 60 and pushes the target back. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506019 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495137 search: Items | Slicing Crescent Strike (strings) Inflicts (DMG0) main hand weapon DPS on targets within a range of 50 in front of the player. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506021 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 30 RangeSelect: Fan(4) >shared: 0 | |
495143 search: Items | Flame Bomb (strings) Throws a magical fire bomb which explodes, inflicting (DMG0) fire damage to all targets within a radius of 50. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506042 | AttackDistance: 20 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495149 search: Items | Tactical Smash (strings) A tactical attack that inflicts (DMG0) damage to multiple targets within a range of 50, and lowers their physical defense by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506033 4: Tactical Smash 506027 | AttackDistance: 20 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495155 search: Items | Lvl 1 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506034 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495156 search: Items | Lvl 2 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506035 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495157 search: Items | Lvl 3 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506036 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495158 search: Items | Lvl 4 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506037 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495159 search: Items | Lvl 5 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506038 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495160 search: Items | Lvl 6 Spreading Chill (strings) Inflicts (DMG0) water damage, with a 7% chance that all targets within a radius of 25 of the original target will suffer frost damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506039 4: 506040 | AttackDistance: 225 RangeType: target(0) | |
495161 search: Items | Midnight Ritual (strings) A mystical attack carried out in the dead of night against a target you despise. Lowers target's physical defense by (Buff0-0)% and their magical defense by (Buff0-1)%. Effect lasts for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Midnight Ritual 506048 | AttackDistance: 150 RangeType: target(0) | |
495164 search: Items | Healing Wind (strings) A warm, holy wind surrounds your entire body, and for the next (Buff0-Time) seconds all healing effects on you increase by (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Healing Wind 506051 | AttackDistance: 10 RangeType: target(0) | |
495167 search: Items | Withering Flame (strings) A fiery blaze inflicts (DMG0) fire damage to the target, as well as reducing all healing effects on them by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506054 4: Withering Flame 506055 | AttackDistance: 150 RangeType: target(0) | |
495170 search: Items | Lvl 1 Separation (strings) Repels all targets within a radius of 25. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506058 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 25 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495171 search: Items | Lvl 2 Separation (strings) Repels all targets within a radius of 40. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506058 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 40 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495172 search: Items | Lvl 3 Separation (strings) Repels all targets within a radius of 60. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: 506058 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495173 search: Items | Exquisite Armor (strings) Increases physical defense of all party members within a range of 80 by (Buff0-0)% and also magical defense by (Buff0-1)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Exquisite Armor 506059 | AttackDistance: 10 RangeType: good_member(2) >EffectRange: 80 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 | |
495174 search: Items | Fire Training (strings) For (Buff0-Time) seconds, all team members within a range of 80 will have their physical attack speed and casting speed increased by (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Fire Training 506060 | AttackDistance: 10 RangeType: good_member(2) >EffectRange: 80 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 | |
495176 search: Items | Soldiers, Attack! (strings) For (Buff0-Time) seconds, all team members within a range of 80 will have their physical attack power and magical attack power increased by (Buff0-0)%, and their physical attack speed and casting speed will also increase by (Buff0-2)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Soldiers, Attack! 506062 | AttackDistance: 10 RangeType: good_member(2) >EffectRange: 80 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 | |
495178 search: Items | Enchanted Stone Protection (strings) Summons Boulder Runes to shield your entire body, reducing all damage received by (Buff0-0)% and restoring 6% of your strength every 4 seconds. Transformation effect lasts for (Buff0-Time) seconds. Note that, whilst transformed, you are unable to attack, use magic, or move. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Enchanted Stone Protection 506064 | AttackDistance: 10 RangeType: target(0) | |
495181 search: Items | Ironblood Will (strings) The Ironblood will increase all damage dealt by (Buff0-0)%. Effect lasts for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Ironblood Will 506067 | AttackDistance: 10 RangeType: target(0) | |
495187 search: Items | Soldiers, Charge! (strings) For (Buff0-Time) seconds, all team members within a range of 150 will have their movement speed increased by (Buff0-0)%, their physical defense by (Buff0-1)%, and their magical defense by (Buff0-2)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Soldiers, Charge! 506077 | AttackDistance: 100 RangeType: good_member(2) >EffectRange: 150 >effectcount: 600 RangeSelect: Circle(0) >shared: 0 | |
852331 search: Items | Legend of Taborea (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Legend of Taborea 626429 | AttackDistance: 50 RangeType: good_range(1) >EffectRange: 50 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
852332 search: Items | Hero of Taborea (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Hero of Taborea 626430 | AttackDistance: 50 RangeType: good_range(1) >EffectRange: 80 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
852333 search: Items | Knight of Taborea (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 453 | 0: Knight of Taborea 626431 | AttackDistance: 50 RangeType: good_range(1) >EffectRange: 50 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 |