ID: 420159

Text:

Name
Things That Go Bump

Note
Go to the Goblin Village to kill Hammertooth Noisemakers and investigate their lifestyle.

Description
Go investigate the [ZONE_THE GOBLIN ROOST|Goblin Village] and kill 20 [<S>100102|Hammertooth Noisemakers] who are creating all the racket. Report to [110028|Cornelius] in the Hunters Encampment when you are done.

AcceptDetail
I don't know what those brainless low-life Goblins have been doing recently. All I know is that they are making all kinds of loud, harsh noises, which are scaring all the animals away!

Damn it! this is making it very difficult for us hunters to do our job! We've been coming back empty-handed these past few days. If this keeps up, our families will suffer!
Please go to the [ZONE_THE GOBLIN ROOST|Goblin Village] to the northwest and investigate the source of all those noises. While you're at it, kill 20 [<S>100102|Hammertooth Noisemakers] to make them shut up for a while.

CompleteDetail
How goes your investigation?

How come they're still as loud as ever?!

UnCompleteDetail
I am very certain that those noises are made by those brainless, low-life creatures to the northwest!

Rewards:

XP: 3863Honor: 0TP: 52Gold: 2577
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 10*Smoked Bacon(200090)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 26(24/34)Loop: 0Prequest: (0)
check1: 1*(0)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*(0)kill1: 20*Hammertooth Noisemaker(100102)
item2: 1*(0)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: Strange Machine(420164)

Delete:

deleteitem1: 0*(0)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Cornelius(110028)taker: (0)questlink1: (0)
starter2: (0)tag: none(1)questlink2: (0)
starter3: (0)catalog: Goblin Village(22)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend

request