ID: 420927
Text:
NamePoison Symptoms
Note
DescriptionFind the [112571|Vagrant] and ask him if he had ice-cold wounds and sore bones when he was shot by the arrow. Report back to [112573|Biang Fenren] at [ZONE_BLACKMIRE|Mudpond Village].
AcceptDetailThere was a light green color on the broken arrow you gave me.
I've been at the [ZONE_WEEPING COAST|Weeping Coast] a few days, and spoke with the potioner here quite a bit. There's a kind of poison here called Stinkleaf Blood, made from a kind of stinky leaf from the swamp. It's said that the poison kills very quickly. I had someone inspect the arrow, and it appears that the poison on it is Stinkleaf Blood.
I know you said that [112571|Vagrant] held on for almost a whole day after being poisoned, but it's possible that living in the swamp, his diet helped him build up an immunity to this kind of poison.
We still need to confirm, though. The victim should have ice-cold wounds and sore bones. Even if his body can fight off the Stinkleaf Blood, the symptoms should still be there. If you can find that [112571|Vagrant], ask him if he had these symptoms when he was shot.
CompleteDetailNow we can be sure that it was Stinkleaf Blood. I originally thought that he was mistaken for an animal by one of our soldiers, but now it doesn't seem that simple...
A legitimate guard wouldn't put this kind of powerful poison on his arrowheads. It looks like the one who shot him is the traitor...
It's too bad the person he saw was wearing a cloak, or we could ask him to point him out...
UnCompleteDetailIf you can find [112571|Vagrant], you can ask him if he had ice-cold wounds and sore bones when he was shot by the arrow.
Rewards:
XP: 133054 | Honor: 0 | TP: 1064 | Gold: 2249 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*(0) | item1: 1*(0) | spell1: (0) |
choice2: 1*(0) | item2: 1*(0) | spell2: (0) |
choice3: 1*(0) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 50(48/58) | Loop: 0 | Prequest: (0) |
check1: 1*Witness?(420915) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: 1*Question Zunlin in detail(542477) | kill1: 1*(0) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Accept:
accept_item1: 1*(0) |
accept_item2: 1*(0) |
accept_item3: 1*(0) |
accept_item4: 1*(0) |
accept_item5: 1*(0) |
Complete:
Showquest: Kirk's Poison Arrow?(420928)Delete:
deleteitem1: 0*(0) |
deleteitem2: 0*(0) |
deleteitem3: 0*(0) |
deleteitem4: 0*(0) |
deleteitem5: 0*(0) |
Process:
clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Other:
starter1: Biang Fenren(112573) | taker: (0) | questlink1: (0) |
starter2: (0) | tag: none(1) | questlink2: (0) |
starter3: (0) | catalog: Weeping Coast(135) | questlink3: (0) |
starter4: (0) | team: 0 | questlink4: (0) |
starter5: (0) | type: 0; | questlink5: (0) |
questgroup: 0; | grouplv: 0; | controltype: 0; |
Scripts:
onbegin
onaccept
ondelete0
oncomplete
onclickobjbegin
onclickobjend
request