ID: 425383
Text:
NameEnemy Disguises
Note
DescriptionTake the [209471|Gloomy Baron Clothes] back to the [ZONE_VESTIGE_VEIL|Veiled Encampment] for [120579|Gerl Rewent] to study.
AcceptDetailIt's not friendship or warm, fuzzy feelings that prevent [SC_BAD_ANT_01|Kulech] from attacking [119323|Maderoth's] underlings. There must be some kind of trickery involved, like when we use [SC_BAD_ANT_01|Kulech] extract to fool their sense of smell.
Did you tell Gerl about my idea? It's unlikely that [119323|Maderoth] is using subtle transformations to get close to the [SC_BAD_ANT_01|Kulech]. If he was, you'd expect them to look more like Naghur's remodeled soldiers.
Do you know if Gerl has learned anything from their clothing yet? Maybe we should get him some more [<S>209471|Gloomy Baron Clothes].
CompleteDetailOK, I admit the clothes you brought me are pretty interesting. I'm not finished with them yet... Actually they stink! Chuck them over there!
UnCompleteDetail[Sys425355_szquest_uncomplete_detail|Nothing good happens every time you come here, what is it this time?]
Rewards:
XP: 0 | Honor: 0 | TP: 3085 | Gold: 0 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*(0) | item1: 40*Public Event Points(545752) | spell1: (0) |
choice2: 1*(0) | item2: 1*(0) | spell2: (0) |
choice3: 1*(0) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 74(72/82) | Loop: 1 | Prequest: (0) |
check1: 1*Rebuilding Defenses(425359) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: Get 10*Gloomy Baron Clothes(209471) | kill1: 1*(0) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Accept:
accept_item1: 1*(0) |
accept_item2: 1*(0) |
accept_item3: 1*(0) |
accept_item4: 1*(0) |
accept_item5: 1*(0) |
Complete:
Showquest: (0)Delete:
deleteitem1: 10*Gloomy Baron Clothes(209471) |
deleteitem2: 0*(0) |
deleteitem3: 0*(0) |
deleteitem4: 0*(0) |
deleteitem5: 0*(0) |
Process:
clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: Gloomy Baron(106722) | procrate1: 100% | getitem1: 1*Gloomy Baron Clothes(209471) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Scripts:
onbegin
onaccept
ondelete0
oncomplete@Lua_ZonePE_3th_GetScore(40)
onclickobjbegin
onclickobjend
request