ID: 425415
Text:
NameDecapitation
Note
DescriptionWhen you see [106620|Naghur Soulshredder], kill him.
AcceptDetailIn the past, we had several opportunities to end the war, but [106620|Naghur Soulshredder] still escaped! We realized that he may be good at building armies, but he's no good at fighting...
Therefore, if you find [106620|Naghur Soulshredder], be sure to kill him. With your strength, the war could end at any moment!
CompleteDetail[106620|Naghur Soulshredder] is really very tricky...but after such a defeat, the enemy's morale will have been dealt a heavy blow.
This may even be better than a win on the battlefield!
But I worry that having been taught so many lessons, [106620|Naghur Soulshredder] may become more difficult to deal with...
UnCompleteDetailAccording to intelligence, [106620|Naghur Soulshredder] occasionally appears in the vicinity of his base...
Finding [106620|Naghur Soulshredder] is difficult, and will require patience.
Rewards:
XP: 1026137 | Honor: 0 | TP: 2850 | Gold: 6106 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*Elite Mercenary Staff(230671) | item1: 300*Public Event Points(545752) | spell1: (0) |
choice2: 1*Elite Mercenary Crossbow(213752) | item2: 1*(0) | spell2: (0) |
choice3: 1*Elite Mercenary Shield(230670) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 72(70/80) | Loop: 0 | Prequest: (0) |
check1: 1*(0) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: 1*(0) | kill1: Kill 1*Naghur Soulshredder(106620) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Accept:
accept_item1: 1*(0) |
accept_item2: 1*(0) |
accept_item3: 1*(0) |
accept_item4: 1*(0) |
accept_item5: 1*(0) |
Complete:
Showquest: (0)Delete:
deleteitem1: 0*(0) |
deleteitem2: 0*(0) |
deleteitem3: 0*(0) |
deleteitem4: 0*(0) |
deleteitem5: 0*(0) |
Process:
clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Scripts:
onbegin
onaccept
ondelete0
oncomplete@Lua_ZonePE_3th_GetScore(300)
onclickobjbegin
onclickobjend
request