ID: 425564

Text:

Name
Wall of Vines

Note

Description
[107194|Check the status of the Barrier Vines].

AcceptDetail
It seems that our activities in the forest have angered the Ursid. They haven't attacked us yet, but they are always sneaking in and doing things when we're not paying attention. Sigh, the problem with the Holy Tree is already causing enough trouble for us. We don't have any energy to deal with the Ursid too.

Until now, we've always had a passive policy towards the Ursid. Did you see the [121216|Barrier Vines] around the camp? That is a defensive line that we have set up. Be it Ursid or other animals from the forest, it is not easy to use the [121216|Barrier Vines] to prevent intruders from entering our camp. All we can do is check on the [121216|Barrier Vines] regularly to see if it is still effective.

Speaking of which, it's almost time to do this check. How about it? Do you think you can check on the status of the [121216|Barrier Vines]?

CompleteDetail
It seems that the [121216|Barrier Vines] is still doing well. As long as it is kept up, it should be fine.

UnCompleteDetail
We're not ignoring the Ursid deliberately, but foolish attacks won't have any effect. Solving the problem with [SC_GUTAI_01|Holy Tree Gutai] is the more important right now.

Rewards:

XP: 978517Honor: 0TP: 3340Gold: 7754
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 0*(0)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 76(74/84)Loop: 0Prequest: (0)
check1: 1*(0)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 1*(0)kill1: 5*Check the status of the Barrier Vines(107194)
item2: 1*(0)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: (0)

Delete:

deleteitem1: 0*(0)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: Barrier Vines(121216)procrate1: 100%getitem1: 1*(0)
clickitem2: Barrier Vines(121318)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Kabanoah(121212)taker: (0)questlink1: Barrier Vines(121216)
starter2: (0)tag: z24-MerdhinTundra(130)questlink2: (0)
starter3: (0)catalog: Merdhin Tundra(241)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend
LuaPG_425564_Click

request