ID: 425828
Text:
NameMedicine Delivery through Fog
Note
Description[121767|Assa] wants you to take this medicine with you. If you meet [121768|Chad] and the researcher [121766|Lana] in [ZONE_BOUTMAN_HAUNT|Bethomia], give it to them.
AcceptDetailYesterday, my companion [121768|Chad] and the researcher [121766|Lana] entered the fortress for routine research and should have returned the same day. I am starting to worry since they still haven't returned.
You know, one should avoid traveling alone through this strange fog, because it can create some unfounded emotions in you, or even strange hallucinations. We use a herb from the villagers of Gubod that makes us immune to it. But those two missing have been out there too long now. I wonder if they got into trouble, or if they ran out of herbs.
I have to stay here and guard the campfire. If you come across them in the fog, please give them these herbs.
CompleteDetailHehe...thank you. I never thought I'd meet somebody who would save my life.
UnCompleteDetailMedicine...did you bring medicine? If not, I'll go insane! It doesn't sound bad, the more I think about it, but I just don't want to die this early.
Rewards:
XP: 1173876 | Honor: 0 | TP: 3913 | Gold: 15691 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*(0) | item1: 1*(0) | spell1: (0) |
choice2: 1*(0) | item2: 1*(0) | spell2: (0) |
choice3: 1*(0) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 80(78/88) | Loop: 0 | Prequest: (0) |
check1: 1*(0) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: 1*General Herb(242346) | kill1: 1*(0) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Process:
clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Scripts:
onbegin
onaccept
ondelete0
oncomplete
onclickobjbegin
onclickobjend
request