ID: 425861
Text:
NameBattlefield Music
Note
DescriptionYou believe that music will calm the minds of the Tree Spirits. Use the [242530|Ritoloya's Lute] to play music for the [<S>107692|Angry Tree Spirits] in [ZONE_PTRACI_WOODLAND|Patrace Woodland].
AcceptDetailIt looks like you are a romantic! Why don't... why don't you play for those [<S>107692|Angry Tree Spirits] instead of me... What do you say?
Even though I'm not sure what is making the Tree Spirits so irritable, I am sure... that they are indiscriminate when they are attacked and will further the destruction of the forest!
[122154|Moby Dekon] and I can't do much. The plan to soothe the Tree Spirits with music may seem like nonsense, but it's worth a try, right?
CompleteDetailHaha... Great! Then it is true! Who doesn't like music?
Let's continue spreading the music through every corner of the forest!
UnCompleteDetailCould... could this method really be useless?
Rewards:
| XP: 1221300 | Honor: 0 | TP: 4071 | Gold: 17920 |
| repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
| cointype: 0 | coin: 0 |
| choice1: 1*Chanter's Crown(231826) | item1: 1*(0) | spell1: (0) |
| choice2: 1*Chanter's Hat(231815) | item2: 1*(0) | spell2: (0) |
| choice3: 1*Chanter's Cap(231804) | item3: 1*(0) | spell3: (0) |
| choice4: 1*Chanter's Helmet(231793) | item4: 1*(0) | spell4: (0) |
| choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
| Level(low/high): 81(79/89) | Loop: 0 | Prequest: (0) |
| check1: 1*(0) |
| check2: 1*(0) |
| check3: 1*(0) |
| check4: 1*(0) |
| check5: 1*(0) |
Request:
| item1: 1*(0) | kill1: 5*Irritable Tree Spirit(107753) |
| item2: 1*(0) | kill2: 1*(0) |
| item3: 1*(0) | kill3: 1*(0) |
| item4: 1*(0) | kill4: 1*(0) |
| item5: 1*(0) | kill5: 1*(0) |
| item6: 1*(0) | |
| item7: 1*(0) | money: 0 |
| item8: 1*(0) | timer: 0 |
| item9: 1*(0) | cointype: 0 |
| item10: 1*(0) | coin: 0 |
Process:
| clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
| clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
| clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
| clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
| clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
| clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
| clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
| clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
| clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
| clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
| kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
| kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
| kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
| kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
| kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
| kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
| kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
| kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
| kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
| kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Scripts:
onbegin
onaccept
ondelete0
oncomplete
onclickobjbegin
onclickobjend
request