ID: 426011
Text:
NameImproving the Arsenal
Note
DescriptionCollect [<S>121932|Scattered Weapons] on the path to the Production Plant.
AcceptDetailWith the Transport Circle under repair, we have to make use of local resources to maintain our defense.
The war in the wastelands where the Punishers are being kept in check has claimed many victims. The blood is flowing in streams there. The battlefields are filled with dead bodies, and plenty of weapons are left behind by the fallen.
By retrieving these [<S>121932|Scattered Weapons], we can honor the fallen and keep their souls from vanishing into oblivion. Let's start with collecting their weapons, they will serve us well.
CompleteDetailVery well, now we just need more Runes. Most of the equipment can be used again if we recharge it.
UnCompleteDetail
Rewards:
XP: 1173876 | Honor: 0 | TP: 3913 | Gold: 15691 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*Huge Bow(214083) | item1: 1*(0) | spell1: (0) |
choice2: 1*Strike Crossbow(214084) | item2: 1*(0) | spell2: (0) |
choice3: 1*Deserter's Dagger(214085) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 80(78/88) | Loop: 0 | Prequest: (0) |
check1: 1*Strong Support(426010) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: 8*Returned Weapon(242233) | kill1: 1*(0) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Accept:
accept_item1: 1*(0) |
accept_item2: 1*(0) |
accept_item3: 1*(0) |
accept_item4: 1*(0) |
accept_item5: 1*(0) |
Complete:
Showquest: (0)Delete:
deleteitem1: 0*(0) |
deleteitem2: 0*(0) |
deleteitem3: 0*(0) |
deleteitem4: 0*(0) |
deleteitem5: 0*(0) |
Process:
clickitem1: Scattered Weapon(121932) | procrate1: 100% | getitem1: 1*Returned Weapon(242233) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Other:
starter1: Kaboy(121931) | taker: (0) | questlink1: (0) |
starter2: (0) | tag: z25-SyrbalPass(131) | questlink2: (0) |
starter3: (0) | catalog: Syrbal Pass(244) | questlink3: (0) |
starter4: (0) | team: 0 | questlink4: (0) |
starter5: (0) | type: 0; | questlink5: (0) |
questgroup: 0; | grouplv: 0; | controltype: 0; |
Scripts:
onbegin
onaccept
ondelete0
oncomplete
onclickobjbegin
onclickobjend
request