ID: 426158

Text:

Name
Alchemist

Note

Description
Craft [242191|Blessed Healing Potion] and [242192|Blessed Magic Potion] then give them to [122403|Stephen Soky]. He will decide if you are qualified to learn the legend alchemy skills.

AcceptDetail
Have you ever questioned yourself why you are learning alchemy? For yourself or for the others? The ancient alchemy was actually a projection of the alchemist's spiritual development.

It is off-topic, has nothing to do with the test this time. No matter for what purpose you are improving the skill, this thought won't stand in your way... Anyway, just because it has no effect on your skills that doesn't mean it's not important, right?

Show me your alchemy skill. It's very simple, bring me [242191|Blessed Healing Potion] and [242192|Blessed Magic Potion].

CompleteDetail
Maybe the most advanced explanation can't answer the most simplest question.
Whether you can go on improving yourself is not the problem you should embrace right now. You will meet your difficulty in the far future. Please keep going.

UnCompleteDetail
I don't know if everything is somehow connected, but I think it is a piece of philosophical thought to pursue the perfection of the skills.

Rewards:

XP: 0Honor: 0TP: 0Gold: 0
repgroup1: 0rep1: 0repgroup2: 0rep2: 0
cointype: 0coin: 0
choice1: 1*(0)item1: 1*Alchemy - Legend(540375)spell1: (0)
choice2: 1*(0)item2: 1*(0)spell2: (0)
choice3: 1*(0)item3: 1*(0)spell3: (0)
choice4: 1*(0)item4: 1*(0)spell4: (0)
choice5: 1*(0)item5: 1*(0)spell5: (0)

Check:

Level(low/high): 1(1/100)Loop: 1Prequest: (0)
check1: 1*Alchemy - Master(540366)
check2: 1*(0)
check3: 1*(0)
check4: 1*(0)
check5: 1*(0)

Request:

item1: 5*Blessed Healing Potion(242191)kill1: 1*(0)
item2: 5*Blessed Magic Potion(242192)kill2: 1*(0)
item3: 1*(0)kill3: 1*(0)
item4: 1*(0)kill4: 1*(0)
item5: 1*(0)kill5: 1*(0)
item6: 1*(0)
item7: 1*(0)money: 0
item8: 1*(0)timer: 0
item9: 1*(0)cointype: 0
item10: 1*(0)coin: 0

Accept:

accept_item1: 1*(0)
accept_item2: 1*(0)
accept_item3: 1*(0)
accept_item4: 1*(0)
accept_item5: 1*(0)

Complete:

Showquest: (0)

Delete:

deleteitem1: 0*(0)
deleteitem2: 0*(0)
deleteitem3: 0*(0)
deleteitem4: 0*(0)
deleteitem5: 0*(0)

Process:

clickitem1: (0)procrate1: 0%getitem1: 1*(0)
clickitem2: (0)procrate2: 100%getitem2: 1*(0)
clickitem3: (0)procrate3: 100%getitem3: 1*(0)
clickitem4: (0)procrate4: 100%getitem4: 1*(0)
clickitem5: (0)procrate5: 100%getitem5: 1*(0)
clickitem6: (0)procrate6: 100%getitem6: 1*(0)
clickitem7: (0)procrate7: 100%getitem7: 1*(0)
clickitem8: (0)procrate8: 100%getitem8: 1*(0)
clickitem9: (0)procrate9: 100%getitem9: 1*(0)
clickitem10: (0)procrate10: 100%getitem10: 1*(0)
kill1: (0)procrate1: 100%getitem1: 1*(0)
kill2: (0)procrate2: 100%getitem2: 1*(0)
kill3: (0)procrate3: 100%getitem3: 1*(0)
kill4: (0)procrate4: 100%getitem4: 1*(0)
kill5: (0)procrate5: 100%getitem5: 1*(0)
kill6: (0)procrate6: 100%getitem6: 1*(0)
kill7: (0)procrate7: 100%getitem7: 1*(0)
kill8: (0)procrate8: 100%getitem8: 1*(0)
kill9: (0)procrate9: 100%getitem9: 1*(0)
kill10: (0)procrate10: 100%getitem10: 1*(0)

Other:

starter1: Stephen Soky(122403)taker: (0)questlink1: (0)
starter2: (0)tag: UI+Sys(0)questlink2: (0)
starter3: (0)catalog: Crafting(16)questlink3: (0)
starter4: (0)team: 0questlink4: (0)
starter5: (0)type: 0; questlink5: (0)
questgroup: 0; grouplv: 0; controltype: 0;

Scripts:

onbegin
LuaFunc_ALCHEMY_CheckD

onaccept

ondelete
0

oncomplete

onclickobjbegin

onclickobjend

request