ID: 427217
Text:
NamePlease Squire, I Want Some More
Note
DescriptionDistribute [<S>203723|Food Stamps] to 10
residents of Brinewind Castle
.AcceptDetailLooks like some people still haven't received any [<S>203723|Food Stamps]. Could you help me to distribute them to the
residents of Brinewind Castle
? Otherwise they won't get anything to eat.CompleteDetailWe've been forced to start rationing the food, in particular since the grain supplies are running low. But I know that a lot of people go hunting for food themselves, or buy meat from hunters, so at least there's no danger of anyone starving for the time being.
UnCompleteDetailManaging resources well isn't an easy task at the best of times, but it only gets harder if you attract people's ire. But as long as even just a single person thanks us for our efforts, it makes our job all the more worthwhile.
Rewards:
XP: 0 | Honor: 0 | TP: 6548 | Gold: 0 |
repgroup1: 0 | rep1: 0 | repgroup2: 0 | rep2: 0 |
cointype: 0 | coin: 0 |
choice1: 1*(0) | item1: 50*Public Event Points(545752) | spell1: (0) |
choice2: 1*(0) | item2: 1*(0) | spell2: (0) |
choice3: 1*(0) | item3: 1*(0) | spell3: (0) |
choice4: 1*(0) | item4: 1*(0) | spell4: (0) |
choice5: 1*(0) | item5: 1*(0) | spell5: (0) |
Check:
Level(low/high): 93(91/101) | Loop: 1 | Prequest: (0) |
check1: 1*Food Rationing(427180) |
check2: 1*(0) |
check3: 1*(0) |
check4: 1*(0) |
check5: 1*(0) |
Request:
item1: 1*(0) | kill1: 10*Distribute the Food Stamps to the Residents(103752) |
item2: 1*(0) | kill2: 1*(0) |
item3: 1*(0) | kill3: 1*(0) |
item4: 1*(0) | kill4: 1*(0) |
item5: 1*(0) | kill5: 1*(0) |
item6: 1*(0) | |
item7: 1*(0) | money: 0 |
item8: 1*(0) | timer: 0 |
item9: 1*(0) | cointype: 0 |
item10: 1*(0) | coin: 0 |
Process:
clickitem1: (0) | procrate1: 0% | getitem1: 1*(0) |
clickitem2: (0) | procrate2: 100% | getitem2: 1*(0) |
clickitem3: (0) | procrate3: 100% | getitem3: 1*(0) |
clickitem4: (0) | procrate4: 100% | getitem4: 1*(0) |
clickitem5: (0) | procrate5: 100% | getitem5: 1*(0) |
clickitem6: (0) | procrate6: 100% | getitem6: 1*(0) |
clickitem7: (0) | procrate7: 100% | getitem7: 1*(0) |
clickitem8: (0) | procrate8: 100% | getitem8: 1*(0) |
clickitem9: (0) | procrate9: 100% | getitem9: 1*(0) |
clickitem10: (0) | procrate10: 100% | getitem10: 1*(0) |
kill1: (0) | procrate1: 100% | getitem1: 1*(0) |
kill2: (0) | procrate2: 100% | getitem2: 1*(0) |
kill3: (0) | procrate3: 100% | getitem3: 1*(0) |
kill4: (0) | procrate4: 100% | getitem4: 1*(0) |
kill5: (0) | procrate5: 100% | getitem5: 1*(0) |
kill6: (0) | procrate6: 100% | getitem6: 1*(0) |
kill7: (0) | procrate7: 100% | getitem7: 1*(0) |
kill8: (0) | procrate8: 100% | getitem8: 1*(0) |
kill9: (0) | procrate9: 100% | getitem9: 1*(0) |
kill10: (0) | procrate10: 100% | getitem10: 1*(0) |
Other:
starter1: Ritz Patsig(123802) | taker: (0) | questlink1: Brinewind Castle Resident(123790) |
starter2: (0) | tag: z32-SplitwaterCoast(139) | questlink2: Brinewind Castle Resident(123791) |
starter3: (0) | catalog: Splitwater Coast(254) | questlink3: Brinewind Castle Resident(123792) |
starter4: (0) | team: 1 | questlink4: Brinewind Castle Resident(123793) |
starter5: (0) | type: 0; | questlink5: Brinewind Castle Resident(123794) |
questgroup: 3; | grouplv: 0; | controltype: 0; |
Scripts:
onbegin
onaccept
ondelete0
oncomplete@Lua_ZonePE_3th_GetScore(50)
onclickobjbegin
onclickobjend
request