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num pages: 53

guidiconnamenoteRequirements
490018577796Authoritative Deterrence
(strings)
(strings)
Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622319)%. Increases all damage on the target by (Buff4-0)% for (Buff4-Time) seconds.Class: Knight(6)/(1)Warrior
Level: 50
Skill: Slash
490019575702Smash
(strings)
(strings)
Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-504896) [SC_SKILLTIPS_DMG|Physical Light Damage]. (Can only be used after you inflict a critical hit.)Class: Knight(6)/(3)Rogue
Level: 20
Skill: Shadowstab
490020577019Dance of Two Blades
(strings)
(strings)
The whirling weapons inflict two times (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second to multiple targets inside a range of 50.Class: Knight(6)/(3)Rogue
Level: 35
Skill: Shadowstab
490021801342Revenge Instinct
(strings)
(strings)
[490022|Smash] doesn't require consumption anymore. Increases the damage dealt by [490022|Smash] and gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal.Class: Knight(6)/(3)Rogue
Level: 70
Skill: Shadowstab
490022575702Smash
(strings)
(strings)
Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-622955) [SC_SKILLTIPS_DMG|Physical Light Damage]. It also gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. (Can only be used after you inflict a critical hit.)Class: Knight(6)/(3)Rogue
Level: 70
Skill: Revenge Instinct
490028801294Approach
(strings)
(strings)
Makes [490029|Shadow Step] increase the Light damage on the target by (Buff0-501941)% and reduce the damage received by (Buff0-501942)% for (Buff-Time-501941) seconds.Class: Knight(6)/(3)Rogue
Level: 60
Skill: Shadowstab
490029571999Shadow Step
(strings)
(strings)
Instantly move behind the target. Increases the Light damage on the target by (Buff4-0)% and reduces all the damage on you by (Buff8-0)% for (Buff4-Time) seconds.Class: Knight(6)/(3)Rogue
Level: 28
Skill: Approach
490030577607Concentration Practice
(strings)
(strings)
Increases [SC_SKILLTIPS_HITP|Physical Attack Accuracy] and [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)%, as well as [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] and [SC_SKILLTIPS_MCRI|Critical Magical Hit Rate] by (Buff4-0).
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Knight(6)/(5)Priest
Level: 40
Skill: Urgent Heal
490031801343Confessor
(strings)
(strings)
Reduces [490032|Threaten] cooldown by 4 seconds, and [490033|Shock] cooldown by 10 seconds. When both skills hit the target, the caster's [SC_SKILLTIPS_MOVE|Movement Speed] increases by (Buff0-502101)% for (Buff-Time-502101) seconds.Class: Knight(6)/(4)Mage
Level: 70
Skill: Fireball
490032575285Threaten
(strings)
(strings)
Deals (DMG0) + current strength x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases aggro by (Buff8-0)% for (Buff8-Time) seconds.
If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds.

Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%.
It can be stacked up to 4 times.


When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Knight(6)/(4)Mage
Level: 70
Skill: Confessor
490033570938Shock
(strings)
(strings)
Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds.
If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds.

Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds.
It can be stacked up to 4 times.


When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Knight(6)/(4)Mage
Level: 70
Skill: Confessor
490034570957Light Energy Weapon
(strings)
(strings)
The weapon obtains the power of light, giving your normal attack additional (Buff0-0) Light damage for (Buff0-Time) seconds.Class: Knight(6)/(4)Mage
Level: 45
Skill: Fireball
490035577609Hall of Order
(strings)
(strings)
Increases damage dealt by [491628|Holy Light Domain] and the effect time of [500292|Holy Illumination] by 6 seconds. The caster's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] will be increased as well.Class: Knight(6)/(4)Mage
Level: 40
Skill: Fireball
490036577670Great Inspiration
(strings)
(strings)
Let your [490037|Resolution] increase your maximum HP and enable the party members in a range of 60 to block one attack.Class: Knight(6)/(5)Priest
Level: 45
Skill: Urgent Heal
490037570960Resolution
(strings)
(strings)
Within (Buff0-Time) seconds, increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x ((Buff0-1)%) + (Buff0-0), and restores your HP by (current [SC_SKILLTIPS_HP|Maximum HP]) X (DMG-506306) + (DMG-503296). Also enables the party members within a range of 60 to block one attack.Class: Knight(6)/(5)Priest
Level: 45
Skill: Great Inspiration
490053570816Slash
(strings)
(strings)
Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.)Class: Unknown(-1)/(1)Warrior
Level: 0
490054570912Terror
(strings)
(strings)
Force an enemy to flee for (Buff0-Time) seconds.
(For players this effect lasts for (Buff1-Time) seconds.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Warrior(1)/(-1)Unknown
Level: 32
490062801261Lightning Burn Weapon
(strings)
(strings)
A special power that controls wind and fire. Instills flame and electricity in your weapon, but their power is reduced by 25%.Class: Warrior(1)/(4)Mage
Level: 60
Skill: Fireball
490064575209Quick Reflexes
(strings)
(strings)
Gives you panther-like reflexes. Raises your [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) and your critical hit rate by (Buff0-1) for (Buff0-Time) seconds.Class: Knight(6)/(1)Warrior
Level: 30
Skill: Slash
490065575229Weapon Master
(strings)
(strings)
Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Knight(6)/(1)Warrior
Level: 20
Skill: Slash
490066577018Weaken Weapon Strength
(strings)
(strings)
When you use your Heavenly Arrow to taunt a target, the physical damage of the target will be lowered.Class: Knight(6)/(2)Scout
Level: 35
Skill: Joint Blow
490067575207Heavenly Arrow
(strings)
(strings)
As you pray for the power of the holy light, an arrow of light shoots down from the sky to taunt targets within a range of 100. You become the one with the most aggro. Also increases your aggro by (Buff0-622320)% and lowers the [SC_SKILLTIPS_DMG|Physical Damage] of your target's attacks by (Buff4-0)% for (Buff4-Time) seconds.Class: Knight(6)/(2)Scout
Level: 35
Skill: Weaken Weapon Strength
490069801325Punishment Thrust
(strings)
(strings)
[490185|Strike of Punishment] will now cause the Stun effect.Class: Rogue(3)/(6)Knight
Level: 70
Skill: Punishment
490070577602Ice Blade
(strings)
(strings)
Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].Class: Priest(5)/(2)Scout
Level: 40
Skill: Joint Blow
490071577602Ice Blades
(strings)
(strings)
Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].
When you have Frost Halo, damage is increased by (Buff0-506319)%.
Class: Priest(5)/(2)Scout
Level: 50
Skill: Frost Halo
490072575126Holy Strike
(strings)
(strings)
Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro.
Holy Seal: Receives (Buff4-Dot) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff4-Time) seconds. It can be stacked up to 4 times.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Knight(6)/(6)Knight
Level: 1
Skill: Enhanced Holy Strike
490073570928Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Knight(6)/(6)Knight
Level: 1
Skill: Blood Punishment
490074570928Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Rogue(3)/(6)Knight
Level: 1
Skill: Illegal Punishment
490075570928Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Knight(6)/(6)Knight
Level: 1
Skill: Divine Punishment
490076803164Confession Judgment
(strings)
(strings)
Makes [490077|Silence] deal extra [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 stacks of Holy Seal effect. The cooldown time of [490151|Punishment] will also be immediately reset.Class: Knight(6)/(4)Mage
Level: 35
Skill: Fireball

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num pages: 53