guid | icon | name | note | Requirements |
---|---|---|---|---|
490149 | Holy Seal (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and immediately adds 4 layers of Holy Seal effect. Holy Seal: Causes (Buff-Dot-500140) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff-Time-500140) seconds. It can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(-1)Unknown Level: 2 | |
490150 | Charge (strings) (strings) | Charging towards the target causes (DMG0) [SC_SKILLTIPS_DMG|Physical Damage], stuns the target for (Buff4-Time) seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts (Buff5-Time) seconds.) Holy Seal: Causes (Buff-Dot-500140) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff-Time-500140) seconds. It can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(-1)Unknown Level: 18 | |
490151 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Unknown(-1)/(6)Knight Level: 1 | |
490152 | Enhanced Armor (strings) (strings) | Increases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Unknown(-1)/(6)Knight Level: 12 | |
490153 | Threaten (strings) (strings) | Deals (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases your own aggro by (Buff8-0)% for (Buff8-Time) seconds. If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] according to the number the effect stacks and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. The effect is enhanced according to the amount of the effect stacks. Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Knight(6)/(-1)Unknown Level: 20 | |
490154 | Shock (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds. If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds. Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(-1)Unknown Level: 30 | |
490159 | Disarmament (strings) (strings) | Inflicts (DMG0) main hand weapon DPS to the target and reduces its armor value by (Buff7-0)% for (Buff7-Time) seconds. Can be stacked 4 times. | Class: Unknown(-1)/(6)Knight Level: 4 | |
490168 | Resolution (strings) (strings) | Increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x (Buff0-1)% + (Buff0-0) for (Buff0-Time) seconds, and restores (DMG-500950) + (current [SC_SKILLTIPS_HP|Maximum HP]) x ((DMG-507222)). | Class: Knight(6)/(-1)Unknown Level: 14 | |
490170 | Resilience (strings) (strings) | Increases [SC_SKILLTIPS_STA|Stamina] by (current [SC_SKILLTIPS_STA|Stamina] + (Buff0-0)) x (Buff0-1)% + (Buff0-0). | Class: Unknown(-1)/(6)Knight Level: 20 | |
490171 | Shield Mastery (strings) (strings) | Increases shield's [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Knight(6)/(-1)Unknown Level: 22 | |
490172 | Holy Power Explosion (strings) (strings) | Gives a buff restoring MP by (Buff0-Dot)% every 2 seconds, and increases the aggro of all attacks by (Buff0-0)%. It also restores (DMG-500314) MP for (Buff0-Time) seconds while receiving healing. | Class: Knight(6)/(-1)Unknown Level: 2 | |
490174 | Defense Technique (strings) (strings) | Increases parry rate by (Buff0-0). | Class: Unknown(-1)/(6)Knight Level: 16 | |
490175 | Whirlwind Shield (strings) (strings) | Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(-1)Unknown Level: 6 | |
490176 | Whirlwind Shield (strings) (strings) | Deals (DMG0) + (FixDMG-500176) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(1)Warrior Level: 6 Skill: Whirlwind Shield Mastery | |
490178 | Whirlwind Shield (strings) (strings) | Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Also causes (DMG4) Wind [SC_SKILLTIPS_MDMG|Magical Damage] and reduces the movement speed by (Buff8-0)% for (Buff8-Time) seconds. Each skill level adds to aggro. (Must have a shield equipped) (For players the movement speed will be reduced by (Buff0-503848)%) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(4)Mage Level: 6 Skill: Lightning Shield | |
490179 | Strike of Punishment (strings) (strings) | Deals (DMG0) [SC_SKILLTIPS_DMG|Physical Light Damage] to the target and makes it unable to carry out physical and normal attacks for (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Unknown(-1)/(6)Knight Level: 8 | |
490185 | Strike of Punishment (strings) (strings) | Attacks the target and causes (DMG0) [SC_SKILLTIPS_DMG|Physical Light Damage]. The target will also have a Stun effect for (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Rogue(3)/(6)Knight Level: 8 Skill: Punishment Thrust | |
490186 | Truth Shield Bash (strings) (strings) | Deals (DMG0) + (FixDMG-500177) x the shield's defense value [SC_SKILLTIPS_DMG|Physical Light Damage] per second, based on the main hand weapon's DPS. If the caster is under the "[501827|Holy Power Explosion]" effect, the inflicted aggro will also be increased. If the target has the "Holy Seal" effect, all the Holy Seal effects will be consumed to generate a shield, absorbing an amount of damage equal to (Buff-Shield-500196)% to (Buff-Shield-500199)% [SC_SKILLTIPS_HP|Maximum HP]. Each shield generated by the Holy Seal can absorb an amount of damage equal to (Buff-Shield-500196)% maximal HP. (Must have shield equipped.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | Class: Knight(6)/(-1)Unknown Level: 28 | |
490189 | Shackles of Light (strings) (strings) | Emanate shackles of light, Rooting all enemies for (Buff0-Time) seconds. | Class: Knight(6)/(-1)Unknown Level: 10 | |
490191 | Devotion (strings) (strings) | Increases [SC_SKILLTIPS_MP|Maximum MP] by (current [SC_SKILLTIPS_MP|Maximum MP] + (Buff0-0)) x (Buff4-0)% + (Buff0-0), the healing you receive by (Buff8-0)% and Light damage dealt by you, by (Buff8-1)%. | Class: Knight(6)/(-1)Unknown Level: 24 | |
490192 | Shield of Discipline (strings) (strings) | Enhances shield with the power of Light, absorbing (Buff0-0)% [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] for 30 seconds. Also deals (DMG-500213) Light damage to the attacking spell caster. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Unknown(-1)/(6)Knight Level: 36 | |
490194 | Holy Smite (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] each second. If the target has the Holy Seal effect, it will all be consumed to heal the caster and a nearby party member, restoring an amount of HP between (DMG-500206) and (DMG-500209) maximum HP, according to the amount of the Holy Seal. Each Holy Seal restores (DMG-500206) maximum HP. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Class: Knight(6)/(5)Priest Level: 20 Skill: Urgent Heal | |
490204 | Fireball (strings) (strings) | Casts a fireball, causing (DMG0) + (FixDMG-620199) x INT [SC_SKILLTIPS_FLAME|Fire Damage]. | Class: Unknown(-1)/(4)Mage Level: 4 | |
490212 | Lightning (strings) (strings) | A lightning strike inflicts (DMG0) + (FixDMG-620200) x INT [SC_SKILLTIPS_WIND|Wind Damage], rooting the target for (Buff4-Time) seconds. (For players this effect lasts for (Buff5-Time) seconds.) | Class: Unknown(-1)/(4)Mage Level: 8 | |
490216 | Fire Knowledge (strings) (strings) | Increases resistance to Fire by (Buff0-0) points and increases magical Fire damage by (Buff0-1)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Mage(4)/(-1)Unknown Level: 22 | |
490217 | Wind Knowledge (strings) (strings) | Increases resistance to Wind by (Buff0-0) and increases [SC_SKILLTIPS_WIND|Wind Damage] by (Buff0-1)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Class: Mage(4)/(-1)Unknown Level: 22 | |
490218 | Energy Influx (strings) (strings) | The chance to inflict critical damage with magic attacks is increased by (Buff0-0) for (Buff0-Time) seconds. | Class: Mage(4)/(-1)Unknown Level: 28 | |
490221 | Eruption (strings) (strings) | Fireball and Flame have a chance of exploding and causing Fire damage. | Class: Mage(4)/(-1)Unknown Level: 8 | |
490222 | Wisdom (strings) (strings) | Increases [SC_SKILLTIPS_INT|Intelligence] by (current [SC_SKILLTIPS_INT|Intelligence] + (Buff0-0)) x (Buff0-1)% + (Buff0-0). | Class: Unknown(-1)/(4)Mage Level: 12 | |
490225 | Intensification (strings) (strings) | Increases [SC_SKILLTIPS_MDMG_POINT|Magical Bonus Damage] by (Buff0-0) for (Buff0-Time) seconds. | Class: Unknown(-1)/(4)Mage Level: 16 |