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guidiconnamenoteRequirements
491168576087Electric Bolt
(strings)
(strings)
Inflicts (DMG0) + (FixDMG-620205) x INT [SC_SKILLTIPS_WIND|Wind Damage], and afterwards (Buff4-Dot) every 2 seconds for a total of (Buff4-Time) seconds.Class: Mage(4)/(-1)Unknown
Level: 10
491169576088Plasma Arrow
(strings)
(strings)
Causes (DMG0) + (FixDMG-620206) x INT [SC_SKILLTIPS_WIND|Wind Damage] and puts you in Charged state which in turn temporarily increases your critical magical hit rate by (Buff4-0).Class: Mage(4)/(-1)Unknown
Level: 2
491170576089Electric Explosion
(strings)
(strings)
Causes (DMG1) + (FixDMG-620232) x INT [SC_SKILLTIPS_WIND|Wind Damage] to the target.

When used in Charged state, it will deal (DMG0) + (FixDMG-620207) x INT [SC_SKILLTIPS_WIND|Wind Damage] to the target.
Class: Mage(4)/(-1)Unknown
Level: 16
491171576203Electric Compression
(strings)
(strings)
When used in Charged state, the power of thunder and lightning is stored deep within you and allows for the use of Static Field.Class: Mage(4)/(-1)Unknown
Level: 20
491172576090Static Field
(strings)
(strings)
Static Field Charge is needed. You use the power of thunder and lightning of your Electric Compression to attack your target, making it unable to move or attack for (Buff0-Time) seconds. (Effect will be removed if attacked; only one target at a time can be kept under control.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Mage(4)/(-1)Unknown
Level: 20
491173572282Cripple Joint
(strings)
(strings)
Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.Class: Scout(2)/(-1)Unknown
Level: 20
491175573063Cleanse
(strings)
(strings)
Removes harmful effects from target.Class: Priest(5)/(-1)Unknown
Level: 18
491176572199Advanced Resurrection
(strings)
(strings)
Revives a dead target which accumulates 45% less death debt. An [203606|Amulet of Light] is needed. (Cannot be used in combat.)Class: Priest(5)/(-1)Unknown
Level: 20
491177572199Supreme Resurrection
(strings)
(strings)
Revives a dead target which accumulates 75% less death debt. A [203605|Golden Amulet] is needed. (Cannot be used in combat.)Class: Priest(5)/(-1)Unknown
Level: 30
491178801383Enchanted Throw
(strings)
(strings)
Enchants your projectile weapons so that every normal attack will carry additional [490309|Throw] damage.
(Launching during an attack will consume one projectile weapon.)
(This effect is mutually exclusive with [490329|Poison].)
Class: Rogue(3)/(4)Mage
Level: 15
Skill: Fireball
491180801359Enlivened Blade
(strings)
(strings)
Launches an enchanted projectile at the specified area and causes (DMG0) main hand weapon DPS + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] physical damage to a maximum of 5 enemies in the area. If the attack causes damage to more than 2 enemies, then the skill's cooldown time is reduced by half.
(Consumes one projectile weapon.)
Class: Rogue(3)/(4)Mage
Level: 20
Skill: Fireball
491181801384Evil Intent
(strings)
(strings)
Enables you to use [491182|Premeditation] in a battle, but it will have a 90 second cooldown time.Class: Rogue(3)/(4)Mage
Level: 25
Skill: Fireball
491182571991Premeditation
(strings)
(strings)
Makes your next attack a critical attack and critical attack power is increased by (Buff0-0)%.Class: Rogue(3)/(4)Mage
Level: 25
Skill: Fireball
491183801363Day of Rain
(strings)
(strings)
Launches a projectile at all surrounding enemies and causes (DMG0) projectile DPS + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] physical damage. Every time [490309|Throw] is used, the skill's cooldown time can be reduced by 1 second. If [491178|Enchanted Throw] is used in conjunction, then it only has a 50% hit rate.
(Consumes 2 projectiles.)
Class: Rogue(3)/(4)Mage
Level: 30
Skill: Fireball
491184801385Vengeance Sting
(strings)
(strings)
If you are attacked while [491178|Enchanted Throw] is in effect, this will inflict (DMG-502595) main hand weapon DPS + (FixDMG-502595) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] physical damage to your attacker. You will also receive a [502596|Retaliation Resistance] effect which reduces received [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-502596)%. Lasts (Buff-Time-502596) seconds.Class: Rogue(3)/(4)Mage
Level: 35
Skill: Fireball
491186801386Life Rope Throw
(strings)
(strings)
Reduces the interval time of [491187|Combo Throw] to half a second and increases the number of throws to 4. Consumes four projectile weapons each time.Class: Rogue(3)/(4)Mage
Level: 40
Skill: Fireball
491187571993Combo Throw
(strings)
(strings)
Throws 4 hidden weapons in series, each of which causes (DMG0) damage, based on the DPS of the main hand weapon + (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage] [SC_SKILLTIPS_DMG|physical damage].

[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Rogue(3)/(4)Mage
Level: 40
Skill: Life Rope Throw
491188801387Disabling Blade
(strings)
(strings)
Renders enemies that are being attacked by [491180|Enlivened Blade] and [491183|Day of Rain] unable to carry out physical attacks and use physical skills, and slows their [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff0-502598)% for a period of time. Lasts for (Buff-Time-502598) seconds.Class: Rogue(3)/(4)Mage
Level: 50
Skill: Fireball
491190573047Urgent Heal
(strings)
(strings)
Quickcast that restores (DMG0) HP to target and also restores (DMG4) of your own HP.
(If you are the target, [492361|Life Link] will not come into effect.)
Class: Priest(5)/(5)Priest
Level: 1
Skill: Life Link
491234570788White Warhorse
(strings)
(strings)
Increases movement speed by (Buff0-0)%Class: GM(0)/(-1)Unknown
Level: 1
491292575130Vampire Arrows
(strings)
(strings)
Inflicts (DMG0) ranged weapon DPS and additionally consumes the target's (Buff4-Dot) HP every 2 seconds for (Buff4-Time) seconds.Class: Unknown(-1)/(2)Scout
Level: 4
491321575284Holy Strength
(strings)
(strings)
Increases [SC_SKILLTIPS_STR|Strength] by (Buff0-0)% and Light damage dealt by you, by (Buff0-1)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Knight(6)/(-1)Unknown
Level: 34
491323575261Embrace of the Water Spirit
(strings)
(strings)
Beseeches the Water Spirits for their blessing, and raises your and your party members' [SC_SKILLTIPS_02|Magical Attack Power] by (current [SC_SKILLTIPS_02|Magical Attack Power] + (Buff0-0)) x (Buff4-0)% + (Buff0-0) for (Buff0-Time) seconds.Class: Priest(5)/(2)Scout
Level: 15
Skill: Joint Blow
491328575211Skull Breaker
(strings)
(strings)
Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%.
(Accuracy for players is decreased by (Buff5-0)%.)

(This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%).

Class: Warrior(1)/(2)Scout
Level: 15
Skill: Joint Blow
491329575212Blood Dance
(strings)
(strings)
Attack the enemy with full strength and spill his blood! Causes (DMG0) main hand weapon DPS.Class: Warrior(1)/(3)Rogue
Level: 25
Skill: Shadowstab
491330575213Frenzied Attack
(strings)
(strings)
You go into a Frenzy for (Buff0-Time) seconds. During this time, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-1), and all Slow and Root effects are removed. But your [SC_SKILLTIPS_DEF|Physical Defense] is reduced by (Buff0-0)%.Class: Warrior(1)/(3)Rogue
Level: 30
Skill: Shadowstab
491331575214Sense of Danger
(strings)
(strings)
Lowers the damage you receive by (Buff0-0)% for (Buff0-Time) Seconds. Can only be activated when HP is below 30%. (Does not lower critical damage received)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Class: Warrior(1)/(4)Mage
Level: 25
Skill: Fireball
491332575215Thunder Sword
(strings)
(strings)
Fires 4 sword shaped thunder bolts at the target inflicting (DMG0) points of Wind damage.Class: Warrior(1)/(4)Mage
Level: 30
Skill: Fireball
491333575216Throw Shield
(strings)
(strings)
Throws your shield at the target causing (DMG0) main hand weapon DPS + (FixDMG-620344) x (shield's defense value) damage.
(Must have a shield equipped)
Class: Warrior(1)/(6)Knight
Level: 15
Skill: Punishment
491334575217Ignore Pain
(strings)
(strings)
Immune to Helpless, Stun, Root and Slow for (Buff0-Time) seconds.
(Target effect can only be removed if marked as Movement Impairing Effect or Stun.)
[SC_SKILLTIPS_FEAR|

(This skill can be used even if you are in a state that doesn't allow you to cast spells.)

]
Class: Warrior(1)/(6)Knight
Level: 25
Skill: Punishment

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num pages: 53