guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490000 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 2 | 0 | 0: 500000 | addsoulpoint: 11 AttackDistance: 250 RangeType: Plot(9) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
490001 search: Items | (strings) | cast: 5 >delay: 0 hits: 1 >delay 2 | 0 | 0: 500000 4: 500000 8: 500001 | AttackDistance: 250 RangeType: good_range(1) >EffectRange: 200 >effectcount: 100 RangeSelect: unk(9) >shared: 0 | |
490002 search: Items | (strings) | cast: 2 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500006 | AttackDistance: 150 RangeType: target(0) | |
490003 search: Items | (strings) | cast: 0 >delay: 1 hits: 1 >delay 1 | 6 | 0: 500001 | AttackDistance: 250 RangeType: target(0) | |
490004 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500080 | AttackDistance: 1000 RangeType: target(0) | |
490005 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509889 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 30 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
490006 search: Items | (strings) | cast: 0 >delay: 0 hits: 3 >delay 0.3 | 5 | 0: 501515 | AttackDistance: 1000 RangeType: target(0) | |
490007 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 0 | 0 | 0: 501516 | AttackDistance: 0 RangeType: target(0) | |
490008 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 250 RangeType: target(0) | ||
490009 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500849 | AttackDistance: 1000 RangeType: target(0) | |
490010 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 501512 4: 501513 | AttackDistance: 25 RangeType: target(0) | |
490011 search: Items | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500453 | AttackDistance: 250 RangeType: target(0) | |
490012 search: Items | (strings) | cast: 3 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500452 | AttackDistance: 250 RangeType: target(0) | |
490013 search: Items | (strings) | cast: 1 >delay: 2 hits: 10 >delay 1 | 0 | 0: 500451 | AttackDistance: 250 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
490014 search: Items | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500417 | AttackDistance: 1 RangeType: target(0) | |
490015 search: Items | (strings) | cast: 2 >delay: 0 hits: 100 >delay 2 | 0 | 0: 500000 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490016 search: Items | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500002 | AttackDistance: 250 RangeType: target(0) | |
490017 search: Items | (strings) | cast: 100 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500996 1: 500996 2: 500897 3: 500896 | AttackDistance: 150 RangeType: good_range(1) >EffectRange: 50 >effectcount: 5 RangeSelect: Circle(0) >shared: 0 | |
490018 search: Items | Authoritative Deterrence (strings) Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622319)%. Increases all damage on the target by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: Authoritative Deterrence Taunt 503557 4: Authoritative Deterrence 502112 | AttackDistance: 50 RangeType: target(0) | |
490019 search: Items | Smash (strings) Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-504896) [SC_SKILLTIPS_DMG|Physical Light Damage]. (Can only be used after you inflict a critical hit.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 504896 | AttackDistance: 50 RangeType: target(0) | |
490020 search: Items | Dance of Two Blades (strings) The whirling weapons inflict two times (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second to multiple targets inside a range of 50. | cast: 0 >delay: 0 hits: 1 >delay 0 | 36 | 0: 502048 4: 502048 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490021 search: Items | Revenge Instinct (strings) [490022|Smash] doesn't require consumption anymore. Increases the damage dealt by [490022|Smash] and gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
490022 search: Items | Smash (strings) Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-622955) [SC_SKILLTIPS_DMG|Physical Light Damage]. It also gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. (Can only be used after you inflict a critical hit.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 622955 | AttackDistance: 50 RangeType: target(0) | |
490023 search: Items | Restores 1 HP. (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500780 | AttackDistance: 50 RangeType: target(0) | |
490024 search: Items | Restores 10 HP. (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500790 | AttackDistance: 50 RangeType: target(0) | |
490025 search: Items | Restores 50 HP. (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500791 | AttackDistance: 50 RangeType: target(0) | |
490026 search: Items | Restores 100 HP. (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500800 | AttackDistance: 50 RangeType: target(0) | |
490027 search: Items | Restores 1% of HP. (strings) Restores (DMG0)% of HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500801 | AttackDistance: 50 RangeType: target(0) | |
490028 search: Items | Approach (strings) Makes [490029|Shadow Step] increase the Light damage on the target by (Buff0-501941)% and reduce the damage received by (Buff0-501942)% for (Buff-Time-501941) seconds. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
490029 search: Items | Shadow Step (strings) Instantly move behind the target. Increases the Light damage on the target by (Buff4-0)% and reduces all the damage on you by (Buff8-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 81 | 0: 500733 4: Approach 501941 8: Approach Damage Reduce 501942 | AttackDistance: 100 RangeType: target(0) |