guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490270 | ![]() | Shield of the Otherworld (strings) Upon receiving [500570|Shield of the Otherworld], damage is reduced by (Buff0-0)% for (Buff0-Time) seconds. When the effect ends, it is activated for another (Buff0-Time) seconds, so the effect is maintained for double the effect duration in total. | cast: 0 >delay: 0 hits: 1 >delay 1 | 200 | 0: Shield of the Otherworld 500570 | AttackDistance: 1 RangeType: target(0) |
490271 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500571 | AttackDistance: 1 RangeType: target(0) |
490272 | ![]() | Shield of the Otherworld (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Shield of the Otherworld 500572 | AttackDistance: 1 RangeType: target(0) |
490273 | ![]() | Wave Armor (strings) Casts a shield of holy spring water that absorbs up to (Buff0-Shield) points of damage. Also reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. Effect lasts for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Wave Armor 500478 | AttackDistance: 180 RangeType: target(0) |
490274 | ![]() | Ice Fog (strings) Casts a cloud of icy fog around the target, causing (Buff0-Time) seconds of Slow effect. | cast: 1 >delay: 0 hits: 1 >delay 1 | 7 | 0: Ice Fog I 500485 1: Ice Fog I 503858 | AttackDistance: 200 RangeType: target(0) |
490275 | ![]() | Ice Fog (strings) Casts a cloud of icy fog around the target, causing (Buff0-Time) seconds of Slow effect. | cast: 1 >delay: 0 hits: 1 >delay 1 | 7 | 0: Ice Fog II 500486 1: Ice Fog II 503859 | AttackDistance: 200 RangeType: target(0) |
490276 | ![]() | Ice Fog (strings) Casts a cloud of icy fog around the target, causing (Buff0-Time) seconds of Slow effect. | cast: 1 >delay: 0 hits: 1 >delay 1 | 7 | 0: Ice Fog III 500487 1: Ice Fog III 503860 | AttackDistance: 200 RangeType: target(0) |
490277 | ![]() | Cataclysmic Maelstrom (strings) | cast: 0 >delay: 1 hits: 1 >delay 1 | 0 | 0: 502027 | AttackDistance: 0 RangeType: target(0) |
490278 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 2000 RangeType: target(0) | |
490279 | ![]() | Cataclysmic Maelstrom (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502028 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 |
490280 | ![]() | Resurrection (strings) Revives a dead target which accumulates 30% less death debt. (Cannot be used in combat.) | cast: 5 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500497 | AttackDistance: 150 RangeType: target(0) |
490281 | ![]() | Group Heal (strings) Restores (DMG0) HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills. | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: Group Heal 500498 4: Heal Exhaustion 620407 | AttackDistance: 1 RangeType: good_member(2) >EffectRange: 120 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 |
490282 | ![]() | Soul Corpus Self-Destruction (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502025 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 30 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 |
490283 | ![]() | Vitality Drain (strings) | cast: 10 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 0 RangeType: target(0) | |
490284 | ![]() | Vitality Drain (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509955 4: 509956 | AttackDistance: 1000 RangeType: target(0) |
490285 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500852 | AttackDistance: 0 RangeType: target(0) |
490286 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500853 | AttackDistance: 0 RangeType: target(0) |
490287 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500854 | AttackDistance: 0 RangeType: target(0) |
490288 | ![]() | Soul Source (strings) The HP of all teammates within a range of 90 is fully restored. Does not consume any MP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500516 | AttackDistance: 1 RangeType: good_member(2) >EffectRange: 90 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 |
490289 | ![]() | Wave Armor Ineffective (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Wave Armor Ineffective 500479 | AttackDistance: 50 RangeType: target(0) |
490290 | ![]() | Grace of Life (strings) Increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x (Buff4-0)% + (Buff0-0) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Grace of Life 500517 4: 507217 | AttackDistance: 200 RangeType: target(0) |
490291 | ![]() | Soul Corruption (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620300 | AttackDistance: 1000 RangeType: target(0) |
490292 | ![]() | Soul Crush (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502897 | AttackDistance: 500 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 50 RangeSelect: Circle(0) >shared: 1 |
490293 | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502023 | AttackDistance: 0 RangeType: target(0) |
490294 | ![]() | Healing Salve (strings) The effectiveness of heals received by the target increases by (Buff0-0)% for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: Healing Salve 500527 | AttackDistance: 150 RangeType: target(0) |
490295 | ![]() | Faith (strings) Effectiveness of Heal effects increases by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500528 | AttackDistance: 1 RangeType: target(0) |
490296 | ![]() | Silence (strings) Silences the target for (Buff0-Time) seconds. (For players this effect lasts for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 94 | 0: Silence 500529 1: Silence 504256 4: 502719 | AttackDistance: 150 RangeType: target(0) |
490297 | ![]() | Soul Bond (strings) For (Buff0-Time) seconds, the target can revive once in the same place. | cast: 0 >delay: 0 hits: 1 >delay 1 | 299 | 0: Soul Bond 500535 | AttackDistance: 225 RangeType: target(0) |
490298 | ![]() | Blessed Spring Water (strings) Increases party's Water resistance by (Buff0-0) points for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Blessed Spring Water 500536 | AttackDistance: 1 RangeType: good_member(2) >EffectRange: 120 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 |
490299 | ![]() | Protection of Twilight (strings) Permanently reduces [SC_SKILLTIPS_MHURT_PASSIVEeceived magical damage] by (Buff0-0)%. (While this effect is active, [495718|Honorable Fighter] has no effect.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503646 | AttackDistance: 1 RangeType: target(0) |