result count: 26
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490306 search: Items | ![]() | Shadowstab (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional Bleed effect. For (Buff4-Time) seconds Bleed causes (Buff4-Dot) damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 620313 | AttackDistance: 50 RangeType: target(0) |
490581 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 501060 | AttackDistance: 50 RangeType: target(0) |
490597 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 506754 | AttackDistance: 75 RangeType: target(0) |
490598 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 | AttackDistance: 75 RangeType: target(0) |
490599 search: Items | ![]() | Malice (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Shadowstab 624990 4: Bleed 624989 | AttackDistance: 50 RangeType: target(0) |
491459 search: Items | ![]() | Shadowstab (strings) Causes (DMG0) main hand weapon DPS, + (FixDMG0) x dexterity physical damage, with an additional Bleed effect. For (Buff4-Time) seconds Bleed causes (Buff4-Dot) damage every 2 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501865 4: Excessive Bleeding 501866 | AttackDistance: 50 RangeType: target(0) |
491517 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502014 | AttackDistance: 25 RangeType: target(0) |
492291 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Bleed 501060 | AttackDistance: 50 RangeType: target(0) |
492844 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500651 4: Bleed 500654 | AttackDistance: 50 RangeType: target(0) |
493295 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target, plus an additional Bleed with (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. With each hit you have a chance of recovering (DMG8) energy. (The effect of recovering energy cannot be triggered again for (Buff-Time-506219) seconds) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 8: 503525 | AttackDistance: 50 RangeType: target(0) |
493329 search: Items | ![]() | Shadowstab (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional Bleed effect, but causes half the damage to a second target. Additionally adds a Bleed that causes (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. (Extra effect is produced only if the main hand is wielding a dagger.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 2 >decreasearg: 50 RangeSelect: Horizontal(7) >shared: 0 |
493875 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 504288 4: Bleed 504289 | AttackDistance: 50 RangeType: target(0) |
495661 search: Items | ![]() | Keen (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: 501045 4: Slow 501009 | AttackDistance: 75 RangeType: target(0) |
496759 search: Items | ![]() | Toxic Paw (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500651 4: Poisoned Wound 508385 | AttackDistance: 200 RangeType: target(0) |
496760 search: Items | ![]() | Toxic Corrosion (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 508387 | AttackDistance: 1000 RangeType: target(0) |
497321 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506793 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 |
497495 search: Items | ![]() | Toxic Paw (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500651 4: Poisoned Wound 509450 | AttackDistance: 200 RangeType: target(0) |
497498 search: Items | ![]() | Toxic Paw (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500651 4: Poisoned Wound 509453 | AttackDistance: 200 RangeType: target(0) |
497607 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509649 | AttackDistance: 2000 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 120 RangeSelect: Circle(0) >shared: 0 |
497941 search: Items | ![]() | Shadowstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620153 | AttackDistance: 50 RangeType: target(0) |
498023 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target with an additional (Buff4-Dot) Bleed effect every 2 seconds. This effects lasts (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 | AttackDistance: 50 RangeType: target(0) |
498266 search: Items | ![]() | Underhanded Ambush (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620845 4: Underhanded Ambush 620846 | AttackDistance: 100 RangeType: target(0) |
498674 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] on the target and includes a Bleed effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621400 4: Bleed 621401 | AttackDistance: 200 RangeType: target(0) |
498733 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) + (FixDMG0) x Dexterity main hand weapon physical DPS on targets and deals an additional (DMG4) + (FixDMG4) x STR physical damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: 621469 | AttackDistance: 50 RangeType: target(0) |
499082 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501045 4: Bleed 506754 | AttackDistance: 300 RangeType: target(0) |
499865 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] on the target and causes it to Bleed. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Shadowstab 623418 4: Bleed 621401 | AttackDistance: 200 RangeType: target(0) |