result count: 4
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
498566 search: Items | Imprisonment Pulse (strings) Sets up an imprisonment field in a designated area, inflicting (DMG-621231) main hand weapon physical DPS on targets. Also reduces [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff0-621232)%. Lasts for (Buff-Time-621232) seconds. (Reduces target's [SC_SKILLTIPS_MOVE|Movement Speed] by a maximum of (Max-Buff0-621232)%. If the target is a player, this state lasts for (Buff-Time-621290) seconds.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 12 | 0: 621233 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
498567 search: Items | Imprisonment Pulse (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621231 4: Imprisonment Pulse 621232 5: Imprisonment Pulse 621290 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
498685 search: Items | Imprisonment Pulse (strings) Inflicts (DMG-621231) main hand weapon physical DPS on targets in the specified area. Hits reduce [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff0-621232)% which lasts (Buff-Time-621232) seconds. Also, energy cost is increased by (Buff0-621414)% and [SC_SKILLTIPS_CAST|Casting Speed] is extended by (Buff4-621414)%. Lasts for (Buff-Time-621414) seconds. (Reduces target's [SC_SKILLTIPS_MOVE|Movement Speed] a maximum of (Max-Buff0-621231)%. If the target is a player, then the state lasts for (Buff-Time-621290) seconds.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 12 | 0: 621413 | AttackDistance: 150 RangeType: target(0) | |
498686 search: Items | Imprisonment Pulse (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621231 4: Imprisonment Pulse 621232 8: Obstacle Force Field 621414 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 |