result count: 12
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490053 search: Items | Slash (strings) Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
492568 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: 502191 5: 502191 | AttackDistance: 200 RangeType: target(0) | |
492612 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: 502854 | AttackDistance: 250 RangeType: target(0) | |
492845 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
493285 search: Items | Slash (strings) Inflicts (DMG0) main hand weapon DPS, with the possibility of causing Bleed on the target. When the target is under the effect of Fear, an additional (DMG8) main hand weapon DPS will be inflicted on the target. (An axe or sword must be equipped for the possibility of Bleed.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 620343 | AttackDistance: 50 RangeType: target(0) | |
494079 search: Items | Slash (strings) Inflicts (DMG1) main hand weapon DPS on target, with the chance of an additional Bleed effect. (Bleed effect requires equipped axe or sword.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504602 1: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) | |
494949 search: Items | Slash (strings) Causes (DMG0) main hand weapon DPS, and may cause a Bleed effect. Upon hitting a target with Slash your healing is increased by (Buff0-505732) and your rage by (Buff8-Dot) for (Buff-Time-505732) seconds. (Must have axe or sword equipped to cause Bleed effect, and the healing increase effect cannot be triggered again for (Buff-Time-505733) seconds after the effect has ended.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Angry Spirit 506531 | AttackDistance: 90 RangeType: target(0) | |
494974 search: Items | Slash (strings) Causes (DMG1) main hand weapon DPS and may cause Bleed. (Must have axe or sword equipped to cause Bleed effect.) Use this during a Probing Attack in Battle Faith state when you hit a target to decrease aggro by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|Once the effect is over it cannot be triggered again for ](Buff-Time-505846)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504602 1: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Battle Faith Effect 505845 | AttackDistance: 50 RangeType: target(0) | |
495620 search: Items | Magic Gulp (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 500058 4: Magical Addiction 506655 | AttackDistance: 100 RangeType: target(0) | |
498583 search: Items | Slash (strings) Inflicts (DMG0) main hand weapon DPS on target. Each successful hit has a chance of causing target to [621166|Electrocution]. (Bleed effect requires axe- or sword-type weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Electrocution 621166 | AttackDistance: 50 RangeType: target(0) | |
499497 search: Items | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623008 | AttackDistance: 50 RangeType: target(0) | |
499828 search: Items | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623416 | AttackDistance: 50 RangeType: target(0) |