result count: 12

guidiconnamecasttimecd group,magicinfo
490053
search:
Items
570816Slash
(strings)

Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.)
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
AttackDistance: 50
RangeType: target(0)
492568
search:
Items
577001
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: 502191
5: 502191
AttackDistance: 200
RangeType: target(0)
492612
search:
Items
589100
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: 502854
AttackDistance: 250
RangeType: target(0)
492845
search:
Items
570816
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
AttackDistance: 50
RangeType: target(0)
493285
search:
Items
570816Slash
(strings)

Inflicts (DMG0) main hand weapon DPS, with the possibility of causing Bleed on the target. When the target is under the effect of Fear, an additional (DMG8) main hand weapon DPS will be inflicted on the target. (An axe or sword must be equipped for the possibility of Bleed.)
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: 620343
AttackDistance: 50
RangeType: target(0)
494079
search:
Items
570816Slash
(strings)

Inflicts (DMG1) main hand weapon DPS on target, with the chance of an additional Bleed effect. (Bleed effect requires equipped axe or sword.)
cast: 0
>delay: 0
hits: 1
>delay 1
00: 504602
1: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
AttackDistance: 50
RangeType: target(0)
494949
search:
Items
570816Slash
(strings)

Causes (DMG0) main hand weapon DPS, and may cause a Bleed effect. Upon hitting a target with Slash your healing is increased by (Buff0-505732) and your rage by (Buff8-Dot) for (Buff-Time-505732) seconds.
(Must have axe or sword equipped to cause Bleed effect, and the healing increase effect cannot be triggered again for (Buff-Time-505733) seconds after the effect has ended.)
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: Angry Spirit 506531
AttackDistance: 90
RangeType: target(0)
494974
search:
Items
570816Slash
(strings)

Causes (DMG1) main hand weapon DPS and may cause Bleed. (Must have axe or sword equipped to cause Bleed effect.)

Use this during a Probing Attack in Battle Faith state when you hit a target to decrease aggro by (Buff8-0)% for (Buff8-Time) seconds.
([SC_SKILLTIPS_CD_1|Once the effect is over it cannot be triggered again for ](Buff-Time-505846)[SC_SKILLTIPS_CD_2| seconds.])
cast: 0
>delay: 0
hits: 1
>delay 1
00: 504602
1: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: Battle Faith Effect 505845
AttackDistance: 50
RangeType: target(0)
495620
search:
Items
578649Magic Gulp
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
10: 500058
4: Magical Addiction 506655
AttackDistance: 100
RangeType: target(0)
498583
search:
Items
570816Slash
(strings)

Inflicts (DMG0) main hand weapon DPS on target. Each successful hit has a chance of causing target to [621166|Electrocution].
(Bleed effect requires axe- or sword-type weapon.)
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: Electrocution 621166
AttackDistance: 50
RangeType: target(0)
499497
search:
Items
570816Slash
(strings)

Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect.
(Bleed effect requires axe or sword type weapon.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: 623008
AttackDistance: 50
RangeType: target(0)
499828
search:
Items
570816Slash
(strings)

Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500058
4: Bleed 500081
5: Bleed 500081
6: Bleed 500081
7: Bleed 500081
8: 623416
AttackDistance: 50
RangeType: target(0)