result count: 4
guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
492844 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500651 4: Bleed 500654 | AttackDistance: 50 RangeType: target(0) |
493295 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target, plus an additional Bleed with (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. With each hit you have a chance of recovering (DMG8) energy. (The effect of recovering energy cannot be triggered again for (Buff-Time-506219) seconds) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 8: 503525 | AttackDistance: 50 RangeType: target(0) |
493329 search: Items | ![]() | Shadowstab (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional Bleed effect, but causes half the damage to a second target. Additionally adds a Bleed that causes (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. (Extra effect is produced only if the main hand is wielding a dagger.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 2 >decreasearg: 50 RangeSelect: Horizontal(7) >shared: 0 |
498023 search: Items | ![]() | Shadowstab (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target with an additional (Buff4-Dot) Bleed effect every 2 seconds. This effects lasts (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 | AttackDistance: 50 RangeType: target(0) |