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801677Healing Halo
(strings)

Creates a healing halo that restores (DMG-623584) HP and an extra (DMG-623849) HP to yourself and the friendly targets in a range of 50 every 2 seconds, consuming (Buff0-Dot) energy. Deactivating the halo will make the effect end and start a 10-second cooldown. Effect stops if there is insufficient energy.
[SC_SKILLTIPS_04|

(This skill stat will increase and decrease based on the level and ability of your equipment)

]
cast: 0
>delay: 0
hits: 1
>delay 1
280: Healing Halo 623583
AttackDistance: 0
RangeType: target(0)