guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
495373 | ![]() | Phantom Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: 505096 4: 500733 | AttackDistance: 1000 RangeType: target(0) |
495374 | ![]() | Soaring Slash (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506380 4: Wound 506379 | AttackDistance: 2000 RangeType: bad_range(3) >EffectRange: 150 >effectcount: 50 >decreasearg: 1 RangeSelect: Circle(0) >shared: 0 |
495515 | ![]() | Sharp Slash (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506542 | AttackDistance: 100 RangeType: target(0) |
495672 | ![]() | Tyrant Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 505677 | AttackDistance: 150 RangeType: target(0) |
495675 | ![]() | Spinning Slash (strings) | cast: 2.5 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506778 4: Bleed 506781 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 |
495702 | ![]() | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: 501006 4: Bleed 506865 | AttackDistance: 50 RangeType: target(0) |
495979 | ![]() | Heavy Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507345 4: Armor-Piercing Attack 507346 | AttackDistance: 50 RangeType: target(0) |
496147 | ![]() | Heavy Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507578 4: Armor-Piercing Attack 507346 | AttackDistance: 50 RangeType: target(0) |
496661 | ![]() | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: Slash 508286 4: Bleed 508287 | AttackDistance: 50 RangeType: target(0) |
498257 | ![]() | Slashed Throat (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 2 | 0: 620814 | AttackDistance: 1000 RangeType: target(0) |
498259 | ![]() | Blasting Whirlwind Slash (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620816 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 120 RangeSelect: Circle(0) >shared: 0 |
498289 | ![]() | Wild Boar Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620760 | AttackDistance: 50 RangeType: target(0) |
498582 | ![]() | Power Slash (strings) Your slash causes the target to suffer the effects of [621166|Electrocution]. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | |
498583 | ![]() | Slash (strings) Inflicts (DMG0) main hand weapon DPS on target. Each successful hit has a chance of causing target to [621166|Electrocution]. (Bleed effect requires axe- or sword-type weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: Electrocution 621166 | AttackDistance: 50 RangeType: target(0) |
498631 | ![]() | Psychic Slash (strings) Combines psychic powers with a slash move to cause greater magical damage in a farther range. Also, Bleed never requires special weapon activation. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | |
498632 | ![]() | Slash (strings) Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] to the target and includes a Bleed effect. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621312 4: Bleed 621326 5: Bleed 621313 8: 626686 | AttackDistance: 225 RangeType: target(0) |
498760 | ![]() | Wild Slash (strings) Increases damage caused by Slash and changes to consume HP. After it hits, Bleed effect can also increase [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-621575)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | |
498761 | ![]() | Slash (strings) Inflicts (DMG0) main hand weapon physical DPS on target. Can also cause Bleed. (Bleed effect requires axe or sword type weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 621573 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 621574 | AttackDistance: 50 RangeType: target(0) |
498763 | ![]() | Bloody Slash (strings) [SC_SKILLTIPS_HP5| This skill cannot be used when HP drops under 5%. ]Inflicts (DMG0) + (FixDMG0) x STR main hand weapon physical DPS on target. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621592 | AttackDistance: 50 RangeType: target(0) |
499420 | ![]() | Whirlwind Slash (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 1 | 0: 622862 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 40 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 |
499496 | ![]() | Revival Slash (strings) When targets are hit by your [499497|Slash], there is a chance that you will receive a [493528|Recover] effect. However, the healing effect is reduced. (Can't be re-triggered while [493528|Recover] is in effect.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | |
499497 | ![]() | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623008 | AttackDistance: 50 RangeType: target(0) |
499827 | ![]() | Speed Slash (strings) There is a chance that [499828|Slash] will reset the cooldown timer of [498739|Psychic Ghost Step]. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | |
499828 | ![]() | Slash (strings) Inflicts (DMG0) main hand weapon DPS and carries a chance for a Bleed effect. (Bleed effect requires axe or sword type weapon.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 8: 623416 | AttackDistance: 50 RangeType: target(0) |
499920 | ![]() | Torn Soul Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 0 | 6 | 0: 500886 1: 500887 4: Erosion 500888 | AttackDistance: 0 RangeType: allObj(4) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 |
850087 | ![]() | Slash Spray (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 622350 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 120 >effectcount: 120 RangeSelect: Fan(4) >shared: 0 |
850524 | ![]() | Sickle Whirlwind Slash (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: Bloodstained Infection 623876 4: 622734 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 |
850740 | ![]() | Slash Spray (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: 624173 | AttackDistance: 1000 RangeType: target(0) |
850979 | ![]() | Leap Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 624497 4: 624498 | AttackDistance: 1500 RangeType: target(0) |
851110 | ![]() | Multiple Claw Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 0.33 | 1 | 0: 624683 | AttackDistance: 75 RangeType: target(0) |