| guid | icon | name | casttime | cd group | ,magic | info |
|---|---|---|---|---|---|---|
| 493000 search: Items | Power Control (strings) Causes your Electric Attack to additionally increase your physical accuracy and your Lava Weapon to raise your physical critical hit rate. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493001 search: Items | Electric Attack (strings) Increases the accuracy of your physical attacks by (Buff4-0) and causes normal attacks to deal (Buff0-0) Wind damage for (Buff0-Time) seconds. [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Electric Attack 503229 4: 506225 | AttackDistance: 50 RangeType: target(0) | |
| 493002 search: Items | Lava Weapon (strings) Increases [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] for (Buff0-Time) seconds by (Buff4-0) and causes normal attacks to deal additional (Buff0-0) Fire damage. (The value of this damage varies considerably.) [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Lava Weapon 503230 4: 506226 | AttackDistance: 1 RangeType: target(0) | |
| 493003 search: Items | Fierce Attack (strings) When you hit the target with your Throw Shield, instantly decreases your target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] for (Buff-Time-503253) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503312)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493004 search: Items | Throw Shield (strings) Throws your shield to strike your target inflicting (DMG0) main hand weapon DPS + (FixDMG-620344) x (shield's defense value) damage. Also decreases the target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff4-0) for (Buff4-Time) seconds. (Must have shield equipped.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 620344 4: Shield Weakness 503253 | AttackDistance: 150 RangeType: target(0) | |
| 493005 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | |
| 493006 search: Items | Accurate Targeting (strings) When your Shot hits a target, it instantly increases your [SC_SKILLTIPS_01|Physical Attack Power]. Effective for (Buff-Time-503255) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503254)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493007 search: Items | Deadly Counterattack (strings) When your Piercing Arrow hits the target, it instantly increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate]. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503299)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493008 search: Items | Piercing Arrow (strings) Hitting a target with a Piercing Arrow deals (DMG0) ranged weapon DPS + (FixDMG-500935) damage to the target and enemies in a straight line behind the target. It also increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff4-0) for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503299)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 500935 4: Deadly Counterattack 503256 | AttackDistance: 40 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 15 RangeSelect: Line1(1) >shared: 0 | |
| 493009 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 0 RangeType: target(0) | |
| 493010 search: Items | Drums of War (strings) Each time you hit your target with a Shot, it instantly increases the [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] and [SC_SKILLTIPS_MCRI|Critical Magical Hit Rate] of party members near you. Effective for (Buff-Time-503258) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503310)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493011 search: Items | Shot (strings) Fires one Shot at the target and deals (DMG0) long-range DPS. Each successful hit also instantly increases nearby party members' [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff0-503258) points and their [SC_SKILLTIPS_MCRI|Critical Magical Hit Rate] by (Buff1-503258) points. Effective for (Buff-Time-503258) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503310)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 34 | 0: 500856 4: Drums of War 503257 | AttackDistance: 0 RangeType: target(0) | |
| 493012 search: Items | Morale Boost (strings) | cast: 0 >delay: 0 hits: 0 >delay 0.5 | 0 | 0: 503314 | AttackDistance: 50 RangeType: good_member(2) >EffectRange: 100 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 | |
| 493013 search: Items | Wilderness Campaign (strings) When your Combo Shot makes a successful hit, it instantly increases the [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] of all nearby party members. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493014 search: Items | Combo Shot (strings) Fires at the target thrice causing (DMG0) ranged weapon DPS. If it successfully hits the target, the [SC_SKILLTIPS_01|Physical Attack Power] of party members nearby is instantly increased by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-503291)) x (Buff0-506363)% + (Buff0-503291), and increases [SC_SKILLTIPS_02|Magical Attack Power] by (current [SC_SKILLTIPS_02|Magical Attack Power] + (Buff1-503291)) x (Buff1-506363)% + (Buff1-503291) for (Buff-Time-503291) seconds. (Effect is cancelled if damage is taken) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503292)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 3 >delay 0.5 | 9 | 0: 500857 4: 503302 | AttackDistance: 0 RangeType: target(0) | |
| 493015 search: Items | Skull Breaker (strings) Precise strike at the enemy's head that causes (DMG0) main hand weapon DPS and has a 50% chance of lowering the target's accuracy by (Buff4-0)%. If you miss, you will enter the calm state for (Buff-Time-503159) seconds. (This skill decreases the target's accuracy by a maximum of (Max-Buff0-501864)%). | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620364 4: Skull Broken 501864 5: Skull Broken 503843 | AttackDistance: 50 RangeType: target(0) | |
| 493016 search: Items | Escape Danger (strings) For (Buff0-Time) seconds you are immune against Helpless, Root, Stun, and Slow effects. (Target effect can only be removed if marked as Movement Impairing Effect or Stun.) [SC_SKILLTIPS_FEAR| (This skill can be used even if you are in a state that doesn't allow you to cast spells.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: Escape Danger 503261 | AttackDistance: 50 RangeType: target(0) | |
| 493017 search: Items | Decay (strings) Can be used when Poisonous. It causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff8-0) and [SC_SKILLTIPS_CRI_POWER|Critical Physical Damage] by (Buff4-0)%. Effective for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503309)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: 620288 4: Brutal Atrocity 503263 8: 506231 | AttackDistance: 50 RangeType: target(0) | |
| 493018 search: Items | Fake Power of Tempering (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503269 | AttackDistance: 50 RangeType: target(0) | |
| 493019 search: Items | Coerce (strings) The energy cost for using Low Blow is reduced by 5. When your target's HP drops below 30%, using Low Blow on your target will increase the damage of your physical attack by (Buff0-503264)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493020 search: Items | Sinister Methods (strings) Making a successful hit with Low Blow or Blind Spot instantly increases your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] for (Buff-Time-503265) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493021 search: Items | Low Blow (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] instantly increases by (Buff0-503265) for (Buff-Time-503265) seconds. If the target is suffering from Bleeding there is a chance that it causes a Grievous Wound for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620291 4: Grievous Wound 500704 8: Sinister Methods 503265 | AttackDistance: 50 RangeType: target(0) | |
| 493022 search: Items | Blind Spot (strings) Attack your target from behind to cause (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Also, when you hit the target, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503265) for (Buff-Time-503265) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503300)[SC_SKILLTIPS_CD_2| seconds.]) (Must have dagger equipped for the additional effect and must be used on the target's back.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 620282 4: 500655 8: Sinister Methods 503265 | AttackDistance: 50 RangeType: target(0) | |
| 493023 search: Items | Sinister Methods Inhibition (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503300 | AttackDistance: 50 RangeType: target(0) | |
| 493024 search: Items | Magic Knight Shield (strings) | cast: 1 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500705 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
| 493025 search: Items | Searing Light (strings) Causes your normal attacks to deal additional (Buff0-0) Light damage for (Buff0-Time) seconds. Also, when your physical attacks hit the target your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-503270) points for (Buff-Time-503270) seconds. (This effect is mutually exclusive with Poisonous.) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-506385)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Searing Light 503268 | AttackDistance: 50 RangeType: target(0) | |
| 493026 search: Items | Enhanced Intensification (strings) Lets your Intensification increase the [SC_SKILLTIPS_MDMG|Magical Damage]. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] while in effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493027 search: Items | Intensification (strings) Increases [SC_SKILLTIPS_MDMG_POINT|Magical Bonus Damage] by (Buff0-0) points for (Buff0-Time) seconds. Also increases [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] by (Buff4-0)% while in effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 93 | 0: Intensification 506884 4: 506589 | AttackDistance: 50 RangeType: target(0) | |
| 493028 search: Items | Fire Rose Storm (strings) You deal extra [SC_SKILLTIPS_MDMG|Magical Damage] when you successfully launch a Fire Rose. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493029 search: Items | Fire Rose (strings) Plants a Fire Rose seed inside the target that inflicts (Buff3-Dot) fire damage every 2 seconds for (Buff3-Time) seconds. Increases [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff4-0) + (Buff8-0)% for (Buff-Time-503273) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503272)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Fire Rose III 501842 1: Fire Rose III 501842 2: Fire Rose II 501814 3: Fire Rose I 501806 4: Fire Rose Storm 503273 8: Fire Rose Storm 623532 | AttackDistance: 225 RangeType: target(0) |
