| guid | icon | name | casttime | cd group | ,magic | info |
|---|---|---|---|---|---|---|
| 493030 search: Items | Shadow Protection (strings) Increases your casting speed by (Buff0-0)% for (Buff0-Time) seconds. If you receive a critical physical hit while it is in effect, your movement speed is instantly increased by (Buff0-503275)% for (Buff-Time-503275) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503303)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Shadow Protection 503274 | AttackDistance: 50 RangeType: target(0) | |
| 493031 search: Items | Disable (strings) A successful Flame or Plasma Arrow hit decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493032 search: Items | Flame (strings) Launches a searing fireball, which deals (DMG0) magical damage points of Fire Damage, and also decreases the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) points for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501531 4: 500379 5: 500379 8: Disable 503277 | AttackDistance: 225 RangeType: target(0) | |
| 493033 search: Items | Plasma Arrow (strings) Causes (DMG0) + (FixDMG-620206) x INT [SC_SKILLTIPS_WIND|Wind Damage]. Also puts you in a Charged state which in turn temporarily increases your critical magical hit rate by (Buff4-0). [491169|Plasma Arrow] additionally reduces the target's [SC_SKILLTIPS_MCRI_PASSIVE|Critical Magical Resistance] by (Buff0-503277) for (Buff-Time-503277) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503276)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620206 4: Disable 503277 8: Charged 502270 | AttackDistance: 200 RangeType: target(0) | |
| 493034 search: Items | Light of Day (strings) When you successfully strike your opponent with Holy Light Strike or Light Charge, it instantly increases your [SC_SKILLTIPS_LIGHT|Light damage] for (Buff-Time-620182) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493035 search: Items | Holy Light Strike (strings) Inflicts (DMG0) + (FixDMG-620224) x INT [SC_SKILLTIPS_LIGHT|Light damage] on the target and has a chance of Stunning the target for (Buff4-Time) seconds. Also, when you hit your target with your magical attack, your [SC_SKILLTIPS_LIGHT|Light damage] increases by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620224 4: Holy Light Strike Stun 501972 5: Holy Light Strike Stun 503845 8: Light of Day 620182 | AttackDistance: 150 RangeType: target(0) | |
| 493036 search: Items | Light Charge (strings) The power of Light instantly enters your enemy's body with a violent shock, inflicting (DMG0) + (FixDMG-620225) x INT [SC_SKILLTIPS_LIGHT|Light damage] and Slowing him down by (Buff4-0)% for (Buff4-Time) seconds. It also increase your [SC_SKILLTIPS_LIGHT|Light damage] by (Buff8-0)% for (Buff8-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620225 4: Slow Down 502881 5: Slow Down 503851 8: Light of Day 620182 | AttackDistance: 150 RangeType: target(0) | |
| 493037 search: Items | Light of Day Inhibition (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503278 | AttackDistance: 50 RangeType: target(0) | |
| 493038 search: Items | Condensed Rage (strings) Instantly lets you enter Condensed Rage state for (Buff0-Time) seconds. When attacked in this state you recover (Buff-Dot-503301) HP. (Requires [491600|Battle Monk Stance]) (After the effect has ended it cannot be triggered again for (Buff-Time-506323) seconds.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Condensed Rage 503280 | AttackDistance: 50 RangeType: target(0) | |
| 493039 search: Items | Saint's Blessing (strings) When you cast a Heal on a friendly target whose HP is lower than 30%, the healing effect will be additionally enhanced by (Buff0-503283) + (Buff0-620406)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 200 RangeType: target(0) | ||
| 493040 search: Items | Snake Spirit (strings) Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493041 search: Items | Snake Curse (strings) Cursed target suffers snake bite damage, receiving (Buff0-Dot) Dark damage every 2 seconds for (Buff0-Time) seconds. When the effect wears off you recover (DMG-503285) MP. (The replenishment effect of Snake Spirit can only be used on one target at one time.) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: Snake Curse 502663 4: 503284 | AttackDistance: 180 RangeType: target(0) | |
| 493042 search: Items | Snake Spirit (strings) Recovers (DMG0) MP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503285 | AttackDistance: 50 RangeType: target(0) | |
| 493043 search: Items | Icewind Blade (strings) Water and wind energies combine to form a sharpened blade that inflicts (DMG4) Wind damage and (DMG0) Water damage to the target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: 620413 4: 620414 | AttackDistance: 180 RangeType: target(0) | |
| 493044 search: Items | Holy Power (strings) Temporarily increases [SC_SKILLTIPS_MND|Wisdom] by (current [SC_SKILLTIPS_MND|Wisdom] + (Buff0-0)) x (Buff0-1)% + (Buff0-0) for (Buff0-Time) seconds. This effect disappears if you use Heal three times. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: 503287 4: 503445 | AttackDistance: 50 RangeType: target(0) | |
| 493045 search: Items | ![]() | Dilation of Darkness - Expansion (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 623165 | AttackDistance: 1000 RangeType: target(0) |
| 493046 search: Items | Sacred Protection (strings) Focuses holy energy onto your shield, temporarily increasing your chance to shield block by (Buff0-0) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 37 | 0: Sacred Protection 503290 | AttackDistance: 50 RangeType: target(0) | |
| 493047 search: Items | Panther's Blessing (strings) When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your dodge rate increases temporarily. Lasts (Buff-Time-503282) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 493048 search: Items | Heal (strings) Restores (DMG0) points of target's HP. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503221 | AttackDistance: 250 RangeType: target(0) | |
| 493049 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1000 RangeType: target(0) | |
| 493050 search: Items | ![]() | Power Blow (strings) | cast: 1 >delay: 1 hits: 1 >delay 1 | 1 | 0: 500380 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 10 RangeSelect: Fan(4) >shared: 0 |
| 493051 search: Items | ![]() | Wild Charge (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500381 4: Knockdown 500382 | AttackDistance: 2000 RangeType: target(0) |
| 493052 search: Items | Shred (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500383 4: Bleed 500384 | AttackDistance: 50 RangeType: target(0) | |
| 493053 search: Items | ![]() | Defense Weakness Inhibition (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503312 | AttackDistance: 50 RangeType: target(0) |
| 493054 search: Items | ![]() | Accurate Targeting Inhibition (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503254 | AttackDistance: 50 RangeType: target(0) |
| 493055 search: Items | Shadow Protection (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Shadow Protection 503275 | AttackDistance: 50 RangeType: target(0) | |
| 493056 search: Items | Condensed Rage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503301 | AttackDistance: 50 RangeType: target(0) | |
| 493057 search: Items | ![]() | Summon Rat (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Rat Summon 503234 4: Rat Summon 503235 8: Rat Summon 503236 | AttackDistance: 1 RangeType: target(0) |
| 493058 search: Items | ![]() | Drill (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Dig 503024 | AttackDistance: 200 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 1 RangeSelect: Circle(0) >shared: 0 |
| 493059 search: Items | Element Attack (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 4 | 0: Rock Surround 503319 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 500 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 |
