guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490300 search: Items | Holy Aura (strings) Immune to all damage for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 104 | 0: Holy Aura 501546 | AttackDistance: 1 RangeType: target(0) | |
490301 search: Items | Blessing of Humility (strings) For (Buff0-Time) seconds, you temporarily become the one with the least aggro. | cast: 0 >delay: 0 hits: 1 >delay 1 | 12 | 0: Blessing of Humility 500546 | AttackDistance: 1 RangeType: target(0) | |
490302 search: Items | Annihilating Strike (strings) | cast: 0 >delay: 1 hits: 20 >delay 1 | 0 | 0: 500075 | AttackDistance: 500 RangeType: target(0) | |
490303 search: Items | Annihilating Strike (strings) | cast: 0 >delay: 1 hits: 1 >delay 0.3 | 0 | 0: 500076 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 20 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
490304 search: Items | Holy Candle (strings) Consumes (Buff0-Dot)% HP per second and increases effectiveness of heals by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 300 | 0: Holy Candle 500549 | AttackDistance: 1 RangeType: target(0) | |
490305 search: Items | Prayer (strings) Increases Water Resistance by (Buff0-0) points and magical Water Damage by (Buff0-1)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500559 | AttackDistance: 1 RangeType: target(0) | |
490306 search: Items | Shadowstab (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage with an additional Bleed effect. For (Buff4-Time) seconds Bleed causes (Buff4-Dot) damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 620313 | AttackDistance: 50 RangeType: target(0) | |
490307 search: Items | Stinger Clash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500640 | AttackDistance: 50 RangeType: target(0) | |
490308 search: Items | Reverse Sting (strings) | cast: 0.5 >delay: 0.2 hits: 1 >delay 0 | 6 | 0: 500641 4: Slow 500642 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490309 search: Items | Throw (strings) Throws a hidden weapon at the target causing [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS plus (FixDMG0) x [SC_SKILLTIPS_THROWDMG|Projectile Damage]. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 79 | 0: 502578 1: 620283 | AttackDistance: 0 RangeType: target(0) | |
490310 search: Items | Projectile Training (strings) Can equip projectiles. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500658 | AttackDistance: 50 RangeType: target(0) | |
490311 search: Items | Blind Spot (strings) Attacks target from behind, causing (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and adds a bleeding that deals (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. (Must hold a dagger and be behind the target.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 620282 4: Blind Spot Bleed 620297 | AttackDistance: 50 RangeType: target(0) | |
490312 search: Items | Hide (strings) You go into hiding to avoid discovery by the enemy. Your movement speed is reduced by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Hide 500675 | AttackDistance: 1 RangeType: target(0) | |
490313 search: Items | Wound Attack (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. For each Bleeding or Grievous Wound caused by the Rogue skills (cast by you), Wound Attack can cause additional damage. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 620278 4: 620279 8: 620280 | AttackDistance: 50 RangeType: target(0) | |
490314 search: Items | Poison Pangs (strings) Just as the venom of a gigantic scorpion represents an increased threat, off-hand weapon damage is also increased by (Buff4-0)%. Also restores (Buff0-Dot) points of Energy every 8 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Poison Pangs 500093 4: 500094 | AttackDistance: 50 RangeType: target(0) | |
490315 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500095 | AttackDistance: 1 RangeType: target(0) | |
490316 search: Items | Treasure Hunter (strings) Increases your and your party's chances of finding items by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500679 | AttackDistance: 150 RangeType: target(0) | |
490317 search: Items | Blind Stab (strings) Causes [SC_SKILLTIPS_DMG|Physical Damage] amounting to (DMG0) main hand weapon DPS plus (FixDMG0) x Dexterity with an additional Blind effect for (Buff4-Time) seconds. (Must be in front of the target to use skill.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 80 | 0: 620281 4: Blind 500691 5: Blind 503835 | AttackDistance: 50 RangeType: target(0) | |
490318 search: Items | Bloodless (strings) Must be used from behind the target. Causes (DMG0) physical damage, based on main hand weapon DPS, + current [SC_SKILLTIPS_AGI|dexterity] x (FixDMG0) and increases off-hand weapon damage by (Buff4-0)% for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-500743)[SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500741 4: Bloodless 500742 | AttackDistance: 50 RangeType: target(0) | |
490319 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500743 | AttackDistance: 50 RangeType: target(0) | |
490320 search: Items | Natural Brilliance (strings) | cast: 5 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500721 | AttackDistance: 0 RangeType: target(0) | |
490321 search: Items | Natural Brilliance (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500722 | AttackDistance: 1000 RangeType: target(0) | |
490322 search: Items | Natural Brilliance (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500723 | AttackDistance: 0 RangeType: target(0) | |
490323 search: Items | Low Blow (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620312 4: Grievous Wound 620314 | AttackDistance: 50 RangeType: target(0) | |
490324 search: Items | Assault of the Animal Spirit (strings) An animal spirit comes to aid you in combat. Causes (DMG0) damage, based on main hand weapon DPS. [500711|Roar of a Lion] or [500712|Swift as a Gazelle] is also activated. (This effect will not re-trigger for (Buff-Time-500713) seconds after it ends.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][500711|Roar of a Lion]: Target takes (DMG-500711) damage, based on main hand weapon DPS. Lands a critical hit every time. [500712|Swift as a Gazelle]: Temporarily increases your [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff0-500712)%. Lasts (Buff-Time-500712) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 202 | 0: 500710 4: Roar of a Lion 500711 5: 500714 | AttackDistance: 50 RangeType: target(0) | |
490325 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500713 | AttackDistance: 50 RangeType: target(0) | |
490326 search: Items | Agility (strings) Permanently increases dodge rate by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500707 | AttackDistance: 50 RangeType: target(0) | |
490327 search: Items | Regenerative Seed (strings) 1 point of [503827|Nature's Power] is required to generate a [240322|Regenerative Seed]. The [240322|Regenerative Seed] can instantly restore (current [SC_SKILLTIPS_HP|maximum HP] x (DMG-507498)) + (DMG-507492) HP. Each character can only possess one seed. The effect of the [240322|Regenerative Seed] lasts 60 minutes, and disappears when you log off. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500565 4: 507491 | AttackDistance: 50 RangeType: target(0) | |
490328 search: Items | Regenerative Seed (strings) A seed that contains the Light of Life. It instantly restores (current [SC_SKILLTIPS_HP|maximum HP] x (DMG0)) + (DMG4) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 203 | 0: 500567 4: 500566 | AttackDistance: 50 RangeType: target(0) | |
490329 search: Items | Poison (strings) For (Buff0-Time) seconds normal attacks have a 50% chance to add Poisoned effects and the target's damage is lowered by 2%. (Can be stacked four times, consumes 1 poison bottle.) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: Poisonous 500715 | AttackDistance: 1 RangeType: target(0) |