| guid | icon | name | casttime | cd group | ,magic | info |
|---|---|---|---|---|---|---|
| 494050 search: Items | Absence (strings) Causes target to become absent minded, reducing [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)% for (Buff0-Time) seconds. (When the target is a player, lowers [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff1-0)% for (Buff1-Time) seconds. ) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Absence 504559 1: Absence 504245 | AttackDistance: 200 RangeType: target(0) | |
| 494051 search: Items | Flame Follower (strings) The flame follower understands the flow of flame energy, reducing your Fireball cooldown by 1 second and increasing your Fireball critical rate. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
| 494052 search: Items | Perception (strings) Temporarily increases [SC_SKILLTIPS_MP|Maximum MP] by (current [SC_SKILLTIPS_MP|Maximum MP] + (Buff0-0)) x (Buff4-1)% + (Buff0-0). Also increases [SC_SKILLTIPS_02|Magical Attack Power] by (current [SC_SKILLTIPS_02|Magical Attack Power] + (Buff0-1)) x (Buff4-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Perception 504561 4: 506234 | AttackDistance: 50 RangeType: target(0) | |
| 494053 search: Items | Magic Target (strings) Temporarily increases your magic accuracy by (Buff0-0) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Magic Target 504562 | AttackDistance: 50 RangeType: target(0) | |
| 494054 search: Items | Control Flame (strings) When your Eruption effect is triggered, [SC_SKILLTIPS_02|Magical Attack Power] additionally increases by (Buff0-504563)% . ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-504869)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
| 494055 search: Items | ![]() | Beast Control (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504843 | AttackDistance: 50 RangeType: target(0) |
| 494056 search: Items | ![]() | Briar Repel (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503959 4: 504844 | AttackDistance: 50 RangeType: target(0) |
| 494057 search: Items | Vanish (strings) Turns you completely invisible for (Buff0-Time) seconds, removes all aggro and takes you out of the battle. While the effect lasts, all damage you suffer will be reduced by (Buff8-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 3 | 0: Vanish 504888 4: 501567 8: Hidden Master 504553 | AttackDistance: 1 RangeType: target(0) | |
| 494058 search: Items | Probing Attack (strings) Inflicts (DMG0) main hand weapon DPS on target and makes the target Vulnerable. When you attack, friendly party members within a range of 100 enter a state of Redemption for (Buff-Time-620359) seconds. (This effect cannot be used in conjunction with other similar effects. Moreover, it can only be triggered once every (Buff-Time-504876) seconds.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 620358 4: Vulnerable 501502 | AttackDistance: 50 RangeType: target(0) | |
| 494059 search: Items | Assistant Oak Walker (strings) Summon an [493343|Oak Walker] to increase the effectiveness of your skills. The [102324|Oak Walker's] buff also remains after it dies and only disappears if you summon another pet or if you yourself die or go offline. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
| 494060 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500360 | AttackDistance: 500 RangeType: target(0) | |
| 494061 search: Items | Recover (strings) Restores (DMG0) HP to target, then restores (Buff4-Dot) HP to target every 2 seconds for (Buff4-Time) seconds. Plus, you will recover (Buff8-Dot) HP every 2 seconds for (Buff8-Time) seconds. (If you are the target, [494020|Life Guide] will not come into effect.) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503796 4: Recover 503797 8: Life Guide 504530 | AttackDistance: 250 RangeType: target(0) | |
| 494062 search: Items | Briar Shield (strings) Thorns surround the target for (Buff0-Time) seconds, increasing your [SC_SKILLTIPS_DEF|Physical Defense] by (Buff4-0)%. When the target is physically attacked, it reflects (DMG-503959) damage and restores (DMG-504844) MP. (Only effective on the targets within a range of 50) (Can only be used on one target at a time, and the restoration effect can only be triggered once every (Buff-Time-504870) seconds.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Briar Shield 623124 1: Briar Shield 622910 4: Briar Shield 623126 5: Briar Shield 504537 | AttackDistance: 250 RangeType: target(0) | |
| 494063 search: Items | Rockslide (strings) Hits your target with falling stones after (Buff0-Time) seconds causing (DMG-620210) + (FixDMG-620210) x Intelligence of [SC_SKILLTIPS_EARTH|Earth damage]. It also deals additional [SC_SKILLTIPS_EARTH|Earth damage] to the tune of (DMG-620217) + (FixDMG-620217) x Intelligence. Has a chance of restoring 1 point of Nature's Power. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 8 | 0: Rockslide 504581 4: 503823 | AttackDistance: 180 RangeType: target(0) | |
| 494064 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504582 | AttackDistance: 1000000 RangeType: target(0) | |
| 494065 search: Items | Rockslide (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620210 4: 620217 8: 504138 | AttackDistance: 10000 RangeType: target(0) | |
| 494066 search: Items | Sys494066_name (strings) Sys494066_shortnote | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
| 494067 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 505938 | AttackDistance: 50 RangeType: target(0) | |
| 494068 search: Items | Surprise Attack (strings) Surprise Attack inflicts (DMG0) main hand weapon DPS and knocks down the target. Each successful hit increases your [SC_SKILLTIPS_01|Physical Attack Power] by (Buff8-0)% for (Buff8-Time) seconds. (Must have a distance of at least 60 from the target.) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-506367)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 10 | 0: 620361 4: Surprise Attack Effect 500235 8: Savage Strike 504540 | AttackDistance: 150 RangeType: target(0) | |
| 494069 search: Items | ![]() | Rose Thorn (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Rose Thorn 504585 | AttackDistance: 1000 RangeType: target(0) |
| 494070 search: Items | Shot (strings) Shoots the target, causing (DMG0) ranged weapon DPS. | cast: 0 >delay: 0 hits: 1 >delay 1 | 34 | 0: 500856 4: 504587 | AttackDistance: 0 RangeType: target(0) | |
| 494071 search: Items | Hide (strings) Hides you so that enemies cannot find you and decreases your speed by (Buff0-0)%. All damage received when hidden is reduced by (Buff4-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Hide 504887 4: Hidden Master 504553 | AttackDistance: 1 RangeType: target(0) | |
| 494072 search: Items | ![]() | Hysteric Vengeance (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Hysteric Vengeance 620303 | AttackDistance: 50 RangeType: target(0) |
| 494073 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504593 | AttackDistance: 1 RangeType: target(0) |
| 494074 search: Items | Antidote (strings) Removes target's poisoned status and makes it so they cannot be poisoned for (Buff0-Time). | cast: 0 >delay: 0 hits: 1 >delay 1 | 139 | 0: Poison Antibodies 504556 | AttackDistance: 200 RangeType: target(0) | |
| 494075 search: Items | Fireball (strings) Releases a fireball that inflicts (DMG0) magical damage points + (FixDMG-620235) x INT [SC_SKILLTIPS_FLAME|Fire Damage] on the target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 91 | 0: 620235 4: 500379 5: 500379 | AttackDistance: 225 RangeType: target(0) | |
| 494076 search: Items | Fireball (strings) Releases a fireball that inflicts (DMG0) magical damage points + (FixDMG-620199) x INT [SC_SKILLTIPS_FLAME|Fire Damage] on the target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 91 | 0: 620199 4: 504596 5: 500379 | AttackDistance: 225 RangeType: target(0) | |
| 494077 search: Items | Flame (strings) Releases a hellishly big fireball, inflicting (DMG0) magical damage points of Fire Damage on the target. | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 501531 4: 504596 5: 500379 | AttackDistance: 225 RangeType: target(0) | |
| 494078 search: Items | ![]() | Control Flame Inhibition (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504869 | AttackDistance: 50 RangeType: target(0) |
| 494079 search: Items | Slash (strings) Inflicts (DMG1) main hand weapon DPS on target, with the chance of an additional Bleed effect. (Bleed effect requires equipped axe or sword.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 504602 1: 500058 4: Bleed 500081 5: Bleed 500081 6: Bleed 500081 7: Bleed 500081 | AttackDistance: 50 RangeType: target(0) |
