guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
495700 search: Items | Rapid Ram (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507257 4: Knockout 507258 8: Severe Injury 506819 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 150 >effectcount: 15 RangeSelect: Line2(2) >shared: 0 | |
495701 search: Items | Unstable Reaction 2 (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Explosive Daze 506813 | AttackDistance: 50 RangeType: allMonster(6) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
495702 search: Items | Slash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 85 | 0: 501006 4: Bleed 506865 | AttackDistance: 50 RangeType: target(0) | |
495703 search: Items | Frenzied (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: Frenzy 506845 | AttackDistance: 1 RangeType: target(0) | |
495704 search: Items | Crippled (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500972 4: Crippled 500973 | AttackDistance: 50 RangeType: target(0) | |
495705 search: Items | Fear (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 10 | 0: Fear 506933 | AttackDistance: 120 RangeType: target(0) | |
495706 search: Items | Group Stun (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 70 | 0: Stun 502572 | AttackDistance: 75 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
495707 search: Items | Roar (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 9 | 0: Roar 500978 | AttackDistance: 100 RangeType: good_range(1) >EffectRange: 100 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
495708 search: Items | Whirlwind Chop (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 46 | 0: 500963 4: Stun 502572 | AttackDistance: 75 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
495709 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506815 | AttackDistance: 200 RangeType: target(0) | |
495710 search: Items | Encourage (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 9 | 0: Invigorate 506846 | AttackDistance: 500 RangeType: good_range(1) >EffectRange: 500 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
495711 search: Items | Bash (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506864 | AttackDistance: 75 RangeType: target(0) | |
495712 search: Items | (strings) | cast: 9999 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
495713 search: Items | Punishment (strings) When the target is Vulnerable this brute force attack causes (DMG0) main hand weapon DPS to the target reducing the target's [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff4-0)%, for (Buff4-Time) seconds. (Targeting a player will reduce their [SC_SKILLTIPS_DPS|Physical Attack Speed] by (Buff5-0)% for (Buff5-Time) seconds.) ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-506879) [SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506866 4: Punishment 506878 5: Punishment 504255 8: 501520 | AttackDistance: 50 RangeType: target(0) | |
495714 search: Items | Arrow Shield (strings) Your arrows will turn into a protective wall able to resist your enemies attack. Will temporally reduce [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 201 | 0: Arrow Shield 506867 | AttackDistance: 1 RangeType: target(0) | |
495715 search: Items | Unknown Choice (strings) Use this for the chance to receive one of the following three buffs: Excite, Boiling Blood, or Immortality. Lasts (Buff0-Time) seconds. Excite: Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-0)) x (Buff0-1)% + (Buff0-0). Boiling Blood: Increases [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff1-0). Immortality: Increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff2-0)) x (Buff2-1)% + (Buff2-0). | cast: 0 >delay: 0 hits: 1 >delay 1 | 201 | 0: Excite 506868 1: Boiling Blood 506877 2: Immortality 506880 | AttackDistance: 50 RangeType: target(0) | |
495716 search: Items | Unharmed (strings) Reduces aggro by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 201 | 0: Unharmed 506869 | AttackDistance: 50 RangeType: target(0) | |
495717 search: Items | Cleanse (strings) Instantly restores (DMG0) HP to a friendly target, and reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 202 | 0: 506870 4: Cleanse 506876 | AttackDistance: 200 RangeType: target(0) | |
495718 search: Items | Honorable Fighter (strings) Permanently decreases [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506871 | AttackDistance: 1 RangeType: target(0) | |
495719 search: Items | Dance of Confusion (strings) Oak Walker will confuse enemies with his dance, affecting multiple targets within a radius of 80, increasing [SC_SKILLTIPS_HURT_PASSIVEeceived physical damage] by (Buff0-506874)% for (Buff-Time-506875) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 200 | 0: 506872 | AttackDistance: 100 RangeType: target(0) | |
495720 search: Items | Lunar Halo (strings) Temporally increases [SC_SKILLTIPS_HEAL_PASSIVE|Received Healing] by (Buff0-0)% within a radius of up to 60 affecting multiple friendly targets for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 202 | 0: Lunar Halo 506873 | AttackDistance: 50 RangeType: good_range(1) >EffectRange: 60 >effectcount: 30 RangeSelect: Circle(0) >shared: 0 | |
495721 search: Items | Dance of Confusion (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Dance of Confusion 506875 | AttackDistance: 200 RangeType: target(0) | |
495722 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Confusing Wisdom 506874 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
495723 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506879 | AttackDistance: 50 RangeType: target(0) | |
495724 search: Items | Hall of Dead Heroes (strings) After use, all party members within range will receive the Hall of Dead Heroes effect. [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] decreases by (Buff0-2)%, [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] decreases by (Buff0-1)%, and [SC_SKILLTIPS_MOVE|Movement Speed] increases by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 17 | 0: Hall of Dead Heroes Protection 500266 | AttackDistance: 10 RangeType: good_member(2) >EffectRange: 100 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 | |
495725 search: Items | Going It Alone (strings) Permanently raises your [SC_SKILLTIPS_CRI_POWER|physical critical damage] by (Buff0-1)%, but also raises the aggro you cause by (Buff0-0)%. (This effect cannot be in effect at the same time as [496104|Hunter's Advantage].) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500133 | AttackDistance: 1 RangeType: target(0) | |
495726 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507229 | AttackDistance: 1 RangeType: target(0) | |
495727 search: Items | The Sage (strings) Permanently increases [SC_SKILLTIPS_MAG_HITP|magical accuracy] by (Buff0-0). (This effect cannot be in effect at the same time as [497913|Wisdom].) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620315 | AttackDistance: 50 RangeType: target(0) | |
495728 search: Items | Sword of Imprisonment (strings) Inflicts (DMG0) main hand weapon DPS to the target. (This skill has a high critical hit rate) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507483 | AttackDistance: 50 RangeType: target(0) | |
495729 search: Items | Create Tendrils (strings) Creates a vine of arrows which last for three hours. (This item cannot be traded or sold, and will disappear after logging off.) | cast: 4 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507484 | AttackDistance: 50 RangeType: target(0) |