| guid | icon | name | casttime | cd group | ,magic | info |
|---|---|---|---|---|---|---|
| 495820 search: Items | Juicy Battered Fish (strings) Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Juicy Battered Fish 507041 | AttackDistance: 50 RangeType: target(0) | |
| 495821 search: Items | Fish Fillet with Pepper (strings) Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Fish Fillet with Pepper 507042 | AttackDistance: 50 RangeType: target(0) | |
| 495822 search: Items | Pan-fried Fish Steak (strings) Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Pan-fried Fish Steak 507043 | AttackDistance: 50 RangeType: target(0) | |
| 495823 search: Items | Steamed Fish Steak (strings) Increases [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Steamed Fish Steak 507044 | AttackDistance: 50 RangeType: target(0) | |
| 495824 search: Items | Lightly Burnt Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Roasted Ribs 507045 | AttackDistance: 50 RangeType: target(0) | |
| 495825 search: Items | Spiced Rack of Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Spiced Rack of Ribs 507046 | AttackDistance: 50 RangeType: target(0) | |
| 495826 search: Items | Broiled Rib (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Broiled Rib 507047 | AttackDistance: 50 RangeType: target(0) | |
| 495827 search: Items | Smoked Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Smoked Ribs 507048 | AttackDistance: 50 RangeType: target(0) | |
| 495828 search: Items | Fried Rib (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Fried Rib 507049 | AttackDistance: 50 RangeType: target(0) | |
| 495829 search: Items | Juicy Spare Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Juicy Spare Ribs 507050 | AttackDistance: 50 RangeType: target(0) | |
| 495830 search: Items | Peppered Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Peppered Ribs 507051 | AttackDistance: 50 RangeType: target(0) | |
| 495831 search: Items | Fried Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Fried Ribs 507052 | AttackDistance: 50 RangeType: target(0) | |
| 495832 search: Items | Honey Ribs (strings) Increases [SC_SKILLTIPS_DMG|Physical Damage] by (current [SC_SKILLTIPS_DMG|Physical Damage] + (Buff0-1)) x (Buff0-0)% + (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Honey Ribs 507053 | AttackDistance: 50 RangeType: target(0) | |
| 495833 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506932 | AttackDistance: 1 RangeType: target(0) |
| 495834 search: Items | ![]() | Leonine Fury (strings) | cast: 0 >delay: 0 hits: 3 >delay 0 | 0 | 0: 507202 4: Cat Scratch 507203 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 1500 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 |
| 495835 search: Items | ![]() | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507405 | AttackDistance: 1 RangeType: allObj(4) >EffectRange: 60 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 |
| 495836 search: Items | ![]() | (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507179 | AttackDistance: 35 RangeType: target(0) |
| 495837 search: Items | ![]() | Cat Claw Attack (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507201 4: 507185 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 |
| 495838 search: Items | ![]() | Guardian Bash (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507200 | AttackDistance: 1000 RangeType: target(0) |
| 495839 search: Items | ![]() | Tail Sweep (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 1 | 0: Tail Sweep 507152 4: Knockout 506780 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Fan(4) >shared: 0 |
| 495840 search: Items | ![]() | Sharp Claws (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 2 | 0: Sharp Claws 507151 | AttackDistance: 50 RangeType: target(0) |
| 495841 search: Items | Giant Whirlwind (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
| 495842 search: Items | Defense Potion (strings) Increases [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) for (Buff0-Time) seconds. [SC_POTION_DEF_SHORT|Defense Potion (short duration)] | cast: 0 >delay: 0 hits: 1 >delay 1 | 323 | 0: Defense Potion 506985 | AttackDistance: 1 RangeType: target(0) | |
| 495843 search: Items | ![]() | Steel Potion (strings) Increases [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) for (Buff0-Time) seconds. [SC_POTION_DEF_SHORT|Defense Potion (short duration)] | cast: 0 >delay: 0 hits: 1 >delay 1 | 323 | 0: 507074 | AttackDistance: 1 RangeType: target(0) |
| 495844 search: Items | Cleansing Potion (strings) Increases healing by (Buff0-0) for (Buff0-Time) seconds. [SC_POTION_MAGIC_SHORT|Magical potion with a short duration] | cast: 0 >delay: 0 hits: 1 >delay 1 | 321 | 0: Cleansing Potion 507075 | AttackDistance: 1 RangeType: target(0) | |
| 495845 search: Items | ![]() | Divine Healing Potion (strings) Healing effects on character are increased by (Buff0-0) for (Buff0-Time) seconds. [SC_POTION_MAGIC_SHORT|Magical potion with a short duration] | cast: 0 >delay: 0 hits: 1 >delay 1 | 321 | 0: 507076 | AttackDistance: 1 RangeType: target(0) |
| 495846 search: Items | Madness Potion (strings) Increases Aggro generated through attacks by (Buff0-0)% for (Buff0-Time) seconds. [SC_POTION_PHYSIC_SHORT|Physical potions with a short duration.] | cast: 0 >delay: 0 hits: 1 >delay 1 | 319 | 0: Madness Potion 507077 | AttackDistance: 1 RangeType: target(0) | |
| 495847 search: Items | Super Salve (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507078 | AttackDistance: 50 RangeType: target(0) | |
| 495848 search: Items | Super Healing Potion (strings) Restores (DMG0) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507079 | AttackDistance: 50 RangeType: target(0) | |
| 495849 search: Items | Super Spirit Potion (strings) Restores (DMG0) MP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507080 | AttackDistance: 50 RangeType: target(0) |
