guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
496960 search: Items | Effective Anti-Snake Spray (strings) Use as soon as the Experienced Craftsman yells, "Use the Anti-Snake Spray!" | cast: 1 >delay: 0 hits: 1 >delay 1 | 382 | 0: 508703 | AttackDistance: 40 RangeType: target(0) | |
496961 search: Items | Nimble Hands and Feet (strings) Physical damage caused when fighting enemy snakes decreases 50%. If you enter combat with a combat tribe snake and no one interferes, after eliminating the target it will receive the Intact Corpse effect. (The effect can be cancelled. ) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Nimble Hands, Nimble Feet 508673 | AttackDistance: 1 RangeType: target(0) | |
496962 search: Items | Mutually Beneficial Relationship (strings) Only usable on other players. The target receives the Phirius Contract effect lasting for 60 seconds. When this player kills a Soldier Snake, there is a chance to receive 1 extra Key Objective. The killed snake target will also receive the "Intact Corpse" effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: Phirius Contract 508674 | AttackDistance: 150 RangeType: target(0) | |
496963 search: Items | Extract Value (strings) Only usable Out of Combat on a Intact Corpse snake. You earn 1 Key Objective and have a chance to earn an extra Key Objective. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 508704 | AttackDistance: 40 RangeType: target(0) | |
496964 search: Items | Benefit of Experience (strings) Only usable on Attack Tribe Snakes. Before entering combat, you spend time figuring out the snakes' weak points. A quick approach will yield a kill in one blow. | cast: 5 >delay: 0 hits: 1 >delay 1 | 384 | 0: 508667 | AttackDistance: 150 RangeType: target(0) | |
496965 search: Items | Live Combat Hound Training (strings) Only usable on Soldier Snakes. You summon a Lyonsyde Hound that will attack your target. It lasts 45 seconds. The Lyonsyde Hound disappears when your target is killed, and you gain 1 Key Objective. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: 508705 | AttackDistance: 80 RangeType: target(0) | |
496966 search: Items | De-Boning (strings) Only usable on dead Basilisk Boas. A Lyonsyde Hunter will start de-boning the snake and feed his Lyonsyde Hound the meat. If successful, the cooldown on Combat Dog is reduced by 25 seconds. | cast: 3 >delay: 0 hits: 1 >delay 1 | 382 | 0: 508706 | AttackDistance: 40 RangeType: target(0) | |
496967 search: Items | Burning Fire Rune (strings) Only usable on dead Marsh Boas. A Lyonsyde Tribesman will cook the parts connected to the bones and then quickly separate them. Lyonsyde Hounds love this snake meat. If successful, the cooldown on Live Combat Hound Training is reduced by 10 seconds. | cast: 3 >delay: 0 hits: 1 >delay 1 | 383 | 0: 508706 | AttackDistance: 40 RangeType: target(0) | |
496968 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 508577 | AttackDistance: 30 RangeType: target(0) | |
496969 search: Items | Healing Rune (strings) Only usable on yourself or an injured Lyonsyde Hunter. Restores 10% of the target's life. If successfully used on a Lyonsyde Hunter, you receive the Ice God's Snake Assassinator and gain 1 Key Objective. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: 508575 | AttackDistance: 100 RangeType: target(0) | |
496970 search: Items | Shared Experience (strings) Can cause 50 damage to Attack Tribe Snakes. If any Lyonsyde Hunters are in the area, it inflicts additional damage of 80% target's maximum health and you earn 1 Key Objective. | cast: 0 >delay: 0 hits: 1 >delay 1 | 382 | 0: 508677 4: 508576 | AttackDistance: 40 RangeType: target(0) | |
496971 search: Items | Ice God's Snake Assassinator (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 508678 | AttackDistance: 50 RangeType: target(0) | |
496972 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
496973 search: Items | (strings) | cast: 0 >delay: 0 hits: 100 >delay 1 | 0 | AttackDistance: 200 RangeType: target(0) | ||
496974 search: Items | (strings) | cast: 0 >delay: 0 hits: 100 >delay 1 | 0 | AttackDistance: 200 RangeType: target(0) | ||
496975 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | AttackDistance: 40 RangeType: target(0) | ||
496976 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
496977 search: Items | Eye of Wisdom Root Rune (strings) Only usable on Restored sub-humans or Still-Weakened sub-humans The target will be subject to the effects of Can't Budge for 60 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: Can't Budge 508735 | AttackDistance: 100 RangeType: target(0) | |
496978 search: Items | Sub-Human Disguise (strings) Disguise yourself as a sub-human, so you won't attract their attention. You remain disguised as a sub-human for 12s. | cast: 2 >delay: 0 hits: 1 >delay 1 | 382 | 0: Sub-Human Costume 508736 | AttackDistance: 1 RangeType: target(0) | |
496979 search: Items | A Nice Fake (strings) Put in place a fake wooden box that looks identical on the outside to the Stolen Supplies. After 5 seconds, it will Lure Out of Combat sub-humans in the area over and they will approach the fake wooden box. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: 508758 | AttackDistance: 1 RangeType: target(0) | |
496980 search: Items | Shocking Lesson (strings) Explode the fake wooden box. It will cause the sub-humans affected by Lured to be Intimidated for 10 seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 382 | 0: 508757 | AttackDistance: 1 RangeType: target(0) | |
496981 search: Items | Human Limits (strings) Not usable during combat. Stolen Supplies must be nearby and no sub-humans should be nearby. Steal the Stolen Supplies. You receive Key Objectives equal to the amount of the Stolen Supplies retrieved. | cast: 0 >delay: 0 hits: 1 >delay 1 | 383 | 0: 508755 | AttackDistance: 1 RangeType: target(0) | |
496982 search: Items | Set Trap (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 150 RangeType: target(0) | ||
496983 search: Items | Jekyll and Hyde (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620527 | AttackDistance: 1000 RangeType: target(0) | |
496984 search: Items | Torture Method (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Torture Method 508492 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
496985 search: Items | (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 34 | 0: 508692 | AttackDistance: 25 RangeType: allObj(4) >EffectRange: 25 >effectcount: 1 RangeSelect: Circle(0) >shared: 0 | |
496986 search: Items | Disaster (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509344 4: 509458 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
496987 search: Items | First Step in Science (strings) Only usable on Restored sub-humans or Still Weakened sub-humans. The target will be Monitored for 10 seconds. Only usable on out of combat targets and cannot be used on sub-humans affected by Ailic's Mark or Monitored. After use you must keep a distance from the target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 381 | 0: 508868 | AttackDistance: 120 RangeType: target(0) | |
496988 search: Items | Perform Ailic's Marking (strings) Only usable on sub-humans with the Suitable for Marking effect. It gives the target Ailic's Mark. You earn 1 Key Objective. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 508869 | AttackDistance: 160 RangeType: target(0) | |
496989 search: Items | Before Transporting... (strings) Affected by Rely on Both Legs, increasing your movement speed 50% and lasting until sub-humans give up chasing you. If you take no damage while being chased, you receive 2 Key Objectives. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Head for the Hills 508744 | AttackDistance: 1 RangeType: target(0) |