result count: 13072

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num pages: 436

guidiconnamecasttimecd group,magicinfo
497140
search:
Items
586159Increase Morale
(strings)

cast: 0
>delay: 0
hits: 1
>delay 0.3
0AttackDistance: 200
RangeType: target(0)
497141
search:
Items
583266
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: ME - Sys509695_name 509695
4: ME - Sys509707_name 509707
AttackDistance: 1
RangeType: target(0)
497142
search:
Items
585138Flame Jet
(strings)

cast: 1
>delay: 0
hits: 1
>delay 1
00: Explosive Burn 508085
4: 508150
8: Burning Eruption 508898
AttackDistance: 120
RangeType: allObj(4)
>EffectRange: 100
>effectcount: 100
RangeSelect: Fan(4)
>shared: 0
497143
search:
Items
586193Deadly Hammer
(strings)

cast: 0
>delay: 1
hits: 1
>delay 1
00: 508903
AttackDistance: 200
RangeType: target(0)
497144
search:
Items
585991Land of the Setting Sun
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 508925
AttackDistance: 100
RangeType: target(0)
497145
search:
Items
0Land of the Setting Sun
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Land of the Setting Sun 508926
4: 508957
8: 509303
AttackDistance: 1
RangeType: allPlayer(5)
>EffectRange: 82
>effectcount: 100
RangeSelect: Box(8)
>shared: 0
497146
search:
Items
0Land of the Setting Sun
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Land of the Setting Sun 509163
4: 509302
AttackDistance: 1
RangeType: allPlayer(5)
>EffectRange: 82
>effectcount: 100
RangeSelect: Box(8)
>shared: 0
497147
search:
Items
0Land of the Setting Sun
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Land of the Setting Sun 509165
4: 509296
AttackDistance: 1
RangeType: allPlayer(5)
>EffectRange: 82
>effectcount: 100
RangeSelect: Box(8)
>shared: 0
497148
search:
Items
586835You must look...
(strings)

Squat down and look for some materials that can interrupt a friendly conversation...
If the villagers aren't in a Pondering Substitute state, then you will achieve a "Going Too Far" state and skill.
cast: 0
>delay: 0
hits: 3
>delay 1
0AttackDistance: 1
RangeType: target(0)
497149
search:
Items
586836Loud Howl
(strings)

The Pondering Substitute state of the nearby villagers will be increased by 1 level. If this causes some villagers to leave, you will receive 2 Key Objectives for every villager that does.
cast: 0
>delay: 0
hits: 4
>delay 1
3810: 508972
AttackDistance: 1
RangeType: target(0)
497150
search:
Items
586837Going Too Far
(strings)

"Apply" the materials you just found to the conversation happening in front of you.
If an adventurer in the casting area is in a possessed state and is greater than Level 15, it will be reduced by 3 levels and for 15 seconds it won't increase.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 508974
AttackDistance: 75
RangeType: good_range(1)
>EffectRange: 70
>effectcount: 30
RangeSelect: Circle(0)
>shared: 0
497151
search:
Items
586838Assignment Tasks
(strings)

Will give the target adventure many difficult tasks. There is a chance that the adventurer will leave and if he does you will earn 1 Key Objective.
Otherwise the target will enter an "Disregard Orders" state. Can't be used when there is a leader-level adventurer in the area.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: 508977
AttackDistance: 50
RangeType: target(0)
497152
search:
Items
586839Berserk Excuse
(strings)

Go berserk on the adventurers who are ignoring orders. If you successful in making them unhappy, other adventurers and villagers nearby will leave.
At this time you will earn 1 Key Objective. Additionally, if villagers leave together, you will receive 1 extra Key Objective for every one that does.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: 508979
AttackDistance: 50
RangeType: target(0)
497153
search:
Items
586840Deliberate Bullying
(strings)

The area near the target adventurer can't contain a leader-level adventurer. When you are doing the bullying , the adventurer's emotions and focus will be on you. Therefore, the adventurer can't be put into a possessed state at this time.
If the possessed state is higher than Level 15 it will be reduced by 3 levels. The Personnel Change Consideration state of the surrounding villagers will be increased by 1 level.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 508980
AttackDistance: 50
RangeType: target(0)
497154
search:
Items
586841Tell a Lie
(strings)

Tells a lie to the adventurer to encourage him to leave. There is a chance that the target will turn his back and leave immediately or enter a "Suspicious" state.
If the target leaves because of this you will earn 1 Key Objective.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: 509086
AttackDistance: 50
RangeType: target(0)
497155
search:
Items
586842A Lie to Embellish a lie
(strings)

Tells another lie to the suspicious adventurer. There is a chance that the target will turn his back and leave immediately or enter a "Don't Trust" state.
If the target leaves because of this you will earn 1 Key Objective.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: 509087
AttackDistance: 50
RangeType: target(0)
497156
search:
Items
586843Pretend I Was Never Here
(strings)

Expresses a feeling of betrayal and anger with the intent of leaving.
Has a chance to reduce the amount of time that adventurers in the area are suspicious or distrusting state.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 509089
AttackDistance: 1
RangeType: target(0)
497157
search:
Items
586844Vanish in a Flash
(strings)

You are like a bolt of lightning. In the blink of an eye, you kill all villagers in the surrounding area.
When conducting the slaughter you must not let yourself be seen by other adventurers.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: 509101
AttackDistance: 30
RangeType: good_range(1)
>EffectRange: 100
>effectcount: 20
RangeSelect: Circle(0)
>shared: 0
497158
search:
Items
586845Blowing Dust
(strings)

Causes nearby adventurers to enter a temporary Blind state. They will thus be unable to see your movements.
At this time you can take advantage of the situation and unleash the "Vanish in a Flash."
cast: 0
>delay: 0
hits: 1
>delay 1
00: Blind 509098
AttackDistance: 1
RangeType: good_range(1)
>EffectRange: 100
>effectcount: 20
RangeSelect: Circle(0)
>shared: 0
497159
search:
Items
586846To No Avail
(strings)

It's no use. If you kill them again, they will soon come back again...
For every 1 villager that is killed you will earn 1 Key Objective.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
497160
search:
Items
586847Covert Operation
(strings)

Secretly sets a transportation mark on the target villager. Lasts for 25 seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
3810: Transportation Mark 509099
AttackDistance: 30
RangeType: target(0)
497161
search:
Items
586848Confidentiality Agreement
(strings)

The Ailic's Community rarely agrees to help keep secrets...
Calls the Ailic's Community Number Seven Vault of Heaven. It will teleport all adventurers in the target area to a safe location.
cast: 0
>delay: 0
hits: 1
>delay 1
00: 509090
AttackDistance: 150
RangeType: good_range(1)
>EffectRange: 100
>effectcount: 20
RangeSelect: Circle(0)
>shared: 0
497162
search:
Items
586849Catch All in One Net
(strings)

Can only be used on targets with teleportation marks. All villagers with teleportation marks will be teleported.
For every 1 villager that is teleported, you will earn 1 Key Objective.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 509091
AttackDistance: 150
RangeType: good_range(1)
>EffectRange: 100
>effectcount: 20
RangeSelect: Circle(0)
>shared: 0
497163
search:
Items
586850Basic Invisibility
(strings)

The Eye of Wisdom grants basic invisibility to people who don't understand magic.
It only requires a few hand motions. Even if the user doesn't have any understanding of magic, he can become completely invisible for 12 seconds.
cast: 1
>delay: 0
hits: 1
>delay 1
3810: Basic Invisibility 509100
AttackDistance: 1
RangeType: target(0)
497164
search:
Items
586851Interference Circle
(strings)

When a magic spell is being carried out, adventurers in the area will be affected by the magic. This effect will reduce their level by 1.
When you want to use this spell, you must first cast basic invisibility and enter an invisible state.
cast: 0
>delay: 0
hits: 8
>delay 1
00: 509092
AttackDistance: 100
RangeType: good_range(1)
>EffectRange: 100
>effectcount: 20
RangeSelect: Circle(0)
>shared: 0
497165
search:
Items
586852Magic Charge
(strings)

Uses a magic wave to attack the target adventurer. Causes the target's possession level to be reduced by 2.
When you want to use this spell, you must first cast basic invisibility and enter an invisible state.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 508990
AttackDistance: 45
RangeType: target(0)
497166
search:
Items
586853Elf Protection
(strings)

For every 1 villager that leaves after failing to entice an adventurer, if you are in the area and in a basic invisible state, you will earn 2 Key Objectives.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
497167
search:
Items
586854Skilled Probe
(strings)

Skillfully spies on all the target's details. At the same time restricts and disrupts the target's possessed state actions.
All adventurers that are influenced by the target villager's possession will have their influence reduced by 1 level. The minimum level is 1.
cast: 0
>delay: 0
hits: 6
>delay 1
3810: 509094
AttackDistance: 50
RangeType: target(0)
497168
search:
Items
586855Gamble Hint
(strings)

Directly investigates the target's identity, but if the suspicious target isn't the mastermind, other adventurers will react and become completely "Innocent."
If the target is not a normal villager, they will turn their back and leave. If it is a normal villager, the possessed state of nearby adventurers will become Level 30 immediately.
cast: 0
>delay: 0
hits: 1
>delay 1
3820: 509095
AttackDistance: 50
RangeType: target(0)
497169
search:
Items
586856Principles of Seizing People
(strings)

Yadunisi and his minions have a powerful ability to bewitch people. All you have to do is closely watch an adventurer's possession speed and it's easy to determine their location.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)

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num pages: 436