guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
498010 search: Items | Elders Battlecry (strings) | cast: 5 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620419 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 500 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
498011 search: Items | Heavy Shock (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
498012 search: Items | Strike (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620420 | AttackDistance: 1000 RangeType: target(0) | |
498013 search: Items | Catala Assassination (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 2 | 0: Catala Assassination 509334 | AttackDistance: 100 RangeType: target(0) | |
498014 search: Items | Flailing Blade (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 1 | 0: Flailing Blade 509613 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 85 >effectcount: 12 RangeSelect: Fan(4) >shared: 0 | |
498015 search: Items | Phantom Backstab (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Phantom Backstab 509288 4: Phantom Backstab 509289 | AttackDistance: 1000 RangeType: target(0) | |
498016 search: Items | Enchanted Blood (strings) | cast: 5 >delay: 0 hits: 1 >delay 1 | 8 | 0: Enchanted Blood 509611 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 120 RangeSelect: Circle(0) >shared: 0 | |
498017 search: Items | Magical Protection (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 620102 | AttackDistance: 100 RangeType: target(0) | |
498018 search: Items | Flailing Charge (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Flailing Charge 509615 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 300 >effectcount: 12 RangeSelect: Line2(2) >shared: 0 | |
498019 search: Items | Assassination (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Assassination 620103 | AttackDistance: 1000 RangeType: target(0) | |
498020 search: Items | Poison Coating (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Poison Coating 509339 | AttackDistance: 50 RangeType: target(0) | |
498021 search: Items | Speedshadow Throwing Knife (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Speedshadow Throwing Knife 509614 | AttackDistance: 10 RangeType: allPlayer(5) >EffectRange: 1000 >effectcount: 3 RangeSelect: Circle(0) >shared: 0 | |
498022 search: Items | Phantom Evasion (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
498023 search: Items | Shadowstab (strings) Inflicts (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage to the target with an additional (Buff4-Dot) Bleed effect every 2 seconds. This effects lasts (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620277 4: Bleed 500654 | AttackDistance: 50 RangeType: target(0) | |
498024 search: Items | Create Opportunity (strings) Increase [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff0-0) for (Buff0-Time) seconds, and there is a chance to stun the target for (Buff-Time-503267) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: Create Opportunity 620301 | AttackDistance: 50 RangeType: target(0) | |
498025 search: Items | Poisonous (strings) For (Buff0-Time) seconds, normal attacks have a 50% chance to add Poisoned effect to the targets. Can be stacked 4 times. (Consumes 1 poison bottle.) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: Poisonous 620320 | AttackDistance: 1 RangeType: target(0) | |
498026 search: Items | Poisonous Effect (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Poisoned IV 620310 1: Poisoned III 620309 2: Poisoned II 620308 3: Poisoned I 620307 | AttackDistance: 45 RangeType: target(0) | |
498027 search: Items | Crippling Poison (strings) Causes your Poisonous effect to additionally reduce the target's [SC_SKILLTIPS_CAST|Casting Speed] and [SC_SKILLTIPS_DPS|Physical Attack Speed]. | cast: 0 >delay: 0 hits: 1 >delay 1 | 317 | AttackDistance: 120 RangeType: target(0) | ||
498028 search: Items | Low Blow (strings) Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. Each successful hit will increase your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620323)) x (Buff0-620322)% + (Buff0-620323) for (Buff-Time-620323) seconds. If the target is already suffering a Bleed effect, it can cause an additional Grievous Wound for (Buff4-Time) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503532)[SC_SKILLTIPS_CD_2| seconds.]) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 620291 4: Grievous Wound 500704 8: 620321 | AttackDistance: 50 RangeType: target(0) | |
498029 search: Items | Blind Spot (strings) Attacks target from behind, causing (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage and adds a Bleed effect that deals (Buff4-Dot) damage every 2 seconds for (Buff4-Time) seconds. Each successful hit will immediately increase your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620323)) x (Buff0-620322)% + (Buff0-620323) for (Buff-Time-620323) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503532)[SC_SKILLTIPS_CD_2| seconds.]) (Must hold a dagger and be behind the target.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 7 | 0: 620282 4: Blind Spot Bleed 620297 8: 620321 | AttackDistance: 50 RangeType: target(0) | |
498030 search: Items | Reckless Warrior Effect (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Reckless Warrior 620323 4: 620322 | AttackDistance: 1 RangeType: target(0) | |
498031 search: Items | Defensive Formation (strings) For (Buff0-Time) seconds, increases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%, and reduces [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-1)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-2)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 58 | 0: Defensive Formation 620336 | AttackDistance: 50 RangeType: target(0) | |
498032 search: Items | Calm (strings) When Skull Breaker fails you have the opportunity to enter a state of calm in order to increase accuracy by (Buff0-620337)%. Effective for (Buff-Time-620337) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
498033 search: Items | Waiting Game (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Waiting Game 620339 4: 620340 | AttackDistance: 1 RangeType: target(0) | |
498034 search: Items | Moon Cleave (strings) Attack multiple targets within range three times. Each attack inflicts (DMG0) main hand weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620339)) x (Buff0-620340)% + (Buff0-620339) for (Buff-Time-620339) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.]) (Requires a two-handed weapon) | cast: 0 >delay: 0 hits: 3 >delay 0.5 | 12 | 0: 502552 4: 620338 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
498035 search: Items | Aim for the Wound (strings) Inflicts (DMG0) ranged weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620339)) x (Buff0-620340)% + (Buff0-620339) for (Buff-Time-620339) seconds. You also have a chance of gaining (Buff4-Dot) additional rage. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.]) (Requires ranged weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 501857 4: 501859 8: 620338 | AttackDistance: 200 RangeType: target(0) | |
498036 search: Items | Electric Attack (strings) Causes your normal attacks to deal additional (Buff0-0) Wind damage for (Buff0-Time) seconds. [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Electric Attack 620341 | AttackDistance: 50 RangeType: target(0) | |
498037 search: Items | Lava Weapon (strings) Causes your normal attacks to deal additional (Buff0-0) Fire damage for (Buff0-Time) seconds. (The value of this damage varies considerably.) [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Lava Weapon 620342 | AttackDistance: 1 RangeType: target(0) | |
498038 search: Items | Electric Attack (strings) Increases physical attack accuracy by (Buff4-0) for (Buff0-Time) seconds, and causes your normal attack to deal additional (Buff0-0) Wind damage. [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Electric Attack 620353 4: 620349 | AttackDistance: 50 RangeType: target(0) | |
498039 search: Items | Lava Weapon (strings) Increases [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] by (Buff4-0) for (Buff0-Time) seconds, and causes normal attacks to deal additional (Buff0-0) Fire damage. (The value of this damage varies considerably.) [SC_SKILLTIPS_492618| (You cannot have [492618|Electric Attack] and [492913|Lava Weapon] at the same time.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Lava Weapon 620354 4: 620350 | AttackDistance: 1 RangeType: target(0) |