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num pages: 436

guidiconnamecasttimecd group,magicinfo
498790
search:
Items
589436Chaotic Energy Release
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
00: 621530
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 100
>effectcount: 120
RangeSelect: Circle(0)
>shared: 0
498791
search:
Items
589437Black Energy Release
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
00: 621531
4: Dark Reverse 621535
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 100
>effectcount: 120
RangeSelect: Circle(0)
>shared: 0
498792
search:
Items
589438Bright Energy Release
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
00: 621532
4: Light Backfire 621536
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 1000
>effectcount: 120
RangeSelect: Circle(0)
>shared: 0
498793
search:
Items
589440Energy Chaos
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621540
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 1000
>effectcount: 120
RangeSelect: Circle(0)
>shared: 0
498794
search:
Items
589439Reflected Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621541
AttackDistance: 1000
RangeType: target(0)
498795
search:
Items
589447Device Backfire
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Device Backfire 621542
AttackDistance: 1000
RangeType: target(0)
498796
search:
Items
0
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621558
AttackDistance: 1
RangeType: target(0)
498797
search:
Items
572221Holy Aura
(strings)

Makes all damage ineffective for (Buff0-Time) seconds when used on a friendly target.
cast: 0
>delay: 0
hits: 1
>delay 1
1040: Holy Aura 621559
AttackDistance: 150
RangeType: target(0)
498798
search:
Items
800151Spirit Embodiment
(strings)

Summons the Spirit Embodiment. For the duration of its existence, the embodiment will recover (DMG-621099) HP for the party member with the lowest HP every time a spell is cast. It also reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-621149)% for (Buff-Time-621149) seconds.
The Spirit Embodiment remains for 30 seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
380: 621097
4: 621098
AttackDistance: 1
RangeType: target(0)
498799
search:
Items
800220Dark Soul Barrier
(strings)

Sets up a dark spirit barrier in a designated area. This barrier will increase the [SC_SKILLTIPS_DOGEP|Dodge Rate] of all party members inside the barrier by (Buff0-621565)%. The Dark Soul Barrier lasts for 12 seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
350: 621560
AttackDistance: 150
RangeType: target(0)
498800
search:
Items
800220Dark Soul Barrier
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Dark Soul Barrier 621565
AttackDistance: 150
RangeType: good_member(2)
>EffectRange: 25
>effectcount: 100
RangeSelect: Circle(0)
>shared: 0
498801
search:
Items
800153Energy Conservation
(strings)

Use of this skill requires an HP less than 75%.


Restores (Buff0-Dot)% HP every second until HP reaches 75% or the effect lasts (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Energy Conservation 621561
AttackDistance: 1
RangeType: target(0)
498802
search:
Items
800153
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621562
AttackDistance: 1
RangeType: target(0)
498803
search:
Items
800154Soul Stab
(strings)

Causes (DMG1) [SC_SKILLTIPS_DARK|Dark Damage], based on main hand weapon DPS, + (FixDMG1) x dexterity. If target is in a Weakened state, (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity [SC_SKILLTIPS_DARK|Dark Damage] is dealt to the target.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 621564
1: 621563
AttackDistance: 50
RangeType: target(0)
498804
search:
Items
800155Begin When Ready
(strings)

Immediately resets the cooldown time for Fervent Attack and Evasion.
cast: 0
>delay: 0
hits: 1
>delay 1
380: 621566
AttackDistance: 1
RangeType: target(0)
498805
search:
Items
800156Dark Soul Precision
(strings)

Soul Pain doesn't need any casting time and reduces target's [SC_SKILLTIPS_DEF|Physical Defense].
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
498806
search:
Items
800087Soul Pain
(strings)

Tortures the target's soul, inflicting (Buff0-Dot) [SC_SKILLTIPS_DARK|Dark Damage] every second. It also reduces [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
420: Soul Pain 621567
AttackDistance: 225
RangeType: target(0)
498807
search:
Items
800157Soul Agility
(strings)

Increases [SC_SKILLTIPS_AGI|Dexterity] by (current [SC_SKILLTIPS_AGI|Dexterity] + (Buff0-0)) x (Buff4-0)% + (Buff0-0) for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
390: Soul Agility 621568
4: 621569
AttackDistance: 1
RangeType: target(0)
498808
search:
Items
800158Dark Soul Smelt
(strings)

While in a Poisonous state, normal attack hits can cause additional [SC_SKILLTIPS_DARK|Dark Damage].
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
498809
search:
Items
571984Poisonous
(strings)

For (Buff0-Time) seconds, normal attacks have a 50% chance of carrying a Poisoned effect which reduces target's attack by 2%. Skill can be stacked 4 times and carries [SC_SKILLTIPS_DARK|Dark Damage].
(Costs one bottle of poison.)
cast: 1
>delay: 0
hits: 1
>delay 1
00: Poisonous 621570
AttackDistance: 1
RangeType: target(0)
498810
search:
Items
0Poisonous Effect
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Poisoned IV 502164
1: Poisoned III 500765
2: Poisoned II 500759
3: Poisoned I 500758
AttackDistance: 45
RangeType: target(0)
498811
search:
Items
800159Ghostly Strike
(strings)

Causes (DMG0) main hand weapon DPS, + (FixDMG0) x dexterity [SC_SKILLTIPS_DARK|Dark Damage], and causes a Weakened state.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
410: 621572
4: Weakened 501577
AttackDistance: 50
RangeType: target(0)
498812
search:
Items
801821Icy Piercing
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 622396
4: Frozen Stiff 622449
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 50
>effectcount: 999
RangeSelect: Circle(0)
>shared: 0
498813
search:
Items
801618Dark Soul Assail
(strings)

Increases [SC_SKILLTIPS_DARK|Dark Damage]. In a state of [498814|Soul Agility], [SC_SKILLTIPS_DARK|Dark Damage] is additionally increased.
cast: 2
>delay: 0
hits: 1
>delay 1
00: Dark Soul Assail 623424
AttackDistance: 1
RangeType: target(0)
498814
search:
Items
800157Soul Agility
(strings)

For (Buff0-Time) seconds, [SC_SKILLTIPS_AGI|Dexterity] is increased by (current [SC_SKILLTIPS_AGI|Dexterity] + (Buff0-0)) x (Buff4-0)% + (Buff0-0).
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
390: Soul Agility 621568
4: 621569
8: Dark Soul Assail 623424
AttackDistance: 1
RangeType: target(0)
498815
search:
Items
800152
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
498816
search:
Items
579063
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621595
AttackDistance: 1
RangeType: target(0)
498817
search:
Items
800164Bloody Battle
(strings)

Can be used while in a Blood Rune Weapon state.


This skill can be used 6 seconds after a critical attack. Recovers 25% of caster's lost HP.
cast: 0
>delay: 0
hits: 1
>delay 1
380: 621598
AttackDistance: 1
RangeType: target(0)
498818
search:
Items
0
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621596
AttackDistance: 1
RangeType: target(0)
498819
search:
Items
800164Bloody Battle
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 621597
AttackDistance: 1
RangeType: target(0)

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num pages: 436