result count: 13072

← prev

next →


num pages: 436

guidiconnamecasttimecd group,magicinfo
490060
search:
Items
570796Snow Ferret Form
(strings)

cast: 3
>delay: 1
hits: 1
>delay 1
00: Snow Ferret Form 500401
AttackDistance: 250
RangeType: target(0)
490061
search:
Items
572063
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500596
AttackDistance: 0
RangeType: good_range(1)
>EffectRange: 50
>effectcount: 50
RangeSelect: Circle(0)
>shared: 0
490062
search:
Items
801261Lightning Burn Weapon
(strings)

A special power that controls wind and fire. Instills flame and electricity in your weapon, but their power is reduced by 25%.
cast: 0
>delay: 0
hits: 1
>delay 1
00: Lightning Burn Weapon 500162
4: 500163
AttackDistance: 50
RangeType: target(0)
490063
search:
Items
0
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500164
AttackDistance: 1
RangeType: target(0)
490064
search:
Items
575209Quick Reflexes
(strings)

Gives you panther-like reflexes. Raises your [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) and your critical hit rate by (Buff0-1) for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
350: Quick Reflexes 500220
AttackDistance: 1
RangeType: target(0)
490065
search:
Items
575229Weapon Master
(strings)

Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: Weapon Master 500221
AttackDistance: 50
RangeType: target(0)
490066
search:
Items
577018Weaken Weapon Strength
(strings)

When you use your Heavenly Arrow to taunt a target, the physical damage of the target will be lowered.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 50
RangeType: target(0)
490067
search:
Items
575207Heavenly Arrow
(strings)

As you pray for the power of the holy light, an arrow of light shoots down from the sky to taunt targets within a range of 100. You become the one with the most aggro. Also increases your aggro by (Buff0-622320)% and lowers the [SC_SKILLTIPS_DMG|Physical Damage] of your target's attacks by (Buff4-0)% for (Buff4-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Heavenly Arrow 501795
4: Weaken Weapon Strength 502910
AttackDistance: 200
RangeType: bad_range(3)
>EffectRange: 100
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
490068
search:
Items
0
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500131
AttackDistance: 50
RangeType: target(0)
490069
search:
Items
801325Punishment Thrust
(strings)

[490185|Strike of Punishment] will now cause the Stun effect.
cast: 2
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: target(0)
490070
search:
Items
577602Ice Blade
(strings)

Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].
cast: 0
>delay: 0
hits: 1
>delay 1
360: 620410
AttackDistance: 200
RangeType: target(0)
490071
search:
Items
577602Ice Blades
(strings)

Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].
When you have Frost Halo, damage is increased by (Buff0-506319)%.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 620410
AttackDistance: 200
RangeType: target(0)
490072
search:
Items
575126Holy Strike
(strings)

Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro.
Holy Seal: Receives (Buff4-Dot) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff4-Time) seconds. It can be stacked up to 4 times.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: 502055
4: Holy Seal 4 500169
5: Holy Seal 3 500168
6: Holy Seal 2 500146
7: Holy Seal 1 500140
AttackDistance: 50
RangeType: target(0)
490073
search:
Items
570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500200
1: 500201
2: 500202
3: 500203
4: 500143
AttackDistance: 50
RangeType: target(0)
490074
search:
Items
570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500170
1: 500171
2: 500172
3: 500173
4: 500143
AttackDistance: 50
RangeType: target(0)
490075
search:
Items
570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500280
1: 500281
2: 500282
3: 500283
4: 500143
AttackDistance: 50
RangeType: target(0)
490076
search:
Items
803164Confession Judgment
(strings)

Makes [490077|Silence] deal extra [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 stacks of Holy Seal effect. The cooldown time of [490151|Punishment] will also be immediately reset.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 50
RangeType: target(0)
490077
search:
Items
572213Silence
(strings)

Silences the target for (Buff0-Time) seconds, causes (DMG8) [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 layers of Holy Seal effects on the targets. Also the cooldown time of [490151|Punishment] will be immediately reset.
(For players, the Silence effect will last (Buff1-Time) seconds.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
940: Silence 500529
1: Silence 504256
4: 502719
8: 500174
AttackDistance: 150
RangeType: target(0)
490078
search:
Items
577799War Prayer
(strings)

Deals (DMG0) + [SC_SKILLTIPS_STA|Stamina] x (FixDMG-502102) Light damage on the target and adds one layer of Holy Seal every 3 seconds for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: 502102
4: War Prayer 502103
AttackDistance: 50
RangeType: target(0)
490079
search:
Items
577799Holy War Seal
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 502104
AttackDistance: 50
RangeType: target(0)
490080
search:
Items
577021Truth Oracle
(strings)

Reduces the cooldown time of [490081|Truth Shield Bash] by 30 seconds. When you use [490081|Truth Shield Bash], there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 50
RangeType: target(0)
490081
search:
Items
570958Truth Shield Bash
(strings)

Deals (DMG0) + (FixDMG-500177) x the shield's defense value [SC_SKILLTIPS_DMG|Physical Light Damage] per second, based on the main hand weapon's damage per second. If the caster is under the "[501827|Holy Power Explosion]" effect, the inflicted aggro will also be increased.
If the target has the "Holy Seal" effect, all the Holy Seal effects will be consumed to generate a shield, absorbing an amount of damage equal to (Buff-Shield-500196)% to (Buff-Shield-500199)% [SC_SKILLTIPS_HP|Maximum HP].

Each shield generated by the Holy Seal can absorb an amount of damage equal to (Buff-Shield-500196)% maximal HP. The shield can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
130: 500050
1: 500051
2: 500052
3: 500053
4: 500185
5: 500177
AttackDistance: 90
RangeType: target(0)
490082
search:
Items
570965Shield of Discipline
(strings)

Enhances shield with the power of Light, absorbing (Buff0-0)% [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] for 30 seconds. Also deals (DMG-500213) Light damage to the attacking spell caster. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DOGEP|Dodge Rate] by (Buff0-503282)% for (Buff-Time-503282) seconds. (Shield must be equipped.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
160: Shield of Discipline 500204
AttackDistance: 1
RangeType: target(0)
490083
search:
Items
570946Shield of Valor
(strings)

Enhances shield with the power of Light, increasing [SC_SKILLTIPS_PARRY_RATE|Parry Rate] by (Buff0-0)%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for (Buff0-Time) seconds. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DOGEP|Dodge Rate] by (Buff0-503282)% for (Buff-Time-503282) seconds. (Shield must be equipped.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
120: Shield of Valor 500205
AttackDistance: 50
RangeType: target(0)
490084
search:
Items
570965Shield of Discipline
(strings)

Enhances shield with the power of Light, absorbing (Buff0-0)% [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] for 30 seconds. Also deals (DMG-500213) Light damage to the attacking spell caster. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] by (Buff0-502114)% for (Buff-Time-502114) seconds. (Shield must be equipped.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
160: Shield of Discipline 502115
AttackDistance: 1
RangeType: target(0)
490085
search:
Items
570946Shield of Valor
(strings)

Enhances shield with the power of Light, increasing [SC_SKILLTIPS_PARRY_RATE|Parry Rate] by (Buff0-0)%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 second for (Buff0-Time) seconds. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] by (Buff0-502114)% for (Buff-Time-502114) seconds. (Shield must be equipped.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
120: Shield of Valor 502116
AttackDistance: 50
RangeType: target(0)
490086
search:
Items
577666Survival Instinct
(strings)

When attacked while under [490085|Shield of Valor] and [490084|Shield of Discipline] states, there is a chance that [502114|Survival Instinct] will be activated and the cooldown time of [492935|Master of Parry] will be reduced by 1 second.
[502114|Survival Instinct]: Temporarily increases [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] for (Buff-Time-502114) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 50
RangeType: target(0)
490087
search:
Items
577666Survival Instinct
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: Survival Instinct 502114
AttackDistance: 50
RangeType: target(0)
490088
search:
Items
577017Fearless
(strings)

Increases your courage. During the effect time, you are immune against Fear. Also increases [SC_SKILLTIPS_STR|Strength] and [SC_SKILLTIPS_STA|Stamina] by 3% for (Buff0-Time) seconds.
[SC_SKILLTIPS_FEAR|

(This skill can be used even if you are in a state that doesn't allow you to cast spells.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: Fearless 502113
AttackDistance: 50
RangeType: target(0)
490089
search:
Items
570899Feint
(strings)

After the enemy dodges, (DMG0) main hand weapon DPS are once inflicted on the target. Additionally accuracy increases by 20%.
cast: 0
>delay: 0
hits: 1
>delay 1
90: 500090
AttackDistance: 50
RangeType: target(0)

← prev

next →


num pages: 436