guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
490060 search: Items | Snow Ferret Form (strings) | cast: 3 >delay: 1 hits: 1 >delay 1 | 0 | 0: Snow Ferret Form 500401 | AttackDistance: 250 RangeType: target(0) | |
490061 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500596 | AttackDistance: 0 RangeType: good_range(1) >EffectRange: 50 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
490062 search: Items | Lightning Burn Weapon (strings) A special power that controls wind and fire. Instills flame and electricity in your weapon, but their power is reduced by 25%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Lightning Burn Weapon 500162 4: 500163 | AttackDistance: 50 RangeType: target(0) | |
490063 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500164 | AttackDistance: 1 RangeType: target(0) | |
490064 search: Items | Quick Reflexes (strings) Gives you panther-like reflexes. Raises your [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) and your critical hit rate by (Buff0-1) for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: Quick Reflexes 500220 | AttackDistance: 1 RangeType: target(0) | |
490065 search: Items | Weapon Master (strings) Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Weapon Master 500221 | AttackDistance: 50 RangeType: target(0) | |
490066 search: Items | Weaken Weapon Strength (strings) When you use your Heavenly Arrow to taunt a target, the physical damage of the target will be lowered. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
490067 search: Items | Heavenly Arrow (strings) As you pray for the power of the holy light, an arrow of light shoots down from the sky to taunt targets within a range of 100. You become the one with the most aggro. Also increases your aggro by (Buff0-622320)% and lowers the [SC_SKILLTIPS_DMG|Physical Damage] of your target's attacks by (Buff4-0)% for (Buff4-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Heavenly Arrow 501795 4: Weaken Weapon Strength 502910 | AttackDistance: 200 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490068 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500131 | AttackDistance: 50 RangeType: target(0) | |
490069 search: Items | Punishment Thrust (strings) [490185|Strike of Punishment] will now cause the Stun effect. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
490070 search: Items | Ice Blade (strings) Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage]. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620410 | AttackDistance: 200 RangeType: target(0) | |
490071 search: Items | Ice Blades (strings) Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage]. When you have Frost Halo, damage is increased by (Buff0-506319)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620410 | AttackDistance: 200 RangeType: target(0) | |
490072 search: Items | Holy Strike (strings) Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Receives (Buff4-Dot) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff4-Time) seconds. It can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502055 4: Holy Seal 4 500169 5: Holy Seal 3 500168 6: Holy Seal 2 500146 7: Holy Seal 1 500140 | AttackDistance: 50 RangeType: target(0) | |
490073 search: Items | Punishment (strings) If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 115 | 0: 500200 1: 500201 2: 500202 3: 500203 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490074 search: Items | Punishment (strings) If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 115 | 0: 500170 1: 500171 2: 500172 3: 500173 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490075 search: Items | Punishment (strings) If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 115 | 0: 500280 1: 500281 2: 500282 3: 500283 4: 500143 | AttackDistance: 50 RangeType: target(0) | |
490076 search: Items | Confession Judgment (strings) Makes [490077|Silence] deal extra [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 stacks of Holy Seal effect. The cooldown time of [490151|Punishment] will also be immediately reset. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
490077 search: Items | Silence (strings) Silences the target for (Buff0-Time) seconds, causes (DMG8) [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 layers of Holy Seal effects on the targets. Also the cooldown time of [490151|Punishment] will be immediately reset. (For players, the Silence effect will last (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 94 | 0: Silence 500529 1: Silence 504256 4: 502719 8: 500174 | AttackDistance: 150 RangeType: target(0) | |
490078 search: Items | War Prayer (strings) Deals (DMG0) + [SC_SKILLTIPS_STA|Stamina] x (FixDMG-502102) Light damage on the target and adds one layer of Holy Seal every 3 seconds for (Buff4-Time) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 502102 4: War Prayer 502103 | AttackDistance: 50 RangeType: target(0) | |
490079 search: Items | Holy War Seal (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 502104 | AttackDistance: 50 RangeType: target(0) | |
490080 search: Items | Truth Oracle (strings) Reduces the cooldown time of [490081|Truth Shield Bash] by 30 seconds. When you use [490081|Truth Shield Bash], there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
490081 search: Items | Truth Shield Bash (strings) Deals (DMG0) + (FixDMG-500177) x the shield's defense value [SC_SKILLTIPS_DMG|Physical Light Damage] per second, based on the main hand weapon's damage per second. If the caster is under the "[501827|Holy Power Explosion]" effect, the inflicted aggro will also be increased. If the target has the "Holy Seal" effect, all the Holy Seal effects will be consumed to generate a shield, absorbing an amount of damage equal to (Buff-Shield-500196)% to (Buff-Shield-500199)% [SC_SKILLTIPS_HP|Maximum HP]. Each shield generated by the Holy Seal can absorb an amount of damage equal to (Buff-Shield-500196)% maximal HP. The shield can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 13 | 0: 500050 1: 500051 2: 500052 3: 500053 4: 500185 5: 500177 | AttackDistance: 90 RangeType: target(0) | |
490082 search: Items | Shield of Discipline (strings) Enhances shield with the power of Light, absorbing (Buff0-0)% [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] for 30 seconds. Also deals (DMG-500213) Light damage to the attacking spell caster. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DOGEP|Dodge Rate] by (Buff0-503282)% for (Buff-Time-503282) seconds. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 16 | 0: Shield of Discipline 500204 | AttackDistance: 1 RangeType: target(0) | |
490083 search: Items | Shield of Valor (strings) Enhances shield with the power of Light, increasing [SC_SKILLTIPS_PARRY_RATE|Parry Rate] by (Buff0-0)%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for (Buff0-Time) seconds. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DOGEP|Dodge Rate] by (Buff0-503282)% for (Buff-Time-503282) seconds. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 12 | 0: Shield of Valor 500205 | AttackDistance: 50 RangeType: target(0) | |
490084 search: Items | Shield of Discipline (strings) Enhances shield with the power of Light, absorbing (Buff0-0)% [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] for 30 seconds. Also deals (DMG-500213) Light damage to the attacking spell caster. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] by (Buff0-502114)% for (Buff-Time-502114) seconds. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 16 | 0: Shield of Discipline 502115 | AttackDistance: 1 RangeType: target(0) | |
490085 search: Items | Shield of Valor (strings) Enhances shield with the power of Light, increasing [SC_SKILLTIPS_PARRY_RATE|Parry Rate] by (Buff0-0)%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 second for (Buff0-Time) seconds. When attacked, this effect also has a chance of temporarily increasing [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] by (Buff0-502114)% for (Buff-Time-502114) seconds. (Shield must be equipped.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 12 | 0: Shield of Valor 502116 | AttackDistance: 50 RangeType: target(0) | |
490086 search: Items | Survival Instinct (strings) When attacked while under [490085|Shield of Valor] and [490084|Shield of Discipline] states, there is a chance that [502114|Survival Instinct] will be activated and the cooldown time of [492935|Master of Parry] will be reduced by 1 second. [502114|Survival Instinct]: Temporarily increases [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_AGI|Dexterity] for (Buff-Time-502114) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 50 RangeType: target(0) | ||
490087 search: Items | Survival Instinct (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Survival Instinct 502114 | AttackDistance: 50 RangeType: target(0) | |
490088 search: Items | Fearless (strings) Increases your courage. During the effect time, you are immune against Fear. Also increases [SC_SKILLTIPS_STR|Strength] and [SC_SKILLTIPS_STA|Stamina] by 3% for (Buff0-Time) seconds. [SC_SKILLTIPS_FEAR| (This skill can be used even if you are in a state that doesn't allow you to cast spells.) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Fearless 502113 | AttackDistance: 50 RangeType: target(0) | |
490089 search: Items | Feint (strings) After the enemy dodges, (DMG0) main hand weapon DPS are once inflicted on the target. Additionally accuracy increases by 20%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 9 | 0: 500090 | AttackDistance: 50 RangeType: target(0) |