guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
499960 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Slow 623050 | AttackDistance: 50 RangeType: target(0) | |
499961 search: Items | Toxic Feedback (strings) Makes your [499975|Snake Curse] have a chance to make the next [499976|Heal] an instant spell. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499962 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499963 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 623037 | AttackDistance: 1 RangeType: target(0) | |
499964 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 623006 | AttackDistance: 217 RangeType: good_member(2) >EffectRange: 60 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 | |
499965 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503741 4: 623017 8: 506537 | AttackDistance: 300 RangeType: target(0) | |
499966 search: Items | Devotion Halo (strings) Raises the [SC_SKILLTIPS_MND|Wisdom] of party members within a radius of 200 by (Buff0-0)% and reduces the mana cost of the other party members' skills by (Buff1-503742)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Devotion Halo 623016 | AttackDistance: 50 RangeType: target(0) | |
499967 search: Items | Wave Armor (strings) Holy water surrounds you for (Buff0-Time) seconds. It resists (Buff0-Shield) damage and reduces your [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%. It also recovers (DMG-623009) HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Wave Armor 500478 4: 623009 | AttackDistance: 180 RangeType: target(0) | |
499968 search: Items | Splendor Ripple (strings) When [499967|Wave Armor] is cast, it will recover extra HP for the target. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499969 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503739 4: 623020 8: 506536 | AttackDistance: 300 RangeType: target(0) | |
499970 search: Items | Windrider Halo (strings) Increases casting accuracy for all party members in a radius of 200 by (Buff0-0)%. Also, when the caster casts [495577|Heal] the effect is increased (Buff0-506535)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Windrider Halo 623019 | AttackDistance: 50 RangeType: target(0) | |
499971 search: Items | Group Heal (strings) Recovers (DMG0) HP for all party members in a radius of 120. Also puts the caster in a [620407|Heal Exhaustion] state and increases [500498|Group Heal] MP consumption. | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: Group Heal 500498 4: Element Defense 623012 5: Element Defense 623012 6: Element Defense 623011 7: Element Defense 623010 8: Heal Exhaustion 620407 | AttackDistance: 1 RangeType: good_member(2) >EffectRange: 120 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 | |
499972 search: Items | Element Defense (strings) Casting [499971|Group Heal] will earn a blessing that reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by 3%. Can be stacked a maximum of 3 times. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499973 search: Items | Infectious Wound (strings) Erodes the target's wounds and inflicts (DMG0) points of [SC_SKILLTIPS_DARK|Dark Damage]. Also reduces the target's received healing by (Buff4-0)%. Lasts for (Buff4-Time) seconds. (This skill can reduce a target's healing by a maximum of (Max-Buff0-502006)%.) (If the target is a player, the healing effect time is set to (Buff5-Time) seconds.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 620412 4: Infectious Wound 502006 5: Infectious Wound Effect 504251 8: Black Source Resonance Effect 623027 | AttackDistance: 200 RangeType: target(0) | |
499974 search: Items | Black Source Resonance (strings) When [493279|Wraith Halo] is in effect, [499973|Infectious Wound] can cause additional [SC_SKILLTIPS_DARK|Dark Damage]. Lasts for (Buff-Time-623027) seconds. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499975 search: Items | Snake Curse (strings) Curses your target and inflicts the damage of a snake bite. Inflicts (Buff0-Dot) [SC_SKILLTIPS_DARK|Dark Damage] every 2 seconds. Lasts for (Buff0-Time) seconds, but when the effect wears off, (DMG-503285) MP will be recovered for you. (The [493040|Snake Spirit] recovery effect can only be used on one target at a time.) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: Snake Curse 502663 4: 503284 8: 623030 | AttackDistance: 180 RangeType: target(0) | |
499976 search: Items | Heal (strings) Restores (DMG0) points of target's HP. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 623029 | AttackDistance: 250 RangeType: target(0) | |
499977 search: Items | Heal (strings) Restores (DMG0) points of target's HP. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 503221 4: 623028 | AttackDistance: 250 RangeType: target(0) | |
499978 search: Items | Waterstop Curse (strings) When [493278|Frost Halo] is in effect, casting [499977|Heal] has a chance to reset the cooldown time of [492636|Curing Shot]. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499979 search: Items | Chain of Light (strings) Continuously inflicts (DMG0) [SC_SKILLTIPS_LIGHT|Light damage] on the target and recovers (DMG-623006) HP for all party members in a range of 60. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 5 >delay 1 | 9 | 0: 623003 | AttackDistance: 217 RangeType: target(0) | |
499980 search: Items | Area of Light Chain (strings) When [499979|Chain of Light] hits, it recovers the HP of all party members within an area of 60. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499981 search: Items | Ascending Dragon Strike (strings) Transforms rage into a dragon and causes (DMG0) main hand weapon damage to target. When you have an [493277|Accuracy Halo], using [499981|Ascending Dragon Strike] has a 20% critical attack rate. It carries a (Buff4-Time) second Stun effect that, when completed, reduces [SC_SKILLTIPS_MOVE|Movement Speed] (Buff0-623050)%. Lasts (Buff-Time-623050) seconds. (Requires [491600|Battle Monk Stance]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506354 1: Ascending Dragon Strike 501791 4: Stun 623001 | AttackDistance: 50 RangeType: target(0) | |
499982 search: Items | Violent Kick (strings) When [493277|Accuracy Halo] is in effect, [501791|Ascending Dragon Strike] carries a Stun effect and when this effect wears off, a Slow effect is invoked. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499983 search: Items | Fighting Spirit Combination (strings) Continuously emits two waves of fighting spirit that causes (DMG0) main hand weapon DPS and recovers (DMG4) HP. (Requires [491600|Battle Monk Stance]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 2 >delay 1 | 35 | 0: Fighting Spirit Combination 622997 4: 622999 | AttackDistance: 50 RangeType: target(0) | |
499984 search: Items | Light Healer Fighting Spirit (strings) When [622997|Fighting Spirit Combination] hits a target, it can recover the caster's HP. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
499985 search: Items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Respect 500234 | AttackDistance: 1000 RangeType: target(0) | |
499986 search: Items | Savage Whirlwind (strings) Collects the primitive power of nature and unleashes it as an attack. Inflicts (DMG0) main hand weapon DPS to target and when it hits it increases the caster's and nearby party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)%. Lasts (Buff-Time-504901) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-505168) [SC_SKILLTIPS_CD_2| seconds.]) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 622975 1: 503952 4: Barbaric Execution 622974 8: 505167 | AttackDistance: 50 RangeType: target(0) | |
499987 search: Items | Air Tremor (strings) Collects all energy from nearby sources into the caster's body and, in an instant, releases it to attack multiple nearby targets. Causes (DMG0) main hand weapon DPS to targets within a range of 80. Also causes [499493|Visceral Impact] and reduces targets' [SC_SKILLTIPS_01|Physical Attack Power] by (Buff4-0)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-1)%. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 39 | 0: 505209 4: Visceral Impact 622973 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 80 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
499988 search: Items | Throw Shield (strings) Throws your shield at the target and causes (DMG0) main hand weapon DPS + (FixDMG-620344) * shield defense points damage. Also reduces target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff8-0) points. Lasts (Buff8-Time) seconds. (Requires an equipped shield.) [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 620344 4: Bullseye 622972 8: Shield Weakness 503253 | AttackDistance: 150 RangeType: target(0) | |
499989 search: Items | Whirlwind (strings) Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 56 | 0: 622961 1: 622960 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 |