guid | icon | name | casttime | cd group | magic | info |
---|---|---|---|---|---|---|
490000 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 2 | 0 | 0: 500000 | addsoulpoint: 11 AttackDistance: 250 RangeType: Plot(9) >EffectRange: 50 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
490001 | (strings) | cast: 5 >delay: 0 hits: 1 >delay 2 | 0 | 0: 500000 4: 500000 8: 500001 | AttackDistance: 250 RangeType: good_range(1) >EffectRange: 200 >effectcount: 100 RangeSelect: unk(9) >shared: 0 | |
490002 | (strings) | cast: 2 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500006 | AttackDistance: 150 RangeType: target(0) | |
490003 | (strings) | cast: 0 >delay: 1 hits: 1 >delay 1 | 6 | 0: 500001 | AttackDistance: 250 RangeType: target(0) | |
490004 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500080 | AttackDistance: 1000 RangeType: target(0) | |
490005 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 509889 | AttackDistance: 0 RangeType: bad_range(3) >EffectRange: 30 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
490006 | (strings) | cast: 0 >delay: 0 hits: 3 >delay 0.3 | 5 | 0: 501515 | AttackDistance: 1000 RangeType: target(0) | |
490007 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 0 | 0 | 0: 501516 | AttackDistance: 0 RangeType: target(0) | |
490008 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 250 RangeType: target(0) | ||
490009 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 500849 | AttackDistance: 1000 RangeType: target(0) | |
490010 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 5 | 0: 501512 4: 501513 | AttackDistance: 25 RangeType: target(0) | |
490011 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500453 | AttackDistance: 250 RangeType: target(0) | |
490012 | (strings) | cast: 3 >delay: 1 hits: 1 >delay 1 | 0 | 0: 500452 | AttackDistance: 250 RangeType: target(0) | |
490013 | (strings) | cast: 1 >delay: 2 hits: 10 >delay 1 | 0 | 0: 500451 | AttackDistance: 250 RangeType: bad_range(3) >EffectRange: 100 >effectcount: 100 RangeSelect: Circle(0) >shared: 0 | |
490014 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500417 | AttackDistance: 1 RangeType: target(0) | |
490015 | (strings) | cast: 2 >delay: 0 hits: 100 >delay 2 | 0 | 0: 500000 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
490016 | (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500002 | AttackDistance: 250 RangeType: target(0) | |
490017 | (strings) | cast: 100 >delay: 0 hits: 1 >delay 1 | 0 | 0: 500996 1: 500996 2: 500897 3: 500896 | AttackDistance: 150 RangeType: good_range(1) >EffectRange: 50 >effectcount: 5 RangeSelect: Circle(0) >shared: 0 | |
490018 | Disuasión autoritaria (strings) Obliga a un objetivo a atacaros y os convertís en la persona con más aggro. Además, aumenta vuestro aggro en un (Buff0-622319)%. Aumenta todo el daño infligido al objetivo en un (Buff4-0)% durante (Buff4-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 38 | 0: Provocación de la Disuasión autoritaria 503557 4: Disuasión autoritaria 502112 | AttackDistance: 50 RangeType: target(0) | |
490019 | Destrozar (strings) Ataque directo que inflige (DMG0) + [SC_SKILLTIPS_STA|Resistencia] actual x (FixDMG-504896) de [SC_SKILLTIPS_DMG|Daño físico] (solo se puede utilizar tras asestar un golpe crítico). | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 504896 | AttackDistance: 50 RangeType: target(0) | |
490020 | Danza de dos filos (strings) El torbellino de armas inflige dos veces (DMG0) de [SC_SKILLTIPS_DMG|Daño físico] de luz por segundo del arma principal a varios objetivos en un radio de 50. | cast: 0 >delay: 0 hits: 1 >delay 0 | 36 | 0: 502048 4: 502048 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 15 RangeSelect: Circle(0) >shared: 0 | |
490021 | Instinto vengador (strings) [490022|Destrozar] ya no requiere consumo. Aumenta el daño infligido por [490022|Destrozar] y le otorga al objetivo 1 Sello sagrado. Existe una posibilidad del 50% de que reciba un Sello sagrado adicional. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
490022 | Destrozar (strings) Ataque directo que inflige (DMG0) + [SC_SKILLTIPS_STA|Resistencia] actual x (FixDMG-622955) de [SC_SKILLTIPS_DMG|Daño físico] de Luz. También otorga 1 Sello sagrado al objetivo. Existe una posibilidad del 50% de otorgarle un Sello sagrado adicional al objetivo. (Sólo se puede usar tras asestar un golpe crítico.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 35 | 0: 622955 | AttackDistance: 50 RangeType: target(0) | |
490023 | Restablece 1 PV. (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500780 | AttackDistance: 50 RangeType: target(0) | |
490024 | Restablece 10 PV. (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500790 | AttackDistance: 50 RangeType: target(0) | |
490025 | Restablece 50 PV. (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500791 | AttackDistance: 50 RangeType: target(0) | |
490026 | Restablece 100 PV. (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500800 | AttackDistance: 50 RangeType: target(0) | |
490027 | Restablece un 1% de los PV. (strings) Restablece un (DMG0)% de los PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 500801 | AttackDistance: 50 RangeType: target(0) | |
490028 | Acercamiento (strings) Hace que el [490029|Movimiento fugaz] aumente el daño de Luz infligido al objetivo en un (Buff0-501941)% y reduce el daño recibido en un (Buff0-501942)% durante (Buff-Time-501941) segundos. | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | AttackDistance: 1 RangeType: target(0) | ||
490029 | Movimiento fugaz (strings) Os colocáis instantáneamente detrás del enemigo. Aumenta el daño de Luz infligido al objetivo en un (Buff4-0)% y reduce el daño recibido por vos en un (Buff8-0)% durante (Buff4-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 81 | 0: 500733 4: Acercamiento 501941 8: Reducción de daño de Acercamiento 501942 | AttackDistance: 100 RangeType: target(0) |