guid | icon | name | casttime | cd group | magic | info |
---|---|---|---|---|---|---|
495820 search: items | Pescado empanado jugoso (strings) Aumenta el [SC_SKILLTIPS_01|Poder de ataque físico] en ([SC_SKILLTIPS_01|Poder de ataque físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Pescado empanado jugoso 507041 | AttackDistance: 50 RangeType: target(0) | |
495821 search: items | Filete de pescado a la pimienta (strings) Aumenta el [SC_SKILLTIPS_01|Poder de ataque físico] en ([SC_SKILLTIPS_01|Poder de ataque físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Filete de pescado a la pimienta 507042 | AttackDistance: 50 RangeType: target(0) | |
495822 search: items | Filete de pescado a la sartén (strings) Aumenta el [SC_SKILLTIPS_01|Poder de ataque físico] en ([SC_SKILLTIPS_01|Poder de ataque físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Filete de pescado a la sartén 507043 | AttackDistance: 50 RangeType: target(0) | |
495823 search: items | Filete de pescado al vapor (strings) Aumenta el [SC_SKILLTIPS_01|Poder de ataque físico] en ([SC_SKILLTIPS_01|Poder de ataque físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Filete de pescado al vapor 507044 | AttackDistance: 50 RangeType: target(0) | |
495824 search: items | Costillas ligeramente quemadas (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costillas asadas 507045 | AttackDistance: 50 RangeType: target(0) | |
495825 search: items | Costillar con especias (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costillar con especias 507046 | AttackDistance: 50 RangeType: target(0) | |
495826 search: items | Costillas a la parrilla (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costillas a la parrilla 507047 | AttackDistance: 50 RangeType: target(0) | |
495827 search: items | Costillas ahumadas (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costillas ahumadas 507048 | AttackDistance: 50 RangeType: target(0) | |
495828 search: items | Costilla frita (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costilla frita 507049 | AttackDistance: 50 RangeType: target(0) | |
495829 search: items | Costilla jugosa (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costilla jugosa 507050 | AttackDistance: 50 RangeType: target(0) | |
495830 search: items | Costilla a la pimienta (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costilla a la pimienta 507051 | AttackDistance: 50 RangeType: target(0) | |
495831 search: items | Costilla asada (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costilla asada 507052 | AttackDistance: 50 RangeType: target(0) | |
495832 search: items | Costilla con miel (strings) Aumenta el [SC_SKILLTIPS_DMG|Daño físico] en ([SC_SKILLTIPS_DMG|Daño físico] actual + (Buff0-1)) x (Buff0-0)% + (Buff0-1) durante (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: Costilla con miel 507053 | AttackDistance: 50 RangeType: target(0) | |
495833 search: items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 506932 | AttackDistance: 1 RangeType: target(0) | |
495834 search: items | Furia leonina (strings) | cast: 0 >delay: 0 hits: 3 >delay 0 | 0 | 0: 507202 4: Rasguño felino 507203 | AttackDistance: 100 RangeType: bad_range(3) >EffectRange: 1500 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 | |
495835 search: items | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507405 | AttackDistance: 1 RangeType: allObj(4) >EffectRange: 60 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
495836 search: items | (strings) | cast: 3 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507179 | AttackDistance: 35 RangeType: target(0) | |
495837 search: items | Ataque de garra felina (strings) | cast: 2 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507201 4: 507185 | AttackDistance: 1000 RangeType: bad_range(3) >EffectRange: 1000 >effectcount: 60 RangeSelect: Circle(0) >shared: 0 | |
495838 search: items | Golpe del Guardián (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 0 | 0: 507200 | AttackDistance: 1000 RangeType: target(0) | |
495839 search: items | Barrido de cola (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 1 | 0: Barrido de cola 507152 4: Golpe arrasador 506780 | AttackDistance: 50 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 20 RangeSelect: Fan(4) >shared: 0 | |
495840 search: items | Garras afiladas (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 2 | 0: Garras afiladas 507151 | AttackDistance: 50 RangeType: target(0) | |
495841 search: items | Torbellino gigante (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 11 | 0: 500962 | AttackDistance: 1 RangeType: bad_range(3) >EffectRange: 75 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
495842 search: items | Poción Defensiva (strings) Aumenta la [SC_SKILLTIPS_PARRY|Tasa de bloqueo] en (Buff0-0) durante (Buff0-Time) segundos. [SC_POTION_DEF_SHORT|Poción defensiva (corta duración)] | cast: 0 >delay: 0 hits: 1 >delay 1 | 323 | 0: Poción Defensiva 506985 | AttackDistance: 1 RangeType: target(0) | |
495843 search: items | Poción de acero (strings) Aumenta la [SC_SKILLTIPS_PARRY|Tasa de bloqueo] en (Buff0-0) durante (Buff0-Time) segundos. [SC_POTION_DEF_SHORT|Poción defensiva (corta duración)] | cast: 0 >delay: 0 hits: 1 >delay 1 | 323 | 0: 507074 | AttackDistance: 1 RangeType: target(0) | |
495844 search: items | Poción de Purificación (strings) Aumenta la curación en (Buff0-0) durante (Buff0-Time) segundos. [SC_POTION_MAGIC_SHORT|Poción mágica de corta duración] | cast: 0 >delay: 0 hits: 1 >delay 1 | 321 | 0: Poción de Purificación 507075 | AttackDistance: 1 RangeType: target(0) | |
495845 search: items | Poción curativa divina (strings) Los efectos de curación sobre el personaje aumentan (Buff0-0) durante (Buff0-Time) segundos. [SC_POTION_MAGIC_SHORT|Poción mágica de corta duración] | cast: 0 >delay: 0 hits: 1 >delay 1 | 321 | 0: 507076 | AttackDistance: 1 RangeType: target(0) | |
495846 search: items | Poción de Locura (strings) Aumenta el aggro de todo el grupo en un (Buff0-0)% durante (Buff0-Time) segundos.[SC_POTION_PHYSIC_SHORT|Pociones físicas de corta duración] | cast: 0 >delay: 0 hits: 1 >delay 1 | 319 | 0: Poción de Locura 507077 | AttackDistance: 1 RangeType: target(0) | |
495847 search: items | Bálsamo superior (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507078 | AttackDistance: 50 RangeType: target(0) | |
495848 search: items | Poción curativa superior (strings) Restablece (DMG0) PV. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507079 | AttackDistance: 50 RangeType: target(0) | |
495849 search: items | Poción de Espíritu superior (strings) Restablece (DMG0) PM. | cast: 0 >delay: 0 hits: 1 >delay 1 | 4 | 0: 507080 | AttackDistance: 50 RangeType: target(0) |