ID: 105435

guid: 105435
classification: 1
outputlanguage: -1
name: Bloody Skeleton
name_plural: 0
imageid: 585196
imagebackup: 0
maxheap: 0
note: After a warrior has killed enough people, then died and been resurrected, they may take this form. The blood and the spirits of those the living warrior killed stain its body, serving as permanent sigils that will remain until death. Furthermore, necromancy transforms these hatred-filled spirit fragments and sigils into an even stronger source of power.
As for the reason why he will grow completely by one level, that is a secret that will only be told to the sons of [105405|Isar] after a certain date.
shortnote: 0
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revivetime: 30
rare: 0
generaterate: 0
maxworldcount: 0
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limitlv: 0
limitstr: 0
limitsta: 0
limitint: 0
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limitagi: 0
livetimetype: 0
livetime: 0
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specialmoneycost: 0
itagid: 124
race: 5
vocation: 0
vocation_sub: -1
sex: 2
exprate: 120
tprate: 120
level: 50
levelrange: 0
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int: 0
wis: 0
dex: 0
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mainhandeq3: 210344
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resist_fire: 0
resist_wind: 0
resist_light: -35
resist_darkness: 35
szluascript:
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avoidmagictype1: -1
avoidmagictype2: -1
avoidmagictype3: -1
avoidmagictype4: -1
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racegrouptype: 0
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keepdistance: 0
orgweapontype: 0
orgarmortype: 0
followrange: 800
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isabilitystandard: 1
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zoneid: 14
x: 7806
y: 286
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boweq: 0
campid: 3
killgroupid: -1
szluainitscript: Lua_Zone14_PE03_Born01
addpowerlv: 0
luaevent_onattackmagic:
luaevent_onassistmagic:
luaevent_ondead: Lua_Zone14_PE03_Dead01
luaevent_onkill:
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minabilitylv: 40
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szluadisplayscript:
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carryluascript:
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luaevent_beginattack:
luaevent_endattack:
checkcarryluascript:
checkcarryluapoint:
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effect1_UsePhyDisable: 1
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effect1_BadPhyInvincible: 1
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effect1_Stop: 1
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otherflag_ForceAttachkWeapon: 1
npcmode_IsNoMPSP: 1
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npcmode_NoFadein: 0
npcmode_IgnorePvPRule: 0
npcmode_RideAttackable: 0
npcmode_ScriptFlag: 0
npcmode_NoReturnAttackPoint: 0
HP: 40058
MP: 3031
PDMG: 1019
PATK: 3506
PDEF: 7530
PCRITRES: 0
MATK: 2233
MDEF: 7504
MCRITRES: 0
ATKSpeed: 2.01
worldmap_x: 61
worldmap_y: 47
xp: 562
tp: 674