result count: 16
keystring | eneu |
---|---|
SC_424025_A | You triggered a magical force hidden within the [241644|Battlecry Seed]. Power surges nearby in answer to your call! |
SC_424025_B | You must defeat the [SC_BAD_ANT_01|Kulech] from the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] within a limited period of time. Then secure the entrance and make sure that no [SC_BAD_ANT_01|Kulech] make it through. If there are any [SC_BAD_ANT_01|Kulech] left in the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant], the [106868|Angry Earth Guardian] will be forced back and the attack will be called off. |
SC_424025_C | You must proceed to the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] before you can use the [241644|Battlecry Seed]. |
SC_424025_D | The attack has already started. You'll need to wait until the next wave to join in. After the [106868|Angry Earth Guardian] returns, you can sound the call to battle once again. |
SC_424025_E | You've already sounded the battle call. |
SC_424025_F | Battle call cancelled. The [106868|Angry Earth Guardian] has returned to camp for further orders... |
SC_424025_G | There is still [SC_BAD_ANT_01|Kulech] activity in the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant]. Better hurry, or the [106868|Angry Earth Guardian] will have to return. |
SC_424025_H | The [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] has been completely cleared of [SC_BAD_ANT_01|Kulech]! Now guard the entrance and don't let any [SC_BAD_ANT_01|Kulech] through until the [106868|Angry Earth Guardian] arrives! |
SC_424025_I | The [106868|Angry Earth Guardian] has been dispatched! It's using dragon breath to destroy the Guardians' equipment! |
SC_424025_J | There are still [SC_BAD_ANT_01|Kulech] active in the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant]. [106868|Angry Earth Guardian] has no choice but to return to camp for further orders... |
SC_424025_K | The operation has gone off without a hitch! Now it's time to pull out of the [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] and report back! |
Sys424025_name | Air Superiority |
Sys424025_szquest_accept_detail | We must assume our attacking positions once more in order to create ideal conditions for the [106868|Angry Earth Guardian]. Destroying one point just won't do. We'd have to move to a massive destruction operation. But...\n\nYou should know why the true dragons' flame breath can't be used to annihilate the [SC_BAD_ANT_01|Kulech]. When [SC_BAD_ANT_01|Kulech] die, it impacts the [SC_ELEMENT_01|Elemental Flow]. At a certain density, it begins to harm the [SC_ELEMENT_01|Elemental Flow]. Now you don't want another elemental king popping up, do you?\n\nYou must enter [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] and use the [241644|Battlecry Seed]. Destroy all of the [SC_BAD_ANT_01|Kulech] there and don't let any of them gain entrance again. After clearing them out, the [106868|Angry Earth Guardian] will rain down destruction. Even if the Guardians embark on repairs again, this should buy us some time. |
Sys424025_szquest_complete_detail | Well done, you fought bravely and cleared a path for the [106868|Angry Earth Guardian]. This won't end well for the Guardians. |
Sys424025_szquest_desc | First use the [241644|Battlecry Seed] and then destroy all of the [SC_BAD_ANT_01|Kulech] in [ZONE_INCEPTION:_DRANFAR|Dranfar Production Plant] and stop any [SC_BAD_ANT_01|Kulech] from entering again. Keep it up until the [106868|Angry Earth Guardian] completes the bombing run. |
Sys424025_szquest_uncomplete_detail | You should know why the true dragon's destructive breath is no good against the [SC_BAD_ANT_01|Kulech]. I don't want to see another elemental king appear. |