result count: 5
keystring | eneu |
---|---|
Sys427097_name | Chaos and Disarray |
Sys427097_szquest_accept_detail | Work on the defensive lines around [ZONE_BAORTE_FARM|Bartas Farm] isn't finished yet. To say nothing of the fact that Baedbeker hasn't exactly given the impression of being reliable. We simply don't have enough time to make further preparations for the return to the camp. The two of us alone won't be enough to stop the [SC_Z32_SEAFOOD|Tiktaalik] army. But perhaps we could manage to throw a spanner in their works and delay their plans.\n\nCertainly, Baedbeker was right about one thing. The [SC_Z32_SEAFOOD|Tiktaaliks] don't have much sense for the art of strategy. It seems the [<S>108840|Mysterious Instructors] and [<S>108841|Mysterious Warlocks] have taken on this task. If it weren't for them, we could expect the [SC_Z32_SEAFOOD|Tiktaaliks] to return to their usual chaotic ways. |
Sys427097_szquest_complete_detail | Don't be too hasty with the retreat. There's still a lot to be done. At the moment the rule is simple: the more chaos, the better. |
Sys427097_szquest_desc | Eliminate 8 [<S>108840|Mysterious Instructors] and 8 [<S>108841|Mysterious Warlocks]. Drive terror into the hearts of the [SC_Z32_SEAFOOD|Tiktaaliks]! |
Sys427097_szquest_uncomplete_detail | Tricks and traps are easy to learn, but ways of thinking are set deeper in stone. The [SC_Z32_SEAFOOD|Tiktaaliks] have learned these strategies off by heart, but they're far from capable of being flexible with their ideas. |